martbhell Level 1 of the Dungeon [Shop] Uskud's Book Boutique a book of Touch (220 gold) a book of Rime (280 gold) a book of Geomancy (180 gold) a book of Spectacle (320 gold) a book of Frost (200 gold) a There-And-Back Book (300 gold) a book of the Warp (420 gold) an Inescapable Atlas (320 gold) a book of Transfigurations (400 gold) (0, 0, D:1) 3 stones (2, 18, D:1) a +0 club (15, -3, D:1) a +0 whip (16, 1, D:1) a +0 dagger 4 boomerangs (18, 8, D:1) a +0 short sword (21, 36, D:1) a +0 dagger 5 stones (22, 0, D:1) a +0 mace (29, 22, D:1) a +0 spear (31, 6, D:1) a +0 dagger (38, 4, D:1) a +0 dagger (43, 0, D:1) a +0 robe (47, 20, D:1) a +0 robe (48, 4, D:1) a +0 robe (56, 12, D:1) a +0 dagger 3 stones (60, 7, D:1) 7 stones (60, 38, D:1) a +0 dagger (63, 5, D:1) a +0 club (67, 28, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (10, 3, D:2) a +0 club (11, -18, D:2) a +0 dagger of venom (11, -5, D:2) a +0 whip (12, -5, D:2) a +0 whip (13, -7, D:2) a +0 whip (15, -15, D:2) a stone (16, -14, D:2) a +0 leather armour (18, -12, D:2) a +0 scale mail (18, 10, D:2) a +0 dagger (21, -11, D:2) a +0 robe (23, -14, D:2) a +0 dagger (23, 4, D:2) a +0 ring mail (26, 6, D:2) a +0 robe (27, 4, D:2) a +0 leather armour (31, -19, D:2) a +2 robe of the Archmagi a +2 vorpal scythe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -21, D:3) a +0 hand axe (6, -23, D:3) a +0 dagger (10, 5, D:3) a +0 dagger (15, -6, D:3) a +0 flail a +0 short sword a +0 dagger a +0 leather armour a +0 falchion (15, -4, D:3) a +0 dagger a +0 robe (15, 9, D:3) a +4 long sword a stone (25, -28, D:3) a +0 falchion a +1 ring mail of fire resistance (26, -28, D:3) a +0 flail a +0 chain mail (30, -3, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (6, 7, D:4) 4 stones (7, 6, D:4) a +0 ring mail (9, -2, D:4) a +0 club (9, 26, D:4) a +0 ring mail (17, 9, D:4) a +0 club (18, 9, D:4) 2 boomerangs a +0 dagger (19, 12, D:4) a +0 club (20, 8, D:4) a +0 scale mail a +0 dagger (23, -8, D:4) a +0 pair of boots (39, -1, D:4) 2 boomerangs (46, -1, D:4) the +1 hand axe "Quzouter" {spect, rC- Dex+2 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (46, 7, D:4) a +0 short sword a +0 chain mail (47, 8, D:4) a +0 club (48, 21, D:4) a +0 falchion (49, 8, D:4) a +0 dagger a +0 robe (49, 9, D:4) a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail (50, 7, D:4) a +0 war axe a +0 leather armour (50, 9, D:4) a +0 club (52, 6, D:4) a +0 mace (61, 5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a staff of fire (2, 0, D:5) a +0 robe (3, -8, D:5) the +3 long sword of Foolhardiness {pain, rPois rF+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rF: It protects you from fire. rPois: It protects you from poison. (9, -3, D:5) a +0 giant club (10, -8, D:5) a +0 hammer (10, 0, D:5) 4 stones a +0 shortbow (12, -8, D:5) a +0 hammer (13, -9, D:5) a +0 hammer of holy wrath (14, -9, D:5) a +0 hammer (16, -10, D:5) a +4 quarterstaff of chaos a +0 cloak (17, -9, D:5) a +0 hammer (18, -10, D:5) a +0 hammer (19, -11, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon (5, 25, D:6) a +0 plate armour (17, -5, D:6) 4 gold pieces (17, 1, D:6) a +0 robe a +3 halberd of freezing (29, 29, D:6) a +0 longbow (32, 18, D:6) a +0 whip a +0 club (32, 19, D:6) a +0 hand axe a +0 robe a +0 dagger (32, 20, D:6) a +0 leather armour a +0 whip a +0 mace (33, 19, D:6) a +0 leather armour a +0 hand axe a +0 giant spiked club (34, 19, D:6) 3 stones a +0 hand axe (38, 22, D:6) a +0 flail (45, 25, D:6) a +0 robe a +1 vorpal great sword (47, 27, D:6) a +0 robe a +2 dagger (53, 25, D:6) a book of Dreams (68, 26, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (15, -14, D:7) a +0 leather armour (22, -24, D:7) a +0 leather armour (23, 2, D:7) a +3 war axe (26, 3, D:7) a +0 flail (29, 2, D:7) a +0 whip (32, 2, D:7) a +0 whip (33, 2, D:7) a +0 whip (33, 3, D:7) a +0 spear 6 poisoned darts a +0 ring mail (34, -9, D:7) 7 stones (41, -17, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 ring mail (1, 0, D:8) a staff of fire 5 stones a +0 leather armour (2, 0, D:8) a +0 falchion a +0 leather armour (9, 23, D:8) a +0 short sword (24, 0, D:8) a +0 