martbhell Level 1 of the Dungeon (23, -13, D:1) 15 stones (33, -16, D:1) a +0 dagger (34, -55, D:1) a +0 dagger (43, -28, D:1) 4 stones a +0 short sword (45, -46, D:1) a +0 short sword 4 stones (59, -18, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin (1, 12, D:2) a +0 whip (6, -10, D:2) a +0 robe (7, 16, D:2) a +0 flail (29, -27, D:2) a +0 dagger 4 stones (37, 12, D:2) a +0 rapier (44, -17, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Vet Tej's Antique Weapon Boutique a +0 long sword (59 gold) a +0 hunting sling (25 gold) a +0 mace (51 gold) a +0 mace (51 gold) a +0 dire flail (68 gold) a +0 war axe (59 gold) a +0 mace (51 gold) a +0 hand axe (51 gold) a +0 dagger (34 gold) a +0 spear (51 gold) (0, 0, D:3) a +0 spear (14, -18, D:3) a +0 leather armour (14, 28, D:3) a ring of flight (16, -19, D:3) a +0 dagger of speed a +0 robe (16, -18, D:3) a +0 falchion a +0 leather armour a +0 trident (16, -17, D:3) a +0 dagger (18, -20, D:3) a +0 dagger (23, -9, D:3) a +0 hunting sling (26, -6, D:3) a +0 hand axe (27, -13, D:3) a +0 scale mail (30, -23, D:3) a +0 dagger (42, -5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 vorpal falchion (9, -7, D:4) a +0 hunting sling (13, -15, D:4) a +0 club (13, 15, D:4) a +0 short sword (15, -15, D:4) a +0 dagger (22, 24, D:4) a +0 whip a +1 antimagic halberd (23, 24, D:4) a +0 club a +0 leather armour a +0 flail (31, 29, D:4) a book of Flames (33, -16, D:4) a +1 dagger of protection (37, -17, D:4) a +0 robe (55, -19, D:4) a +0 club (56, -6, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour (0, 3, D:5) the +0 robe of Filth {Regen+ rCorr Int-2} It affects your intelligence (-2). It increases your rate of health regeneration. It protects you from acid and corrosion. (15, 11, D:5) a ring of wizardry (18, 20, D:5) a +0 rapier (21, 29, D:5) a +0 club a +0 club a +0 whip (21, 31, D:5) a +0 short sword (35, 24, D:5) a +0 whip (38, 20, D:5) 152 stones a +0 hunting sling a +0 shortbow (43, 17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (12, 4, D:6) 20 sling bullets (13, 6, D:6) a +6 ring of dexterity 3 scrolls of noise (25, -3, D:6) a +0 shortbow (30, -14, D:6) a +0 shortbow a +0 mace (31, -14, D:6) a +0 ring mail a +0 falchion (31, -13, D:6) a +0 robe a +0 dagger (32, -14, D:6) a +0 leather armour a +0 dagger (32, -13, D:6) a +0 leather armour a +0 flail (41, -41, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Votahoe's Antique Weapon Shoppe a +0 hunting sling (36 gold) a +0 halberd (96 gold) a +0 club (24 gold) a +0 long sword (84 gold) a +0 falchion (72 gold) a +0 rapier (96 gold) the +7 dire flail "Faeh" {holy, Stlth+} (1248 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you more stealthy. a +0 flail (84 gold) the +6 glaive "Quruig" {elec, rC++} (1696 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It greatly protects you from cold. [Shop] Paomiapy's Antique Weapon Shoppe a +0 trident (87 gold) a +0 quarterstaff (100 gold) a +0 scimitar (100 gold) a +0 spear (75 gold) a +0 quarterstaff (100 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 whip (62 gold) [Shop] Toamin's Distillery a potion of attraction (30 gold) a potion of curing (30 gold) 2 potions of degeneration (20 gold) 2 potions of curing (60 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) 2 potions of might (80 gold) (0, 0, D:7) a +0 ring mail a +0 short sword (1, -14, D:7) a book of Geomancy (1, -2, D:7) a +0 ring mail a +0 leather armour a +0 club (1, 0, D:7) a +0 dagger a +2 robe of willpower a +0 dagger a +2 ring mail of willpower a +0 short sword (8, 21, D:7) a +0 chain mail (10, 14, D:7) a book of Minor Magic (11, 11, D:7) a +0 whip (14, 10, D:7) a +0 dagger (14, 24, D:7) a +0 kite shield (15, 9, D:7) a +0 whip a +0 dagger (15, 