martbhell Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 27, D:1) a +0 whip 5 stones (4, 13, D:1) a +0 club (5, 15, D:1) a +0 robe (11, 19, D:1) a +0 dagger (20, -4, D:1) 8 stones (28, 3, D:1) a +0 club (29, 3, D:1) a +0 dagger 3 stones (32, -5, D:1) a +0 leather armour (32, -4, D:1) a +0 robe (42, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 0, D:2) 3 stones (14, 13, D:2) 7 stones (20, 36, D:2) a +0 dagger a +0 dagger (21, 37, D:2) a +0 club (30, 50, D:2) a +0 barding (34, 18, D:2) a +0 dagger (35, 27, D:2) a +0 dagger a +0 ring mail (38, 19, D:2) 2 stones (41, 35, D:2) 7 stones (48, 28, D:2) a +0 hand axe of electrocution Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, 0, D:3) a +0 mace (5, 0, D:3) a +0 dagger a +0 robe (9, -13, D:3) a +0 pair of boots (29, -19, D:3) a +0 dagger (30, -20, D:3) a +0 falchion (31, -19, D:3) a +0 ring mail (32, -20, D:3) a +0 flail a +0 chain mail (33, -19, D:3) 3 poisoned darts (36, -20, D:3) a +0 mace (40, -18, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Buicwa's Armour Shop a +0 pair of boots (49 gold) a +0 leather armour (22 gold) the +2 robe of the Catfish {rElec rC+} (348 gold) rC: It protects you from cold. rElec: It insulates you from electricity. a +0 helmet (49 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) (0, 0, D:4) a +0 robe (5, -21, D:4) a +0 war axe (5, -14, D:4) a +0 whip a +0 ring mail (9, -19, D:4) a +0 flail (12, -22, D:4) a +0 dagger (13, -22, D:4) a +0 dagger 5 stones (18, -19, D:4) a +0 pair of boots (20, -23, D:4) a +0 leather armour (29, -24, D:4) a +0 pair of gloves (31, -15, D:4) a +0 flail a +0 chain mail (39, -8, D:4) a +0 scale mail (41, -27, D:4) a +0 dagger (41, 2, D:4) a +0 whip a +0 leather armour (42, 2, D:4) a +0 short sword 2 boomerangs a +0 leather armour (43, -1, D:4) a +0 mace a +0 leather armour (43, 1, D:4) a +0 dagger (44, 3, D:4) 5 stones (44, 4, D:4) a +0 whip a +0 leather armour (46, -5, D:4) 3 stones (47, -14, D:4) a +0 dagger of venom a +0 ring mail of fire resistance (53, -34, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 31, D:5) a +0 ring mail (12, 12, D:5) a potion of degeneration (13, 12, D:5) a +0 flail (14, 7, D:5) 3 boomerangs (14, 9, D:5) 2 stones (15, 12, D:5) a +0 spear (16, 12, D:5) a +0 spear a +0 leather armour a +0 whip (18, 15, D:5) a +0 giant club (25, 24, D:5) 4 stones (27, 13, D:5) a +0 club (27, 25, D:5) a +0 dagger (28, 9, D:5) 2 large rocks (28, 12, D:5) a +0 club a +0 sling (28, 13, D:5) a +0 club a +0 dagger of draining (29, 11, D:5) a +0 sling a +0 club (29, 12, D:5) a +0 club (29, 13, D:5) a +0 dagger (30, 10, D:5) 3 large rocks (30, 12, D:5) a +0 club (36, 8, D:5) a +0 hand axe (37, 20, D:5) 4 stones (38, 12, D:5) a +2 hand axe of freezing (40, 14, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, 2, D:6) 7 stones (1, 5, D:6) a +0 ring mail (2, 10, D:6) a staff of death (4, -4, D:6) a +2 dagger of electrocution a +0 robe (10, -3, D:6) a +0 whip (14, -19, D:6) a +0 hand axe a boomerang (16, -13, D:6) a +0 scale mail (17, -20, D:6) a +1 hand axe of flaming (19, -20, D:6) a +0 leather armour (19, 10, D:6) a +0 morningstar (23, 12, D:6) a +0 ring mail (24, -5, D:6) a +0 giant club (30, 20, D:6) 5 poisoned darts (32, -9, D:6) a +0 giant spiked club (33, -9, D:6) 4 large rocks (34, -7, D:6) a +0 club a +0 leather armour (34, -5, D:6) a +0 leather armour (38, -10, D:6) a +0 dagger a +0 leather armour (49, 0, D:6) a +0 dagger a +0 short sword a +0 dagger a +0 robe (50, 0, D:6) a +0 flail a +0 ring mail