leather armour (30, 9, D:8) a +0 robe (34, -3, D:8) a +0 long sword a +0 plate armour (35, -3, D:8) a +0 club a +0 leather armour (35, -2, D:8) a +0 trident a +0 leather armour (35, 54, D:8) a +0 mace (36, -3, D:8) a +0 dagger a +0 club a +0 ring mail (39, 43, D:8) a +0 hand axe a +0 leather armour (39, 45, D:8) a +0 hand axe a +0 plate armour (40, 44, D:8) a +0 hand axe a +0 leather armour (42, 44, D:8) a +0 hand axe a +0 leather armour (46, 30, D:8) a +0 cloak a +0 short sword (48, 22, D:8) 3 stones (50, 46, D:8) a +0 flail Level 9 of the Dungeon [Shop] Quanotaomm's Antique Weapon Shoppe a +0 war axe (119 gold) a +0 dagger (68 gold) a +0 club (34 gold) a +0 hand axe (102 gold) a +0 falchion (102 gold) a +2 glaive of venom (673 gold) the +1 spear "Gidiczeimm" {vorpal, Dex+3} (775 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). the +10 scimitar "Gess" {vorpal, rC+ Str-4 Int+2} (2237 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Int: It affects your intelligence (+2). rC: It protects you from cold. a +0 hand axe (102 gold) a +0 spear (102 gold) a +4 vorpal war axe (924 gold) [Shop] Muloc's Assorted Antiques a lightning rod (4/4) (960 gold) an amulet of guardian spirit (960 gold) a wand of acid (6) (806 gold) a +1 scimitar of holy wrath (454 gold) the +8 dagger "Gebos" {holy, Drain rF+ rC+ rCorr} (2067 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a potion of magic (256 gold) a ring of resist corrosion (640 gold) a potion of invisibility (256 gold) a scroll of noise (32 gold) (0, 0, D:9) a +0 shortbow (0, 24, D:9) a +0 short sword (14, -15, D:9) a +0 flail (18, -15, D:9) a +0 spear (18, -14, D:9) a +0 leather armour a +0 club (19, -12, D:9) a +0 spear (19, 17, D:9) a scroll of enchant armour 3 potions of degeneration (20, 27, D:9) a +0 leather armour (29, 6, D:9) a +0 morningstar (35, 0, D:9) a +0 chain mail a +0 mace a +0 arbalest (36, -16, D:9) a ring of resist corrosion (37, 26, D:9) a scroll of enchant armour (48, -10, D:9) a +0 club 3 stones (51, -10, D:9) a +0 whip 6 poisoned darts (52, -10, D:9) a +0 short sword a +0 short sword 8 poisoned darts a +0 short sword a stone (53, -10, D:9) a +0 club 3 poisoned darts (53, -9, D:9) a +0 short sword (55, 20, D:9) a staff of fire (58, -15, D:9) a +0 plate armour (58, 1, D:9) a +0 whip (58, 7, D:9) a +0 spear (58, 8, D:9) a +0 flail (59, 7, D:9) a +0 spear a +0 scale mail a +0 buckler (61, 23, D:9) a ring of see invisible (66, -9, D:9) a +2 pair of gloves (70, 30, D:9) a staff of death Level 10 of the Dungeon (0, 0, D:10) a +0 war axe a +0 leather armour (2, 2, D:10) a +0 dagger a +0 robe a +0 halberd a +0 arbalest a +0 chain mail (6, -28, D:10) a +0 spear a +0 scale mail (8, -21, D:10) a +0 ring mail (13, -24, D:10) a +0 spear (13, -23, D:10) a +3 halberd of protection (14, -25, D:10) a +0 spear (14, -22, D:10) a +0 spear (15, -45, D:10) a +1 antimagic trident (16, 12, D:10) a +0 whip (27, 7, D:10) 3 poisoned darts (33, -27, D:10) a +0 rapier (34, -21, D:10) a +1 vorpal shortbow (37, 8, D:10) a +0 spear (40, -43, D:10) a +0 dagger (41, -44, D:10) a +0 whip 6 poisoned darts (42, 6, D:10) a +0 dagger (43, -22, D:10) a +0 leather armour (44, -42, D:10) a +0 whip (47, -11, D:10) a +0 hand axe a +0 dagger a +0 robe (48, -11, D:10) a +0 dagger of holy wrath a +0 robe (49, -3, D:10) a +0 chain mail (54, -41, D:10) a +0 robe (55, -34, D:10) a scroll of torment 2 scrolls of noise Level 11 of the Dungeon (0, 0, D:11) 2 stones (9, -10, D:11) 10 gold pieces a +0 shortbow (10, -10, D:11) 7 gold pieces (10, -9, D:11) 20 gold pieces (14, -10, D:11) 24 gold pieces a +0 shortbow a +0 long sword a +0 chain mail (15, -23, D:11) a +0 hand axe (15, -10, D:11) 5 gold pieces a +0 dagger a +0 robe (16, -21, D:11) a +0 whip (16, -15, D:11) a +1 flail of protection a +0 hand axe (17, -22, D:11) a +0 battleaxe a +0 plate armour (17, -20, D:11) a +0 mace (18, -20, D:11) a +0 dagger a +0 ring mail (18, -19, D:11) a +0 dagger a +0 robe (19, -17, D:11) a +0 shortbow (20, -17, D:11) 13 gold pieces (22, -19, D:11) a scroll of enchant weapon the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (10, 6, Lair:1) 12 gold pieces