martbhell Level 1 of the Dungeon (0, 0, D:1) 28 stones (10, 2, D:1) a +0 dagger (22, 34, D:1) a +0 leather armour (23, 8, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (13, 21, D:2) a +0 long sword (19, -4, D:2) a +0 tower shield a +0 club (30, 1, D:2) a +0 dagger (34, 27, D:2) a +0 club (35, 27, D:2) a +0 club (41, 5, D:2) a +0 short sword (44, 14, D:2) 8 stones (44, 17, D:2) a +0 club (46, 14, D:2) a stone (47, 14, D:2) a stone (48, 5, D:2) 3 stones (49, 16, D:2) a stone (51, 8, D:2) a +0 kite shield (55, 26, D:2) a +0 spear (58, 5, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 13 sling bullets (12, -23, D:3) a +0 ring mail (17, -31, D:3) a +0 robe (19, -29, D:3) a +0 whip (28, -16, D:3) a +0 club (29, -19, D:3) a +0 scale mail (33, 8, D:3) 2 stones (39, -11, D:3) 14 stones (42, -23, D:3) a +0 short sword 2 stones (49, -34, D:3) 14 stones (54, -17, D:3) a +0 buckler (60, -19, D:3) 16 stones (62, -11, D:3) a +0 war axe (64, 2, D:3) a +0 quarterstaff (68, -29, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Detzueph's Antique Armour Boutique a +0 cloak (99 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +1 robe of positive energy (213 gold) a +0 chain mail (99 gold) the cursed +1 leather armour of Samaucla {*Contam rPois MR++ Str+10} (858 gold) It affects your strength (+10). It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. a cursed -1 helmet (2 gold) a cursed +0 leather armour (22 gold) a +0 scale mail (88 gold) a +2 leather armour of fire resistance (418 gold) a cursed -1 scale mail (2 gold) [Shop] Acenopt's Gadget Shop a wand of paralysis (6) (112 gold) a box of beasts (3/3) (280 gold) a wand of acid (6) (280 gold) a box of beasts (3/3) (280 gold) a wand of random effects (23) (175 gold) a wand of enslavement (11) (182 gold) a phial of floods (560 gold) a phial of floods (560 gold) a wand of flame (17) (133 gold) a wand of polymorph (9) (154 gold) [Shop] Hofustra's Antique Weapon Shoppe a +6 dagger of venom (928 gold) a +0 flail (94 gold) a +2 falchion of electrocution (526 gold) a +0 fustibalus (405 gold) a cursed +0 falchion (2 gold) a +0 flail (94 gold) a +6 dagger of speed (1026 gold) a +0 flail (94 gold) the +9 morningstar of Nefot {flame, Int+5} (1881 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). a +1 rapier of flaming (383 gold) a +0 hunting sling (40 gold) a +0 hunting sling (40 gold) [Shop] Ycuukach's Antique Armour Emporium a +0 ring mail of fire resistance (253 gold) a +3 ring mail of magic resistance (598 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +4 chain mail of positive energy (655 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +1 cloak of poison resistance (310 gold) a +0 robe (16 gold) a cursed +0 leather armour (23 gold) a +2 ring mail of positive energy (414 gold) (2, -29, D:4) a +0 whip (4, -13, D:4) 21 stones (22, -26, D:4) a +0 dagger of venom a +0 robe (22, -25, D:4) a +0 flail (22, -24, D:4) a +0 dagger a +0 robe (22, 4, D:4) a +0 falchion (27, -28, D:4) an uncursed amulet of magic regeneration (28, -22, D:4) a +0 