10, D:7) a +0 short sword a +0 dagger (16, 9, D:7) a +0 dagger (16, 10, D:7) a +0 short sword (21, -10, D:7) 26 stones (22, -13, D:7) a +0 quarterstaff (22, 2, D:7) a +0 dagger (29, -9, D:7) 17 stones (34, -12, D:7) a +2 halberd of protection (35, -13, D:7) a +0 flail (43, -18, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (8, 6, D:8) a +0 leather armour (12, 9, D:8) a +0 buckler (17, 2, D:8) a +0 club (20, 0, D:8) a +0 mace (20, 36, D:8) 21 stones (21, 0, D:8) a scroll of amnesia 2 potions of degeneration a +0 hand axe a +0 leather armour a +0 club a +0 battleaxe a +0 plate armour (33, 26, D:8) 3 large rocks (36, 11, D:8) 16 stones (37, 0, D:8) a +0 quarterstaff (37, 13, D:8) a +0 leather armour a +0 short sword (38, 17, D:8) a +0 shortbow (39, 18, D:8) a +0 robe of positive energy a +0 dagger a +0 hand axe (40, 16, D:8) a +0 robe a +0 dagger (40, 17, D:8) a +0 hand axe (51, 45, D:8) a +0 hunting sling (54, 12, D:8) a +0 short sword (55, 12, D:8) a +0 plate armour a +0 long sword (58, 8, D:8) a +0 dagger a +0 ring mail (64, 32, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) a book of Transfigurations (12, -12, D:9) a +0 leather armour (12, 19, D:9) a scroll of amnesia (19, 11, D:9) an amulet of guardian spirit (23, 24, D:9) a +0 plate armour (27, 20, D:9) a +0 plate armour a +0 flail a +0 plate armour a +0 hand axe a +3 hand axe a +0 club a +0 plate armour a +0 dire flail (27, 21, D:9) a +0 whip (28, 21, D:9) a +0 chain mail a +0 hand axe (29, 19, D:9) a +0 chain mail a +0 club (30, -10, D:9) a +0 great mace (30, 22, D:9) a +0 robe (38, 3, D:9) a +1 long sword a +0 robe (39, 4, D:9) a +2 halberd of freezing a +0 robe (41, 6, D:9) a +0 robe (44, 34, D:9) a scroll of noise (48, 25, D:9) a +0 shortbow (49, 20, D:9) a +2 pair of gloves of strength (52, 29, D:9) a +0 animal skin (still there?) a +0 vampiric glaive (still there?) (59, 3, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (1, 1, D:10) a +0 leather armour (2, 1, D:10) a scroll of vulnerability (12, 19, D:10) a +2 spear of flaming a +0 ring mail a +0 buckler (16, 20, D:10) a +0 ring mail (16, 28, D:10) a +2 shortbow of freezing (17, 20, D:10) a +0 scale mail (17, 41, D:10) a +0 flail a +0 ring mail a +0 dagger a +0 chain mail (18, 41, D:10) a +0 mace a +0 hand axe (19, 20, D:10) a scroll of amnesia (19, 41, D:10) a +0 whip a +0 ring mail (21, 12, D:10) a +0 whip (21, 21, D:10) a +0 short sword (26, 7, D:10) a +0 hand axe a +0 chain mail a +0 long sword a +0 plate armour (29, 6, D:10) a +0 flail 3 boomerangs (29, 7, D:10) a +0 club (41, 20, D:10) 20 stones (42, 31, D:10) the Incunabulum of Attacks Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 no b - Iskenderun's Battlesphere Conjuration 5 no c - Iron Shot Conjuration/Earth 6 no Trog disapproves of the use of such an item. (50, -6, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (10, -39, D:11) a +0 scale mail (18, 11, D:11) a +0 troll leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail a +2 short sword of electrocution a +0 hand axe (25, -8, D:11) a +0 chain mail (31, 15, D:11) a +0 war axe (40, 19, D:11) 20 stones (53, -30, D:11) a +6 ring of dexterity Level 12 of the Dungeon (0, 0, D:12) 18 sling bullets (3, 11, D:12) a +0 ring mail (10, 12, D:12) a scroll of amnesia (13, 33, D:12) 22 sling bullets (15, 34, D:12) a +0 lajatang (17, 38, D:12) a +1 vorpal flail (18, -2, D:12) a +0 chain mail (20, 12, D:12) a +0 mace (21, 6, D:12) a +0 giant club a +0 giant club (23, 7, D:12) a +0 club (24, 7, D:12) a +0 whip (24, 31, D:12) a +0 short sword (24, 34, D:12) a +0 leather armour a +0 whip (25, 8, D:12) a +0 club a +0 spear a +0 scale mail (25, 10, D:12) 3 large rocks (41, 10, D:12) a +0 pair of boots (46, 32, D:12) a +0 flail of venom (49, 