marsu Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -7, D:1) a +0 whip (9, -5, D:1) a +0 club (10, -12, D:1) a +0 pair of boots (15, -4, D:1) a +0 dagger (32, -38, D:1) 2 boomerangs (32, -20, D:1) a +0 club (49, -29, D:1) a +0 leather armour (50, -39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 15, D:2) a +0 flail (9, 2, D:2) a +0 falchion (18, 6, D:2) a +0 mace (21, 6, D:2) 23 bolts (25, 20, D:2) a +0 hunting sling (28, -3, D:2) 9 bolts (30, 4, D:2) 21 bolts (30, 16, D:2) a +0 mace (34, -5, D:2) a +0 robe (36, 9, D:2) a +0 ring mail a +0 trident (37, 13, D:2) 29 sling bullets (45, -6, D:2) 22 arrows Level 3 of the Dungeon (2, -19, D:3) a +0 club (7, -24, D:3) a +0 flail (12, 13, D:3) 12 arrows (19, -34, D:3) a +0 club (21, 10, D:3) a +0 long sword (22, -9, D:3) a +0 long sword (33, -41, D:3) a +0 spear (37, -16, D:3) a +0 club (38, -16, D:3) a +0 flail (44, -30, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 23 arrows (23, -7, D:4) a +0 ring mail (25, 17, D:4) a +0 club (28, -17, D:4) a +0 mace (30, -10, D:4) the +3 leather armour of the Tired Beds {rF- MR++ Str+8 Int-5} It affects your strength (+8). It affects your intelligence (-5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (36, 21, D:4) a +0 short sword (43, 20, D:4) a +0 flail Level 5 of the Dungeon (5, 13, D:5) a +0 dagger a +0 robe (7, 13, D:5) a +0 leather armour (8, 14, D:5) a +0 chain mail (10, -1, D:5) a +0 robe (20, 12, D:5) a +0 dagger a +0 robe (20, 13, D:5) a +0 club a +0 leather armour a +0 trident (20, 14, D:5) a +0 short sword (32, -18, D:5) 16 poisoned darts (34, -8, D:5) a +0 dagger (35, 6, D:5) a +0 leather armour a +0 leather armour (35, 7, D:5) a +0 dagger a +0 mace a +0 leather armour (35, 8, D:5) a +0 dagger a +0 robe (37, 8, D:5) a +0 mace (50, -14, D:5) 19 arrows (61, -13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 dagger (9, 13, D:6) 4 large rocks (25, -3, D:6) a cursed +0 dagger a +0 robe (25, -2, D:6) a +0 long sword a +0 robe a cursed +3 falchion a +0 robe a +0 war axe a +0 robe (30, -11, D:6) a +0 hand axe (40, 0, D:6) a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (41, 20, D:6) 18 arrows Level 7 of the Dungeon [Shop] Silui's General Store a potion of brilliance (52 gold) 22 arrows (57 gold) 17 arrows (44 gold) a +0 short sword (39 gold) a +0 scale mail (52 gold) a scroll of magic mapping (45 gold) a wand of acid (12) (416 gold) 16 stones (20 gold) a +2 cloak of stealth (279 gold) (0, 19, D:7) a +0 buckler (3, 12, D:7) a +0 ring mail a +0 whip a +0 dagger of flaming a +0 robe (4, -6, D:7) a +0 giant club (4, 10, D:7) a +0 dagger a +0 robe (66, 3, D:7) a +2 vampiric dagger Level 8 of the Dungeon (2, 12, D:8) 20 bolts (11, 16, D:8) a cursed +0 leather armour (12, 14, D:8) a +0 flail a +0 plate armour a +0 halberd (13, 14, D:8) a +0 halberd (14, 15, D:8) a +0 scale mail a +0 spear (15, 15, D:8) a +0 flail a +0 dagger (15, 29, D:8) a +0 scale mail (20, 25, D:8) a +0 rapier (21, 35, D:8) a +0 short sword (22, 2, D:8) a +0 leather armour 4 boomerangs a +0 dagger (22, 14, D:8) a +0 robe (23, 4, D:8) a +0 scale mail (23, 5, D:8) a +0 scale mail a +0 dagger (24, 1, D:8) a +0 robe a +0 dagger (24, 30, D:8) a +0 ring mail (25, -4, D:8) a +0 plate armour (25, 6, D:8) a +0 ring mail a +0 dagger (25, 15, D:8) a +0 chain mail (27, 22, D:8) a +0 leather armour a +0 dagger (27, 