leather armour (32, -20, D:4) a +0 mace (41, -1, D:4) a +1 pair of boots (50, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 hand axe (3, -28, D:5) a +0 short sword (5, -29, D:5) 4 large rocks (12, 2, D:5) a +0 ring mail (20, -24, D:5) a +0 flail (28, -10, D:5) a +0 robe (31, -18, D:5) 12 stones (34, -38, D:5) a +0 helmet (39, -35, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Rifrirham's Weapon Shoppe a +0 scimitar (48 gold) the cursed +3 rapier of Eternal War {vorpal, +Inv rPois rF+ Dex-2} (468 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-2). It protects you from fire. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. a +0 club (12 gold) a +0 flail (42 gold) a +0 short sword (36 gold) a +0 club (12 gold) a +0 spear (36 gold) 11 sling bullets (66 gold) 8 bolts (19 gold) (0, 0, D:6) a +0 plate armour (4, -8, D:6) a +0 dagger a +0 chain mail (6, 8, D:6) a +0 war axe a +0 chain mail a +0 hand axe (7, -32, D:6) 14 poisoned darts (7, 0, D:6) a +0 ring mail (7, 7, D:6) a +0 flail (8, 9, D:6) a +0 hand axe of draining 15 stones (8, 11, D:6) a +0 club (9, 5, D:6) a +0 dagger a +0 robe a +0 quarterstaff 24 stones a +0 chain mail (10, 4, D:6) a +0 mace (10, 5, D:6) a +0 quarterstaff a +0 scale mail a +0 flail a cursed -1 leather armour (11, -29, D:6) a +0 hand axe (11, 2, D:6) a stone (11, 3, D:6) a stone (23, 18, D:6) 19 stones (24, 0, D:6) a +0 scythe a +0 robe (55, -30, D:6) a +0 hand axe a +0 flail a +0 hand axe a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (9, 28, D:7) an uncursed staff of earth (14, 2, D:7) 18 sling bullets (24, 10, D:7) a +0 giant spiked club (26, 34, D:7) a +0 club (35, 42, D:7) a +0 leather armour a +0 flail (35, 44, D:7) a +0 dagger (36, 44, D:7) a +0 robe a +0 dagger (37, 18, D:7) a +0 mace (38, 34, D:7) 16 poisoned darts (47, 25, D:7) a +0 ring mail (47, 27, D:7) a sling bullet (47, 28, D:7) 2 sling bullets (47, 47, D:7) a sling bullet (48, 48, D:7) a +0 club a +0 leather armour 17 sling bullets a +0 quarterstaff a +3 hunting sling of flaming (50, 48, D:7) a +0 dagger a +0 robe 3 sling bullets (51, 47, D:7) a sling bullet (51, 48, D:7) a +0 dagger of draining a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 hand axe a cursed +0 chain mail (0, 5, D:8) a +0 dagger a +0 robe (5, 8, D:8) 12 sling bullets (10, 26, D:8) 26 stones (11, -7, D:8) a +0 quarterstaff (11, 11, D:8) a cursed +0 robe (16, 25, D:8) a +0 ring mail (20, -23, D:8) a +0 shortbow (22, 27, D:8) a +0 giant club a +0 giant club (24, -15, D:8) a cursed -3 mace (30, 7, D:8) 31 stones (38, 18, D:8) the +6 quarterstaff "Grim" {elec, +Blink rElec rPois Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It lets you blink. (42, 17, D:8) a +0 short sword (46, 11, D:8) a stone (46, 13, D:8) 2 stones (46, 16, D:8) 3 stones a +0 short sword (46, 17, D:8) 3 stones Level 9 of the Dungeon [Shop] Racall's Assorted Antiques a scroll of enchant weapon (225 gold) a +0 arbalest of freezing (303 gold) a +0 ring mail (120 gold) a cursed amulet of inaccuracy (60 gold) a condenser vane (2/2) (600 gold) a