martbhell Level 1 of the Dungeon [Shop] Hutips's Book Shop a book of Weapons (392 gold) a book of Displacement (336 gold) a book of Burglary (280 gold) a book of Power (588 gold) a Trismegistus Codex (392 gold) a book of Armaments (504 gold) a book of Callings (280 gold) a book of Touch (364 gold) a book of the Spheres (756 gold) (0, 0, D:1) a +0 club (6, 17, D:1) a +0 dagger (7, 15, D:1) a +0 dagger (21, 27, D:1) a +0 ring mail (25, 6, D:1) a +0 club 6 stones (28, 8, D:1) a +0 scale mail (32, 27, D:1) a +0 hand axe (40, 15, D:1) 3 poisoned darts (40, 25, D:1) a +0 club (40, 29, D:1) a +0 whip 10 stones (57, 34, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (4, 1, D:2) a +0 mace a +0 leather armour (6, -1, D:2) a +0 dagger (6, 2, D:2) a +1 dagger of protection a +0 robe (12, 12, D:2) a +0 club a +0 sling (15, -12, D:2) a +0 falchion a +0 flail (20, -9, D:2) a +0 pair of gloves (23, -21, D:2) a +2 quarterstaff of chaos a +0 cloak (24, -30, D:2) a +0 hammer (30, -33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (16, -36, D:3) a +0 robe (17, -35, D:3) 6 stones (25, -31, D:3) a ring of see invisible (26, -29, D:3) a +0 hand axe (27, -28, D:3) a +0 whip (34, -5, D:3) 4 boomerangs (41, -19, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, -4, D:4) a +0 robe (5, -35, D:4) a +0 hand axe (6, -11, D:4) a +2 hat (6, -7, D:4) a +0 sling (11, -26, D:4) a +0 club (12, -29, D:4) a +0 mace (38, -17, D:4) a +0 club (47, 4, D:4) a +0 trident a +0 robe (47, 6, D:4) a +4 falchion of freezing a +0 robe (47, 7, D:4) a +0 short sword a +0 robe (48, -2, D:4) a +0 robe (50, -35, D:4) a +0 club (54, -17, D:4) a +0 dagger a +3 leather armour of willpower (54, -1, D:4) a +0 short sword a +0 chain mail a +0 hand axe a +0 club a +0 whip a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 6 stones (7, -29, D:5) 3 stones (10, -4, D:5) a +0 hand axe (11, 7, D:5) 5 stones (12, -14, D:5) a +0 robe (17, 24, D:5) a +0 leather armour (18, -23, D:5) a staff of earth (18, -14, D:5) a +0 robe (36, -22, D:5) a +0 giant spiked club (39, 7, D:5) a staff of earth (40, -3, D:5) a +0 robe (47, 6, D:5) a +0 club (49, 6, D:5) a +0 whip a +0 ring mail a +0 dagger (62, -34, D:5) a +0 mace a +0 ring mail Level 6 of the Dungeon (4, -22, D:6) a +0 giant club (26, -14, D:6) a +0 helmet (37, -31, D:6) a +0 long sword (41, -28, D:6) a staff of cold (41, 18, D:6) 6 stones (42, -24, D:6) a +3 spear (43, -24, D:6) a +0 war axe (43, -22, D:6) a +0 robe a +0 dire flail (44, -24, D:6) a +0 robe (45, -22, D:6) a +0 robe a +6 spear a +0 robe (51, 2, D:6) a +0 scythe (51, 4, D:6) a +1 robe of willpower (55, -19, D:6) a +1 broad axe of flaming (56, -18, D:6) +0 steam dragon scales Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (7, -25, D:7) a +0 short sword (7, -24, D:7) a +0 short sword (7, -13, D:7) a +0 ring mail (8, -26, D:7) 2 stones (9, -29, D:7) 6 poisoned darts a +0 short sword (9, -25, D:7) a +0 club (10, -28, D:7) a +0 short sword (10, -26, D:7) a +0 club (11, -26, D:7) 2 stones (11, 1, D:7) 6 stones (12, -30, D:7) a +0 whip (12, -27, D:7) 6 poisoned darts a +0 dagger (19, -25, D:7) a +0 club (20, -27, D:7) a +0 flail (20, -2, D:7) a +0 spear (21, -26, D:7) a +0 robe a +0 whip (21, -3, D:7) a +0 dagger (21, -2, D:7) a +0 robe a +0 long sword (22, -30, D:7) a +0 halberd (23, -4, D:7) a +0 dagger (23, -3, D:7) a +0 flail (23, -2, D:7) a +0 dagger (24, -3, D:7) a +0 long sword (still there?) 5 stones (still there?) a +0 dagger (still there?) a curare-tipped dart (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 hand axe (still there?) (25, -3, D:7) 6 curare-tipped darts (still there?) 3 stones (still there?) a +2 dagger of speed (still there?) a +0 robe (still there?) a +3 dagger (still there?) a +0 robe (still there?) a +0 falchion (still there?) a +0 robe (still there?) (26, -3, D:7) a +0 battleaxe (27, -29, D:7) a staff of air (27, -13, D:7) a +0 morningstar (27, -3, D:7) a +0 robe (28, -4, D:7) 5 stones a +0 club (28, -1, D:7) 4 stones (29, -4, D:7) a +0 short sword (30, -6, D:7) 8 poisoned darts a +0 dagger (34, 9, D:7) a +0 great sword (35, -21, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) 3 javelins (7, -5, D:8) a +0 giant club a +0 giant club (16, 12, D:8) a +0 cloak (24, 17, D:8) a +1 helmet (27, -6, D:8) a +0 whip a +0 leather armour (48, 10, D:8) a +0 dagger (49, 9, D:8) a +0 giant club a +0 