martbhell Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -4, D:1) a +0 short sword (3, -2, D:1) an orb of wrath (7, -12, D:1) a +0 dagger (12, -26, D:1) a +0 short sword (15, 16, D:1) 7 stones (37, -1, D:1) 7 stones (62, -19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 27, D:2) 4 stones (11, -2, D:2) 6 stones (12, 40, D:2) a +0 scale mail (12, 48, D:2) a +0 club (23, 39, D:2) a +0 sling (24, 8, D:2) a +0 dagger of draining a +0 robe (28, 39, D:2) a +0 dagger 4 stones (34, 8, D:2) a +0 robe (38, 18, D:2) a +0 dagger (39, 18, D:2) a +0 falchion (46, 34, D:2) a +0 flail a +0 whip (46, 35, D:2) a +0 club (47, 35, D:2) a +0 flail (49, 39, D:2) a +0 robe Level 3 of the Dungeon (3, 16, D:3) a +0 spear (8, 4, D:3) a +0 dagger (31, 17, D:3) a +0 club (35, 28, D:3) a +0 club (42, -20, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Muam Fiovu's Jewellery Emporium a ring of wizardry (330 gold) the amulet "Maawaw" {Faith Rampage ^Drain rCorr Str+4} (609 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. a ring of flight (192 gold) a ring of protection from fire (275 gold) a +4 ring of protection (396 gold) a ring of poison resistance (220 gold) an amulet of regeneration (330 gold) a ring of poison resistance (220 gold) (0, 0, D:4) a +0 dagger (1, -29, D:4) a +0 dagger (1, -26, D:4) a +0 giant club (6, -38, D:4) a +0 trident a +0 chain mail (9, -9, D:4) 4 stones a +0 short sword (14, -50, D:4) 3 stones (15, -29, D:4) a +0 hand axe (15, -1, D:4) a +0 halberd a +0 robe (32, -1, D:4) a +0 robe (49, -18, D:4) a +0 spear Level 5 of the Dungeon (4, -24, D:5) a +0 falchion (5, -15, D:5) a +0 ring mail (13, -44, D:5) a +0 robe (14, -43, D:5) a staff of earth (16, 0, D:5) a +0 scythe a +0 robe (16, 1, D:5) a +0 scythe a +0 robe (16, 2, D:5) a +0 scythe a +0 robe (16, 3, D:5) a +0 scythe a +0 robe (19, 10, D:5) a +0 scythe a +0 robe (21, -47, D:5) a +0 flail a +0 leather armour (21, -46, D:5) a +0 mace a +0 dagger a +0 robe (21, -45, D:5) a +0 club (22, -45, D:5) a +0 dagger a +0 robe (23, -20, D:5) a +0 orcbow a +0 mace (23, -19, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe of willpower (24, 8, D:5) 5 stones (26, -22, D:5) a +0 quarterstaff (52, -17, D:5) a staff of alchemy Level 6 of the Dungeon [Shop] Nocvamis's Armour Shop a +0 chain mail (54 gold) the +4 robe of Curiosity {Harm MP+9 Str+3} (634 gold) Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. a +2 scale mail of fire resistance (252 gold) the +1 robe of Velifem {rElec MP+9 Str+3} (538 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a +0 leather armour (24 gold) the +1 ring mail of Ussaokk {Dex+7} (368 gold) Dex+7: It affects your dexterity (+7). a +0 ring mail (48 gold) the +1 plate armour of Mezcal {rPois rN+ rCorr Stlth+} (621 gold) rPois: It protects you from poison rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 helmet (54 gold) the +0 plate armour of Protective Custody {Str+4} (460 gold) Str+4: It affects your strength (+4). (0, 0, D:6) a +0 dagger (8, -17, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 robe (9, -17, D:6) a +0 dagger a +0 robe (9, -15, D:6) a +0 club (17, -2, D:6) 8 stones (21, -5, D:6) a +0 arbalest (36, 6, D:6) a +0 club (37, -27, D:6) a +0 ring mail (41, -20, D:6) a +0 quarterstaff (41, 8, D:6) a +0 scale mail (52, 0, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (4, 11, D:7) a book of Sloth (20, 3, D:7) a +0 short sword (24, 11, D:7) a +0 dagger a +0 leather armour (26, 5, D:7) a +0 quarterstaff (30, 30, D:7) a flux talisman (34, -11, D:7) a +0 shortbow (60, 15, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (9, 25, D:8) a +0 whip of venom (10, 24, D:8) a +0 whip (10, 25, D:8) a +0 spear a +0 whip (10, 26, D:8) a +0 ring mail a +0 spear (11, 18, D:8) a book of the Moon (13, 27, D:8) a +0 spear (14, 8, D:8) a +0 robe (16, 32, D:8) a +0 spear (16, 33, D:8) a +0 whip a +0 flail (25, 24, D:8) 3 stones (27, 21, D:8) a +0 robe a +3 great sword (27, 22, D:8) a +0 robe (28, 1, D:8) a +0 ring mail a +0 spear (28, 20, D:8) a +0 robe a +0 flail a +0 robe a +0 halberd (28, 21, D:8) a +0 robe a +4 long sword (34, 11, D:8) a +1 robe a +0 dagger of chaos (35, 11, D:8) 2 boomerangs a +0 club (37, -4, D:8) a book of Hexes (39, -8, D:8) a +0 whip (39, 12, D:8) an orb of guile (40, -8, D:8) a +0 whip (40, -7, D:8) a +0 whip a +0 robe a +0 spear a +2 heavy halberd (40, -6, D:8) a +0 halberd (53, 2, D:8) a +1 scimitar of flaming a +1 dagger of draining (59, 0, D:8) a +0 scale mail (60, 14, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 flail (0, 1, D:9) a +0 long sword +0 steam dragon scales (0, 2, D:9) a +0 whip a +0 whip a +0 club a +0 whip of electrocution a +0 leather armour (2, 0, D:9) a +0 whip (8, 6, D:9) an acid dragon corpse (skeletalised by now) (17, -2, D:9) a +0 giant spiked club a +0 dire flail (28, -6, D:9) 3 stones (37, 8, D:9) a +0 shortbow a centaur corpse (42, 11, D:9) a +0 rapier (46, 8, D:9) a +0 trident