condenser vane (2/2) (600 gold) a potion of haste (300 gold) a +0 battleaxe (195 gold) a +0 hand crossbow (105 gold) a wand of random effects (13) (225 gold) a scroll of identify (60 gold) (0, 0, D:9) a +0 hand crossbow of freezing (6, -33, D:9) a +0 rapier (7, -24, D:9) a +0 giant spiked club (8, -52, D:9) 23 sling bullets (16, -2, D:9) a +0 robe (19, -46, D:9) 10 poisoned darts (32, -26, D:9) 12 stones (39, -51, D:9) a +0 giant club (41, -1, D:9) a +0 short sword a +0 chain mail (42, -23, D:9) 18 stones (43, -1, D:9) a +0 dagger a +0 robe (44, -2, D:9) a +0 club (44, -1, D:9) a +0 short sword of speed a +0 chain mail a +0 mace a +0 leather armour a +0 leather armour (45, -7, D:9) a +0 trident (45, -3, D:9) a +0 war axe (46, -2, D:9) a +0 club a +0 leather armour (53, -43, D:9) a +0 dagger (55, -48, D:9) a +0 robe (61, -22, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 chain mail 15 stones (0, 7, D:10) 11 stones (4, 43, D:10) a +0 trident (6, 30, D:10) a +0 scale mail (9, 30, D:10) a +0 dagger a +0 robe (10, 30, D:10) a +0 mace a +0 leather armour (11, 16, D:10) a +0 hand axe (11, 29, D:10) a +0 dagger a +0 robe (11, 30, D:10) a +0 flail a +0 ring mail (12, 30, D:10) a +0 giant spiked club (13, 38, D:10) 2 boomerangs (14, 19, D:10) a +0 dagger (15, 19, D:10) a +0 war axe a +0 ring mail a +0 hand axe a +0 ring mail a +0 mace (16, 18, D:10) a +0 chain mail (21, 20, D:10) a +0 robe (29, 39, D:10) a +0 animal skin a -2 spear a potion of lignification (30, 25, D:10) a stone (31, 12, D:10) a +0 robe a +0 dagger (31, 23, D:10) a poisoned dart (31, 25, D:10) a poisoned dart (32, 12, D:10) a +0 robe a +0 dagger (32, 15, D:10) a +0 chain mail (32, 19, D:10) a +0 short sword a stone (32, 20, D:10) a +0 whip (33, 18, D:10) a +0 dagger 3 poisoned darts a +0 club (33, 20, D:10) a +0 dagger a +0 robe a +0 whip (34, 16, D:10) a poisoned dart (34, 19, D:10) 5 stones a +0 short sword (34, 20, D:10) a +0 chain mail a +2 flail of draining a +0 plate armour 4 boomerangs a +0 scimitar (35, 20, D:10) a cursed +0 leather armour a +0 mace (41, 20, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (5, -20, D:11) a +2 long sword of holy wrath (16, -24, D:11) a +0 leather armour (24, -38, D:11) a cursed -1 shortbow (36, 5, D:11) a +0 dagger a +0 robe (36, 6, D:11) a +0 flail a +0 dagger a +0 dagger a +0 robe (37, 4, D:11) a +0 short sword a +0 chain mail (41, -17, D:11) a +0 long sword (43, 6, D:11) 20 stones (45, -29, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing Level 12 of the Dungeon [Shop] Ozxumim's Weapon Emporium the +4 war axe of the Nexus {venom, rF+ MP+9 Str-3} (812 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from fire. It affects your magic capacity (+9). a +0 bardiche (144 gold) 22 stones (35 gold) a +0 halberd (64 gold) a +0 mace (48 gold) a +4 vorpal mace (424 gold) a +0 mace (48 gold) a +0 short sword (48 gold) 18 bolts (57 gold) (0, 0, D:12) a +0 kite shield (2, 11, D:12) a +0 pair of gloves (5, 18, D:12) a +0 cloak (6, 26, D:12) a +0 leather armour (8, 9, D:12) a +0 leather armour (9, 30, D:12) a +0 morningstar a +0 leather armour (11, -1, D:12) a +0 whip (11, 0, D:12) 2 stones (12, -1, D:12) 2 poisoned darts (12, 0, D:12) a +2 short sword of protection a +0 club (13, 5, D:12) a +0 plate armour (14, 0, D:12) a +0 shortbow a +0 short sword a +0 club (16, 0, D:12) a +0 shortbow (16, 1, D:12) a +0 dagger (17, -1, D:12) a +0 shortbow a +0 short sword (17, 0, D:12) a +0 shortbow (17, 1, D:12) a +0 shortbow (17, 26, D:12) a cursed +0 ring mail (17, 27, D:12) a +0 flail a +0 war axe a +0 ring mail (18, -1, D:12) a +0 shortbow (18, 0, D:12) 4 poisoned darts a stone a +0 short sword (19, 0, D:12) 4 stones (19, 1, D:12) a stone (24, 38, D:12) a +0 battleaxe a cursed +0 plate armour (24, 41, D:12) a +0 hand axe (25, 16, D:12) 11 sling bullets (25, 40, D:12) a cursed -2 hand axe (28, 21, D:12) a +0 quarterstaff (28, 27, D:12) a +0 chain mail (28, 43, D:12) 3 stones a +0 dagger a +0 whip a +0 dagger a +0 leather armour 4 boomerangs a +0 short sword (29, 43, D:12) a +0 leather armour a +2 dagger of venom a +0 short sword a +0 hand crossbow a +2 dagger of speed a +0 robe a +0 dagger a +0 flail a +0 flail a cursed +0 leather armour a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 club (30, 43, D:12) a +0 whip a +0 leather armour a +0 falchion (31, 43, D:12) a cursed +0 chain mail a +0 chain mail a +0 whip (32, 21, D:12) a stone (33, 22, D:12) a +0 short sword (34, 23, D:12) a +0 flail a cursed +0 scale mail a +0 short sword a +0 short sword (34, 25, D:12) a cursed -3 whip (35, 22, D:12) a +0 chain mail a +1 vorpal battleaxe (35, 25, D:12) a +0 robe a cursed +0 mace (35, 37, D:12) a +0 hand axe (35, 38, D:12) a +0 battleaxe a +0 robe a cursed +3 trident (35, 40, D:12) a +0 robe a +0 long sword (35, 42, D:12) 3 stones (36, 22, D:12) a +0 leather armour a +0 whip (37, 21, D:12) a +0 plate armour a +0 flail (38, 21, D:12) a +0 leather armour (38, 28, D:12) 3 stones a +0 short sword (42, 38, D:12) a cursed +0 robe a +0 battleaxe (43, 31, D:12) a +1 whip of pain a +0 hand crossbow a stone (43, 32, D:12) a +0 flail (45, -1, D:12) a +0 hand axe (46, 35, D:12) a +0 club (46, 41, D:12) a +0 robe a +5 great sword (48, 30, D:12) a +0 short sword (50, 33, D:12) a +0 robe a cursed -3 dagger (50, 36, D:12) a +0 plate armour a +0 mace (50, 37, D:12) a +0 mace (50, 38, D:12) a +0 scale mail a +0 cloak a +0 leather armour a +0 ring mail a +0 troll leather armour a +0 hat (51, 26, D:12) a +0 club (51, 39, D:12) a +0 flail (52, 1, D:12) a +0 short sword (53, 33, D:12) a +0 dagger (53, 43, D:12) an uncursed ring of ice a wand of polymorph (9) 4 potions of magic a wand of random effects (46) a scroll of noise 3 potions of brilliance a scroll of torment (57, 13, D:12) a +0 mace (64, 32, D:12) a +4 ring mail of poison resistance (64, 44, D:12) a +3 leather armour of cold resistance Level 13 of the Dungeon (4, 4, D:13) a +0 mace (10, -16, D:13) a +0 ring mail (18, 25, D:13) a +0 giant club (19, 14, D:13) a +0 cloak (19, 24, D:13) a cursed +0 shortbow (21, -17, D:13) a +0 giant club a +0 giant club (22, 28, D:13) 