Zot Defence DCSS version 0.15.2 (webtiles) character file. 0 martbhell the Cutter (level 1, 21/21 HPs) Began as a Naga Berserker on May 5, 2018. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:00:29 (70 turns). martbhell the Cutter (Naga Berserker) Turns: 70, Time: 00:00:29 HP 21/21 AC 1 Str 19 XL: 1 Next: 0% MP 1/1 EV 9 Int 7 God: Trog [*.....] Gold 0 SH 0 Dex 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Clarity . b - +0 animal skin rNeg . . . rCorr . (no shield) rPois + rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no barding) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very slow, not resistant to hostile enchantments, very unstealthy A: spit poison, see invisible, deformed body, poison resistance, slowness 2 a: Spit Poison, Burn Spellbooks, Berserk, Renounce Religion You were in the Realm of Zot. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 short sword (weapon) Armour b - a +0 animal skin (worn) Comestibles d - a bread ration Scrolls i - a scroll of blinking Potions c - 3 potions of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 1.5 Armour + Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. You can spit poison. You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. Message History Welcome, martbhell the Naga Berserker. The safety of the most sacred Orb of Zot relies on you. Trog says: Kill them all! Press ? for a list of commands and other information. Found the Orb of Zot. You see here the Orb of Zot. You see here the Orb of Zot. You must possess at least fifteen runes to touch the sacred Orb which you defend. Done exploring. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Realm of Zot? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Realm of Zot? This will make you lose the game! You have escaped! ▓▓▓ ▓▓▓ ▓▓∆▓▓ ▓▓∆▓▓ ▓∆∆∆▓ ▓∆∆∆▓ ▓▓?▓▓ ### ▓▓∆▓▓ ###▓▓▓ ########@######## ▓▓▓### ...## #......<.<......# ##... ....## ##.............## ##.... .....## #.............# ##..... ......# ##...........## #...... ......# #...........# #...... ......# ##...........## #...... ......# #.............# #...... ......# ##.............## #...... There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Zot | martbhell, the Naga Berserker, began the quest for the Orb. 0 | Zot | Reached XP level 1. HP: 21/21 MP: 1/1 70 | Zot | Got out of the dungeon alive.