martbhell Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 17, D:1) a +0 spear (14, 37, D:1) a stone (22, 32, D:1) a +0 dagger (23, -2, D:1) a +0 club (23, 32, D:1) a +0 club (27, -5, D:1) a +0 hand axe (33, -5, D:1) a +0 whip (39, 23, D:1) a +0 dagger (47, 48, D:1) a +0 club (51, 48, D:1) a cursed -3 dagger (53, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, -1, D:2) a +0 club (3, 9, D:2) a +0 ring mail (4, -2, D:2) a +0 dagger (15, 17, D:2) a +0 robe (16, 26, D:2) a +0 dagger (18, -6, D:2) a +0 short sword (24, -7, D:2) a +0 chain mail of fire resistance (27, -16, D:2) 20 stones (31, 9, D:2) a +0 chain mail (32, 10, D:2) 14 stones (36, 3, D:2) a +0 mace (36, 15, D:2) 14 stones (37, 24, D:2) a +0 mace a +0 ring mail (38, 27, D:2) an uncursed ring of wizardry a +2 amulet of reflection (39, -11, D:2) a +0 dagger (41, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 0, D:3) a +0 halberd a +0 halberd (10, 8, D:3) a +0 robe (10, 19, D:3) a +0 long sword (11, -8, D:3) a cursed -2 falchion (12, 13, D:3) a +0 robe (16, 7, D:3) 11 stones (19, -7, D:3) a +0 club (24, 5, D:3) a +0 club (26, 25, D:3) 23 stones (32, 18, D:3) a +0 club a stone Level 4 of the Dungeon (0, 0, D:4) a +0 whip (9, 0, D:4) 34 stones (13, 2, D:4) an uncursed staff of air (14, 26, D:4) a +0 robe (32, -8, D:4) a +0 robe (32, -1, D:4) a +0 leather armour (52, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +1 quarterstaff of protection (2, -40, D:5) a +0 club a +0 scale mail (3, -40, D:5) a +0 dagger a +0 robe a +0 falchion a cursed -2 falchion a +0 leather armour a +0 flail a +0 hand axe a cursed -2 dagger a +0 robe (4, -40, D:5) a +0 leather armour (5, -41, D:5) a +1 dagger of flaming a +0 ring mail (6, -41, D:5) a +0 short sword (14, 3, D:5) a +0 robe a +0 dagger (14, 4, D:5) a +0 club (41, -8, D:5) a cursed +0 chain mail a +0 long sword (42, -31, D:5) a +0 ring mail (43, -34, D:5) a cursed -3 dagger a +0 robe (43, -33, D:5) a +0 chain mail a +0 halberd (43, -30, D:5) a +0 club (54, -47, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Dana's Weapon Emporium a +0 club (12 gold) a +0 flail (42 gold) 18 stones (21 gold) the cursed +1 whip of the Lettuce {drain, rElec rF+ Dex+3} (405 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +0 arbalest (54 gold) a +0 hand axe (36 gold) a +0 quarterstaff (48 gold) (17, -26, D:6) a +0 hand axe (17, -10, D:6) a +0 hand axe (17, 3, D:6) a +0 war axe (18, -10, D:6) a +0 mace (18, -9, D:6) a cursed -3 giant club (20, -4, D:6) a +0 robe a +0 scythe (20, -3, D:6) a +0 robe a +0 dagger (20, -1, D:6) a +0 giant club (22, -8, D:6) a +0 ring mail a +0 hand axe a +0 whip (23, -15, D:6) an uncursed staff of cold (23, -9, D:6) a +0 mace (23, -5, D:6) a +0 flail (29, 3, D:6) a +0 ring mail (32, -16, D:6) 2 arrows (32, -15, D:6) an arrow (33, -13, D:6) a +0 shortbow 11 arrows (35, -8, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) 28 bolts (0, 11, D:7) a +0 hunting sling (1, 29, D:7) a +0 robe of magic resistance (4, 16, D:7) a +0 hand axe (5, -3, D:7) a +0 scale mail (5, 11, D:7) a +0 leather armour a +0 rapier (5, 16, D:7) a +0 club a +0 leather armour (5, 17, D:7) a +2 dagger of venom a +0 short sword (6, 16, D:7) a +3 hand axe a +0 plate armour (17, 0, D:7) a +0 robe a +0 dagger (21, -3, D:7) a +0 quarterstaff a +0 hunting sling a +0 leather armour (24, -3, D:7) a +0 robe a +0 dagger (25, -4, D:7) a +0 robe a +0 dagger (25, 14, D:7) 11 arrows a +0 shortbow (27, 13, D:7) 3 arrows (27, 17, D:7) a +0 bardiche (28, 12, D:7) an arrow (28, 14, D:7) a +0 mace (30, 11, D:7) an arrow (36, 17, D:7) a cursed -1 dagger a +0 robe (43, 12, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (7, 39, D:8) 18 stones (10, 4, D:8) a +0 trident (10, 6, D:8) a +0 leather armour a +0 flail (10, 40, D:8) a +0 dagger of distortion a +2 robe of positive energy (12, -2, D:8) a +0 war axe (13, 25, D:8) a cursed -3 giant spiked club (20, -2, D:8) a cursed +0 scale mail a +0 long sword (23, 0, D:8) a +0 robe a +0 halberd (23, 1, D:8) a +0 robe a cursed +2 spear (23, 2, D:8) a cursed +0 robe a +0 halberd a cursed +3 hand axe a +0 robe (25, -3, D:8) 29 arrows a +0 shortbow (34, 2, D:8) a cursed -2 ring mail (35, 2, D:8) a +0 quarterstaff (36, 28, D:8) a +0 lajatang (38, -5, D:8) 13 stones (39, 19, D:8) 17 stones (42, 2, D:8) a +0 ring mail (57, 32, D:8) an arrow (58, 25, D:8) a +0 club (58, 32, D:8) a +0 shortbow 17 arrows Level 9 of the Dungeon (4, 15, D:9) a +0 leather armour (5, -11, D:9) a +0 flail (6, 6, D:9) a book of Debilitation (7, -36, D:9) a +0 short sword (8, -30, D:9) a +0 broad axe (10, -10, D:9) 17 stones (10, 10, D:9) a +3 flail 29 stones a +0 leather armour (11, -29, D:9) a +0 war axe (12, -16, D:9) a +0 flail (14, 10, D:9) a stone (15, 9, D:9) a stone (15, 10, D:9) a stone a cursed -3 whip (15, 16, D:9) 14 arrows (27, 9, D:9) a +0 spear (28, 6, D:9) a +0 flail (28, 10, D:9) a +0 club a +0 leather armour a +0 flail (28, 17, D:9) a +1 dagger of flaming (29, -19, D:9) 15 stones (29, 11, D:9) a +0 whip (37, 5, D:9) a +0 blowgun Level 10 of the Dungeon [Shop] Yheilyit's Weapon Boutique a +0 halberd of venom (81 gold) a +0 great sword (78 gold) 20 sling bullets (120 gold) a +0 club (12 gold) a +0 hand axe (36 gold) a +4 falchion of electrocution (354 gold) the cursed +0 great sword "Tocu" {freeze, rF+ MR- Int+2} (272 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. 17 stones (20 gold) 23 stones (27 gold) (0, 0, D:10) a +0 quarterstaff (3, -40, D:10) a +0 trident (12, -38, D:10) a +0 ring mail (15, -43, D:10) a +0 hunting sling (16, 9, D:10) 21 stones (18, -13, D:10) 2 stones a +0 dagger (19, -13, D:10) a +0 whip a +0 blowgun 15 poisoned needles (24, -14, D:10) a stone (27, -25, D:10) 22 stones (27, -12, D:10) a stone (28, -26, D:10) a +0 battleaxe (30, -41, D:10) an arrow (30, -20, D:10) a stone (31, -41, D:10) 3 arrows (31, -26, D:10) 21 stones (32, -21, D:10) a stone (32, -17, D:10) a +0 club (32, -14, D:10) 2 stones (33, -43, D:10) 20 stones (34, -44, D:10) 18 arrows a cursed -1 shortbow (34, 4, D:10) a cursed -2 dagger a +0 robe (35, 1, D:10) a cursed -2 whip (36, -14, D:10) a +0 giant club (36, 0, D:10) a +0 short sword a +0 leather armour (42, -16, D:10) a +0 hand axe (42, -12, D:10) a +0 short sword a +2 halberd of protection a +0 plate armour (43, -15, D:10) a +0 dagger (43, -12, D:10) a +0 mace a +0 ring mail (50, 9, D:10) 15 poisoned needles (54, -6, D:10) a +0 shortbow (56, -44, D:10) a scroll of vulnerability a +2 hunting sling of velocity 3 scrolls of amnesia the cursed +3 hunting sling "Hell-Harrower" {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. (59, -27, D:10) a +0 club a +0 scale mail (60, -41, D:10) a +0 dagger (60, -26, D:10) a +0 ring mail (61, -27, D:10) a +0 short sword a +0 chain mail (62, -27, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 trident (6, 7, D:11) a +0 leather armour (14, 3, D:11) a +2 halberd of chopping (19, -4, D:11) a +0 hunting sling (22, 25, D:11) a +0 dagger a +0 robe (22, 30, D:11) a +0 trident a +0 ring mail (22, 31, D:11) a +0 falchion a +0 dagger a +0 robe a +0 scale mail a +0 whip a +0 dagger a +0 robe (23, 29, D:11) a +0 vampiric hand axe a +0 chain mail (23, 30, D:11) a +0 flail a +0 whip a +0 leather armour a +0 dagger a +0 robe (24, 22, D:11) 15 stones (28, 5, D:11) an uncursed staff of cold (30, 20, D:11) a +0 giant spiked club (30, 32, D:11) a +0 chain mail (36, -3, D:11) a +0 cloak (37, 10, D:11) 18 bolts (37, 33, D:11) a +0 dire flail (37, 34, D:11) a +0 trident (39, 25, D:11) 6 arrows (47, 15, D:11) a +0 flail of crushing (48, 18, D:11) 19 arrows a +0 shortbow a +0 shortbow (48, 28, D:11) 17 stones (49, 18, D:11) 8 arrows a +0 shortbow (50, -2, D:11) a +3 amulet of reflection (50, 18, D:11) 6 arrows (51, 18, D:11) 2 arrows (52, 18, D:11) an arrow (52, 19, D:11) 2 arrows (52, 20, D:11) 24 bolts (52, 38, D:11) a +0 leather armour a +0 morningstar (53, 37, D:11) a +0 plate armour a +3 trident (53, 38, D:11) a +0 leather armour (54, 19, D:11) 2 arrows Level 12 of the Dungeon (0, 0, D:12) 14 poisoned needles (7, -3, D:12) a +0 troll leather armour (8, -10, D:12) a javelin (9, -10, D:12) a ration Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (11, 19, Lair:1) 5 curare-tipped needles (19, 5, Lair:1) a +0 flail (23, 8, Lair:1) 10 stones (30, 37, Lair:1) 24 stones Level 2 of the Lair of Beasts (8, 7, Lair:2) a +0 falchion (14, 6, Lair:2) a book of Fire (16, 9, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 stones (2, 41, Lair:3) a +3 shortbow (8, 8, Lair:3) 16 bolts (13, -2, Lair:3) 16 bolts (21, 8, Lair:3) a +0 trident (48, 27, Lair:3) 2 javelins (49, 30, Lair:3) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (50, 27, Lair:3) a scroll of identify (50, 28, Lair:3) a +0 leather armour (50, 29, Lair:3) a scroll of vulnerability (50, 30, Lair:3) a scroll of enchant weapon (51, 29, Lair:3) a potion of curing (52, 29, Lair:3) a ration (53, 28, Lair:3) 6 gold pieces (53, 29, Lair:3) 21 gold pieces