martbhell Level 1 of the Dungeon (0, 19, D:1) a +0 club (22, 45, D:1) a +0 dagger (28, 39, D:1) a +0 short sword (34, 31, D:1) a +0 dagger (39, 19, D:1) a +0 dagger (41, -8, D:1) a +0 ring mail (46, 53, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Jaocumapa's Assorted Antiques a +0 scale mail (92 gold) a +2 buckler of protection (494 gold) a +0 hand axe (69 gold) a potion of curing (69 gold) a potion of invisibility (184 gold) a scroll of immolation (92 gold) a +0 war axe (80 gold) a +0 quarterstaff (92 gold) a scroll of vulnerability (92 gold) a scroll of fog (92 gold) [Shop] Vaplari's Jewellery Boutique an amulet of regeneration (360 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (728 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a ring of resist corrosion (240 gold) a ring of positive energy (240 gold) a ring of wizardry (360 gold) a ring of flight (210 gold) an amulet of reflection (360 gold) a ring of magical power (240 gold) a ring of poison resistance (240 gold) [Shop] Tekhlid's Distillery a potion of mutation (112 gold) a potion of mutation (112 gold) 2 potions of invisibility (224 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) 2 potions of cancellation (224 gold) [Shop] Fiofecos's Weapon Shoppe a +0 club (14 gold) a +0 mace (42 gold) 3 poisoned darts (16 gold) the +6 dagger of Armageddon {chaos, rElec Int+4 Stlth+} (823 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 quarterstaff (56 gold) a +2 spear of venom (218 gold) a +0 hand axe (42 gold) a +0 rapier (56 gold) a +0 longbow (91 gold) 7 stones (9 gold) a +0 dagger (28 gold) [Shop] Apaig's General Store a scroll of teleportation (36 gold) a potion of curing (36 gold) 6 stones (7 gold) a potion of brilliance (48 gold) a wand of roots (2) (57 gold) a +0 dagger (24 gold) 2 atropa-tipped darts (14 gold) a scroll of identify (24 gold) (6, -14, D:2) a +0 dagger (11, -33, D:2) a +1 short sword of holy wrath (14, -41, D:2) a +0 chain mail (16, -42, D:2) a +0 dagger (16, -23, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -12, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (4, -10, D:3) a +0 trident (4, -9, D:3) a +0 whip (5, -10, D:3) a +0 hand axe (6, 11, D:3) a +0 war axe (13, 0, D:3) 3 stones (21, -2, D:3) a +0 club a book of the Hunter (26, 26, D:3) a +0 ring mail (28, 5, D:3) a +0 flail (28, 6, D:3) a +0 whip (32, 22, D:3) a +0 robe (39, 16, D:3) a +0 leather armour (46, 13, D:3) a +0 plate armour (47, -2, D:3) a +0 chain mail a +0 short sword (51, 7, D:3) 10 gold pieces (51, 8, D:3) 8 gold pieces (57, 11, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (2, -1, D:4) a +0 hand axe (11, -7, D:4) 6 stones (16, -5, D:4) a +0 short sword (18, -9, D:4) a +0 dagger (19, -18, D:4) 3 stones (22, 3, D:4) a +0 ring mail (24, -15, D:4) a +0 club (25, -13, D:4) a +0 short sword (27, 2, D:4) a staff of earth (33, 5, D:4) a +1 dagger of draining (34, -19, D:4) a +0 robe (40, -16, D:4) a +0 dagger (50, -10, D:4) 3 stones Level 5 of the Dungeon (4, -27, D:5) a +0 club (9, -20, D:5) 6 stones (21, -18, D:5) a +2 dagger of speed (22, -26, D:5) 7 stones (24, -28, D:5) a +0 tower shield (38, -27, D:5) a +0 giant club (41, -7, D:5) a +0 barding (42, -30, D:5) a +0 dagger (43, -28, D:5) a +0 war axe (45, -33, D:5) a +0 robe