hand axe a +2 ring mail of fire resistance a +0 war axe a +0 hand axe a +0 club a +0 dagger a +0 hand axe a +0 leather armour a +2 whip of venom 3 boomerangs a +0 leather armour a +0 short sword a +0 arbalest a +0 halberd a +0 plate armour (50, 7, D:8) a +0 whip a +0 leather armour a +0 falchion a +0 short sword a +0 leather armour a +0 mace (50, 8, D:8) a +0 falchion of electrocution a +0 leather armour a +0 club a +1 short sword of electrocution a +0 whip a +0 ring mail a +0 mace a +0 trident a +0 morningstar a +0 leather armour (50, 9, D:8) a +0 mace a +0 short sword Level 9 of the Dungeon [Shop] Banaog's Book Emporium the Octavo of Assembling and Spellbinding (616 gold) Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Enfeeble Hexes 7 c - Discord Hexes 8 a book of Geomancy (252 gold) a book of the Tundra (476 gold) a book of Conjurations (280 gold) a book of Fire (616 gold) a book of Blood (392 gold) a Young Poisoner's Handbook (280 gold) a book of Armaments (504 gold) a book of Frost (308 gold) a book of Decay (476 gold) the Spellbook of the Squall and Hypothermia (476 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Metabolic Englaciation Hexes/Ice 5 c - Ozocubu's Refrigeration Ice 7 a book of Maledictions (364 gold) (0, 0, D:9) a book of Scorching (1, -29, D:9) a +0 ring mail (9, -4, D:9) a +0 scale mail (18, -8, D:9) a piece from Xom's chessboard (15/15) (19, -21, D:9) a +0 leather armour a +0 flail (20, -25, D:9) a +0 plate armour a +0 trident (20, -24, D:9) a +0 hand axe a +0 chain mail a +0 war axe (20, -21, D:9) a +0 leather armour a +0 mace (21, -29, D:9) a +0 ring mail a +2 trident of venom (21, -28, D:9) a +0 robe a +0 dagger (21, -27, D:9) a +0 leather armour a +0 flail (21, -26, D:9) a +0 robe a +0 dagger (24, -1, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger (24, 0, D:9) a +0 quarterstaff a +0 sling a +0 ring mail (25, -2, D:9) a +0 dagger (27, -2, D:9) a +0 robe (28, -4, D:9) a +0 giant spiked club (28, -2, D:9) a +0 chain mail (29, -8, D:9) a +0 hand axe (30, -4, D:9) a +0 giant spiked club (30, -2, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (7, 5, D:10) a +0 robe (22, -9, D:10) 5 stones (27, -20, D:10) 5 stones (40, -33, D:10) a +1 scimitar of pain a +0 chain mail (41, -33, D:10) a +0 dagger a +0 flail (44, -11, D:10) a +0 scale mail (46, -33, D:10) a +0 leather armour (47, -34, D:10) a +0 whip (48, -34, D:10) a +0 flail (51, -17, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 8 gold pieces (6, 1, D:11) 10 gold pieces (10, -16, D:11) a scroll of enchant armour a scroll of enchant weapon (24, -44, D:11) the +2 robe "Buway" {Contam rElec Will+ Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (36, -35, D:11) a +0 pair of boots (39, -24, D:11) 3 stones the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Buopokh's Jewellery Emporium the ring "Xoclig" {rN+ AC+4 Int+4} (778 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+4). rN: It protects you from negative energy. the ring of Reist {*Slow rN+ rCorr Str+5} (525 gold) [ring of positive energy] Str: It affects your strength (+5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a ring of protection from fire (350 gold) the amulet "Neguko" {Reflect Harm rN+ Int+2 SH+5} (635 gold) [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+2). rN: It protects you from negative energy. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. a ring of fire (350 gold) a ring of protection from cold (350 gold) a ring of resist corrosion (280 gold) an amulet of guardian spirit (420 gold) the ring "Zeamuc" {Dex+2 SInv} (366 gold) [ring of see invisible] Dex: It affects your dexterity (+2). SInv: It lets you see invisible. (0, 0, Lair:1) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (24, 33, Lair:1) 4 poisoned darts (35, 4, Lair:1) a +0 robe (45, 49, Lair:1) a +0 leather armour (52, 47, Lair:1) a stone (56, 18, Lair:1) a +0 spear (60, 33, Lair:1) a +0 rapier (67, 40, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 gold pieces (1, 5, Lair:2) a scroll of vulnerability (2, -3, Lair:2) 8 gold pieces (2, -2, Lair:2) 12 gold pieces (3, -4, Lair:2) 8 gold pieces (3, -3, Lair:2) 14 gold pieces (4, -3, Lair:2) 28 gold pieces (15, -5, Lair:2) 5 gold pieces (17, -2, Lair:2) a +0 leather armour (18, -8, Lair:2) 6 gold pieces (18, -5, Lair:2) a scroll of identify (20, -8, Lair:2) 7 gold pieces