12 stones (23, -22, D:13) 21 stones (24, -27, D:13) a +0 plate armour (24, 20, D:13) a +0 pair of boots (28, -5, D:13) 21 stones (49, 7, D:13) 18 bolts (50, 12, D:13) 139 bolts Level 14 of the Dungeon (0, 0, D:14) a +0 plate armour (2, -6, D:14) a scroll of teleportation (11, -34, D:14) a large rock (12, -34, D:14) a large rock 2 arrows (13, -33, D:14) 2 arrows (14, -32, D:14) an arrow (15, -32, D:14) 2 arrows (18, -32, D:14) 14 sling bullets (34, -28, D:14) a +0 rapier (34, -27, D:14) 11 stones a +0 chain mail a +0 dire flail (34, -25, D:14) a +0 leather armour a +0 dagger (34, -15, D:14) a +0 chain mail a +0 great sword (34, -6, D:14) 25 sling bullets (35, -25, D:14) a +0 leather armour (36, -26, D:14) a +0 leather armour a cursed -3 dagger (36, -23, D:14) a +0 great sword a +0 robe (38, -25, D:14) a +2 robe of positive energy a +0 dagger (41, -25, D:14) a stone (45, -25, D:14) a +0 leather armour a +0 dagger a +0 shortbow (47, -25, D:14) a +0 dire flail a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a large rock (6, 3, D:15) 4 large rocks (9, -44, D:15) a +0 plate armour (10, -31, D:15) a +0 great mace (10, -10, D:15) a +0 dagger of draining a +0 robe (10, -9, D:15) a +0 short sword a +0 plate armour (11, -10, D:15) a +0 club (13, -33, D:15) 23 stones (18, -24, D:15) a +0 short sword (22, -37, D:15) a +0 scimitar (23, -41, D:15) a +0 leather armour (31, -23, D:15) 17 stones (48, -37, D:15) 24 gold pieces (49, -40, D:15) a scroll of vulnerability (65, -48, D:15) a +0 giant club a +0 giant spiked club (65, -47, D:15) a +0 spear a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club (65, -46, D:15) a +0 dagger a +0 robe a +0 giant club Level 1 of the Lair of Beasts (21, -17, Lair:1) a +0 scale mail (21, -6, Lair:1) a +0 robe (22, -10, Lair:1) a +0 war axe (24, -8, Lair:1) 18 stones (25, -2, Lair:1) a +0 rapier (28, -3, Lair:1) the +9 hand crossbow of Kismet {elec, rF+ Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from fire. (33, -8, Lair:1) 15 stones (40, -8, Lair:1) 3 boomerangs (49, -18, Lair:1) a cursed +0 robe (57, -30, Lair:1) 15 stones (58, 6, Lair:1) 18 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a scarf of invisibility (24, -42, Lair:2) a +0 long sword (24, -15, Lair:2) a +0 club (35, -17, Lair:2) 13 stones (46, -38, Lair:2) 16 bolts (48, -18, Lair:2) a +0 flail (53, -40, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 potions of degeneration 2 potions of brilliance 2 potions of ambrosia 5 scrolls of amnesia (3, -32, Lair:3) a +1 falchion of freezing (5, -24, Lair:3) 25 sling bullets (5, -13, Lair:3) 6 javelins (6, -12, Lair:3) a javelin (8, -10, Lair:3) a +0 demon trident of venom a +0 scale mail (12, -10, Lair:3) a +0 cloak (18, 3, Lair:3) a +0 rapier (27, -7, Lair:3) 7 atropa-tipped darts (33, 18, Lair:3) a +3 leather armour (34, 9, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a wolf corpse (1, -1, Lair:4) a wolf corpse a wolf corpse (3, 0, Lair:4) a hydra corpse (12, -1, Lair:4) an arrow (13, -1, Lair:4) an arrow (15, 15, Lair:4) a +0 leather armour