23, D:8) a cursed -3 club a +0 plate armour a +0 hand axe (37, 25, D:8) a +0 dagger (40, 27, D:8) 22 sling bullets Level 9 of the Dungeon (0, 0, D:9) 3 scrolls of random uselessness 2 scrolls of noise {!r} 2 potions of degeneration {!q} (2, -30, D:9) a +0 quarterstaff (7, -26, D:9) 10 arrows (8, 7, D:9) a +0 club (11, 10, D:9) a +0 pair of gloves (18, -33, D:9) a +0 antimagic dagger (18, -32, D:9) a +2 antimagic spear (22, -16, D:9) 13 arrows a +0 shortbow (23, -33, D:9) 9 poisoned darts (23, -25, D:9) a +0 mace (24, -19, D:9) an arrow (24, 7, D:9) a +0 robe Level 10 of the Dungeon (2, -23, D:10) a +0 dagger (5, -9, D:10) 18 bolts (27, -18, D:10) a +0 war axe (31, -23, D:10) a +0 whip a +0 hand axe a +0 mace (34, -32, D:10) a +0 flail (36, -26, D:10) a +0 hunting sling (41, 8, D:10) a +0 ring mail (43, -32, D:10) a +0 dagger (45, -33, D:10) a +0 scale mail a +0 dagger a +0 mace (49, -22, D:10) 2 potions of degeneration (55, 6, D:10) a +0 war axe (56, -27, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 flail a cursed +0 chain mail (1, 10, D:11) a +0 ring mail a +1 ring mail of cold resistance (2, -1, D:11) a +0 whip (3, 0, D:11) a +0 hand axe a +0 chain mail (3, 9, D:11) a +0 chain mail a +0 scale mail an uncursed ring of wizardry {Wiz+} (5, -12, D:11) a +0 leather armour (9, 7, D:11) a +0 flail (10, -15, D:11) a +0 quarterstaff (22, -17, D:11) a cursed amulet of inaccuracy the ring "Ararghyur" {Wiz Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). (36, -10, D:11) 25 bolts (38, 23, D:11) a +0 leather armour (51, 5, D:11) a +0 leather armour a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 gold pieces (17, 12, Lair:1) a +0 troll leather armour a Gauntlet (0, 0, Gauntlet) an uncursed ring of magical power (2, 0, Gauntlet) 13 gold pieces (3, 0, Gauntlet) a scroll of acquirement (11, 0, Gauntlet) the amulet of Liberalism {Faith rElec rF+ Str-4 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-4). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (13, 17, Gauntlet) a +0 war axe a +0 buckler (14, 0, Gauntlet) 7 gold pieces (15, 0, Gauntlet) a scroll of brand weapon (15, 14, Gauntlet) a potion of heal wounds (15, 21, Gauntlet) a +4 shortbow (21, 4, Gauntlet) a throwing net {=f} (23, 0, Gauntlet) 28 gold pieces (24, 0, Gauntlet) 19 bolts (30, 14, Gauntlet) a +0 robe (31, -18, Gauntlet) the amulet "Hefaresi" {Faith rC- MR+++ Str+3} (still there?) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 vorpal battleaxe (still there?) a lightning rod (4/4) (still there?) a wand of iceblast (10) (still there?) a cursed -4 ring of protection (still there?) (31, -13, Gauntlet) a silver javelin (31, -9, Gauntlet) a +1 pair of gloves (35, 0, Gauntlet) the +0 pair of gloves "Ohiecarone" {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (36, 0, Gauntlet) a +0 ring mail (38, 0, Gauntlet) a +1 robe of resistance (39, 21, Gauntlet) a potion of haste (40, 22, Gauntlet) 16 stones (47, 0, Gauntlet) a cursed +0 robe (50, 0, Gauntlet) the +2 hat "Zeus" {rElec Str+4 Int+4 Slay-6} It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. (51, 0, Gauntlet) a potion of mutation (59, 0, Gauntlet) a potion of might (60, 0, Gauntlet) the amulet "Qaosmej" {RegenMP rF+ Str+6} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+6). It protects you from fire. (63, 0, Gauntlet) a +2 short sword of venom