martbhell Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (5, -6, D:1) a +0 dagger 3 stones (5, -5, D:1) a +0 dagger (6, -16, D:1) a +0 dagger a +0 sling (8, -16, D:1) a +0 club (8, -15, D:1) a +0 dagger (12, -7, D:1) a +0 mace (14, 20, D:1) a +0 whip (16, -11, D:1) a +0 dagger (17, -11, D:1) a +0 club (17, 2, D:1) a +0 dagger (33, -24, D:1) a +0 club (40, 20, D:1) a +0 dagger (46, 21, D:1) a +0 ring mail (53, -13, D:1) a staff of air (62, -22, D:1) 5 stones Level 2 of the Dungeon (2, 2, D:2) a +0 helmet (4, 23, D:2) a +0 chain mail a +0 hand axe (4, 29, D:2) 7 stones (12, 12, D:2) a +0 club (12, 15, D:2) a +0 scale mail (13, 12, D:2) a +0 club (19, 20, D:2) a +0 short sword (24, 26, D:2) a +0 dagger (31, 14, D:2) a stone a +0 short sword (31, 15, D:2) a stone a +0 dagger (32, 18, D:2) a +0 club (32, 19, D:2) a +0 club a +0 dagger a +0 animal skin a +0 dagger a +0 dagger (32, 20, D:2) a +0 whip a +0 dagger (39, 21, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Kughaer's Book Shoppe a book of Burglary (200 gold) a There-And-Back Book (300 gold) an Inescapable Atlas (320 gold) a book of Callings (200 gold) a book of Transfigurations (400 gold) a book of Changes (180 gold) a book of Frost (200 gold) a book of Decay (300 gold) a book of Sloth (360 gold) [Shop] Zeilleina's Weapon Shoppe 3 boomerangs (60 gold) a +0 broad axe (40 gold) a +0 rapier (40 gold) a +0 sling (15 gold) 3 poisoned darts (18 gold) a +0 quarterstaff (40 gold) 4 stones (4 gold) a +0 quarterstaff (40 gold) [Shop] Nicveif's Weapon Emporium a +0 giant club (18 gold) a +2 dagger of speed (198 gold) 2 stones (2 gold) a +0 falchion (33 gold) 3 stones (3 gold) 3 stones (3 gold) 2 atropa-tipped darts (19 gold) a +0 club (11 gold) a +0 long sword (38 gold) (0, 0, D:3) a +0 helmet a +0 animal skin (1, 9, D:3) 5 stones (3, 14, D:3) 8 stones (8, 10, D:3) a +0 club (24, -38, D:3) 5 stones (32, 2, D:3) a +0 short sword (41, 5, D:3) a +0 robe (42, -27, D:3) a +0 leather armour (42, -14, D:3) 7 stones (42, 0, D:3) 3 large rocks (46, -33, D:3) a +0 halberd Level 4 of the Dungeon (7, -5, D:4) a +0 robe (12, 1, D:4) 2 stones (13, -4, D:4) a +0 dagger (14, -4, D:4) a +0 dagger a +0 halberd (16, -2, D:4) a +0 spear 3 stones a +0 ring mail (17, -22, D:4) a Young Poisoner's Handbook a +0 whip (19, -22, D:4) a +0 whip (24, -7, D:4) a +0 club a goblin corpse (skeletalised by now) (30, -4, D:4) a +0 whip (31, -42, D:4) a book of Geomancy (31, -5, D:4) a +0 trident (32, -6, D:4) a +0 whip a +0 leather armour (32, -5, D:4) a +0 spear a +0 flail (32, -4, D:4) a +0 club (33, -7, D:4) a +0 hand axe (33, -6, D:4) a +0 mace (37, -9, D:4) 3 stones (43, 2, D:4) 4 stones (47, -19, D:4) a +0 club a +0 sling (47, -18, D:4) a +0 short sword (51, -29, D:4) a ring of fire (51, -27, D:4) a staff of cold (unseen) (52, -30, D:4) a potion of lignification (52, -27, D:4) a scroll of immolation Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, 2, D:5) a poisoned dart (5, -6, D:5) a scroll of identify (6, 0, D:5) a poisoned dart