31, D:12) a +0 flail a +0 leather armour (49, 32, D:12) a +0 dagger a +0 robe (52, 32, D:12) a +0 club a +0 scale mail Level 13 of the Dungeon (3, -23, D:13) 20 stones (7, -5, D:13) 18 bolts (8, 5, D:13) a book of Hexes (9, -23, D:13) a book of Callings a potion of attraction (22, -11, D:13) a +0 club (23, -10, D:13) a +0 dagger a +0 robe (24, -9, D:13) a +0 flail (25, -10, D:13) a +0 hand axe (25, -8, D:13) a +0 whip a +0 scale mail (30, -33, D:13) a scroll of amnesia (47, -18, D:13) a +0 scale mail (50, -8, D:13) a +0 dagger a +0 chain mail (50, -7, D:13) a +4 dagger a +0 robe (51, -9, D:13) a +0 dagger a +0 leather armour a +0 morningstar (53, -14, D:13) a +0 hunting sling (57, -23, D:13) a +1 glaive a +0 leather armour (58, -22, D:13) a +0 dagger of protection a +2 robe of willpower a +0 dire flail a +0 ring mail (60, -4, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (3, -14, D:14) a +0 pair of boots (4, -25, D:14) a book of Geomancy (4, -10, D:14) 4 large rocks a cyclops skeleton (4, -1, D:14) a +0 mace (5, -16, D:14) a +0 shortbow (5, -14, D:14) a +0 great mace a +0 leather armour (9, -7, D:14) a +0 scale mail (12, 5, D:14) a scroll of teleportation (13, -14, D:14) a +0 long sword of holy wrath (13, 4, D:14) 15 sling bullets (15, -14, D:14) a scroll of amnesia (17, 2, D:14) an arrow (18, 2, D:14) an arrow (20, -13, D:14) a +0 longbow (26, -40, D:14) a +0 trident (26, -37, D:14) 21 sling bullets (27, -40, D:14) a +0 dagger a +0 robe (28, -38, D:14) a +0 dagger a +0 robe a scroll of vulnerability an orc corpse (skeletalised by now) (29, -22, D:14) a +0 dagger (38, -24, D:14) 26 stones Level 15 of the Dungeon Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of brilliance (2, -12, Lair:1) a +0 spear (10, -39, Lair:1) 17 stones (19, 1, Lair:1) a +1 trident of venom (21, -34, Lair:1) a potion of brilliance (21, 2, Lair:1) 20 stones (23, -36, Lair:1) a +0 battleaxe (27, -9, Lair:1) 20 stones (29, -2, Lair:1) a +2 cloak (34, -15, Lair:1) a +0 long sword of holy wrath 5 javelins a +0 ring mail (35, -20, Lair:1) a +0 long sword (43, -38, Lair:1) 20 sling bullets (45, -20, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 scrolls of amnesia (2, 15, Lair:2) 20 sling bullets (11, 8, Lair:2) a scroll of noise (12, 34, Lair:2) a +0 buckler (25, 39, Lair:2) a +0 hunting sling (39, 37, Lair:2) a +0 trident (55, 14, Lair:2) 27 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a ring of wizardry (10, -35, Lair:3) a +0 club (10, -10, Lair:3) a +0 chain mail (21, 21, Lair:3) a +0 leather armour (23, -35, Lair:3) a +0 trident (27, 2, Lair:3) a +0 ring mail (31, 0, Lair:3) a +0 robe (33, -35, Lair:3) a +0 longbow (41, 16, Lair:3) a +0 scale mail (56, 10, Lair:3) 19 stones (61, -5, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (7, 5, Lair:4) a +0 helmet (14, 9, Lair:4) a +0 whip (28, 15, Lair:4) 19 sling bullets (37, 2, Lair:4) +0 ice dragon scales (43, -19, Lair:4) a throwing net a wand of polymorph (38) 4 boomerangs of dispersal 122 bolts (50, -21, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scythe (0, 13, Lair:5) 18 stones (3, 2, Lair:5) a +0 quarterstaff (29, -9, Lair:5) a +0 kite shield (57, -21, Lair:5) 27 stones (58, 14, Lair:5) 30 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 26 stones (0, 13, Lair:6) a +0 quarterstaff (0, 28, Lair:6) 16 sling bullets (1, -1, Lair:6) a +0 shortbow (1, 0, Lair:6) a +0 mace (2, -2, Lair:6) a +2 short sword of protection (2, -1, Lair:6) a +0 robe (3, -2, Lair:6) the +1 great sword "Edua" {vorpal, +Rage Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It lets you go berserk. (4, -3, Lair:6) a +0 chain mail (34, 5, Lair:6) a +0 cloak (36, 10, Lair:6) 24 stones (37, 6, Lair:6) a +0 shortbow (47, 23, Lair:6) a +0 robe