a +0 short sword (66, 4, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 49, D:6) a ring of flight (1, -7, D:6) a book of Frost (1, 0, D:6) a +0 ring mail (3, 43, D:6) a +0 short sword (6, -7, D:6) a +0 sling (7, -7, D:6) 3 stones (7, -6, D:6) 6 stones (7, 0, D:6) a +0 dagger (11, -7, D:6) a +0 leather armour (11, 11, D:6) a +0 quarterstaff (17, 24, D:6) a +0 whip (20, -8, D:6) a +0 leather armour a +0 animal skin a +0 shortbow (35, 7, D:6) a There-And-Back Book (35, 30, D:6) 5 stones (43, 36, D:6) a +0 dagger (44, 35, D:6) a +0 club a +0 ring mail (45, 27, D:6) 2 scrolls of torment (45, 35, D:6) a +0 war axe (45, 36, D:6) a +0 flail 3 stones a +0 whip (55, 9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) an amulet of magic regeneration (0, 6, D:7) 6 stones (3, 19, D:7) a +2 quarterstaff of draining (7, 21, D:7) a +0 dagger (8, 19, D:7) a +0 dagger (8, 21, D:7) a +0 club a +0 whip (13, 25, D:7) a +0 robe (18, 8, D:7) a +0 short sword (22, 7, D:7) 11 gold pieces (22, 9, D:7) 7 gold pieces (23, 3, D:7) the +10 flail "Lexzuilohu" {pain, rCorr Int-5 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. (23, 9, D:7) a +0 rapier (23, 16, D:7) a +0 falchion (24, 7, D:7) 8 gold pieces (28, 14, D:7) 7 stones (35, 11, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip (5, -1, D:8) 4 stones (7, 6, D:8) a +0 mace (10, 36, D:8) a scroll of vulnerability 3 potions of brilliance (15, 18, D:8) a +0 ring mail (16, 36, D:8) a +0 falchion (16, 37, D:8) a +0 short sword a +0 chain mail (17, 35, D:8) a +0 dagger a +0 robe (18, 19, D:8) a book of the Hunter (19, 35, D:8) a +0 dagger (26, 23, D:8) a +0 trident a +0 chain mail (28, 22, D:8) a +0 mace (28, 23, D:8) a +5 trident (31, 19, D:8) a +0 short sword a +0 dagger a +0 robe (35, 16, D:8) a scroll of vulnerability (38, 17, D:8) 2 stones (39, 4, D:8) 5 stones (40, 0, D:8) a +2 dagger of pain a +0 hand axe a +0 leather armour (41, 1, D:8) a +0 dagger a +0 robe (43, 2, D:8) an orb of guile (43, 3, D:8) a +0 hand axe a +0 leather armour (43, 4, D:8) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 3, Lair:1) 9 gold pieces (4, 11, Lair:1) a scroll of poison (9, 7, Lair:1) a +0 robe (10, -6, Lair:1) 14 gold pieces (10, 4, Lair:1) a scroll of vulnerability (22, 9, Lair:1) a +0 scale mail a Gauntlet (8, 8, Gauntlet) a +2 short sword of flaming (unseen) (9, 8, Gauntlet) a potion of heal wounds (12, 8, Gauntlet) the +0 hat of Wafigo {rC+} rC: It protects you from cold. (unseen) (15, 29, Gauntlet) a wand of digging (5) (still there?) 2 scrolls of identify (still there?) a +0 ring mail (still there?) a scroll of teleportation (still there?) a ring of ice (still there?) a ring of magical power (still there?) a wand of roots (3) (still there?) a staff of fire (still there?) +0 fire dragon scales (still there?) (21, 8, Gauntlet) the ring "Cujoi" {rC+ Dex+4 Slay+3 SInv} [ring of see invisible] Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. SInv: It lets you see invisible. (unseen) (22, 7, Gauntlet) a potion of heal wounds (23, 8, Gauntlet) 2 potions of degeneration (26, -2, Gauntlet) a +1 morningstar of protection (unseen) (27, -2, Gauntlet) a potion of heal wounds (29, 7, Gauntlet) a lightning rod (4/4) (30, 7, Gauntlet) 42 gold pieces (31, 8, Gauntlet) a +0 hat