martinkus Level 1 of the Dungeon (0, 0, D:1) 16 stones (2, 5, D:1) a +0 whip (8, 17, D:1) a stone (10, 17, D:1) a stone (12, 20, D:1) a +0 dagger of venom 2 stones (16, -2, D:1) a +0 dagger (16, 20, D:1) 14 arrows (19, 8, D:1) 12 bolts (22, -10, D:1) a +0 club (23, -17, D:1) a +0 hunting sling (26, 7, D:1) a +0 dagger (28, 20, D:1) a +0 club (34, -3, D:1) a +0 club (34, 0, D:1) a +0 club (34, 13, D:1) 19 arrows (35, -3, D:1) a +0 club (36, -2, D:1) 15 arrows (36, 21, D:1) 15 bolts Level 2 of the Dungeon (2, -14, D:2) 16 sling bullets (7, -9, D:2) a +0 club (13, 14, D:2) a +0 flail (14, 14, D:2) a +0 spear (17, -14, D:2) a +0 club (17, 5, D:2) 13 bolts (23, -5, D:2) a +0 mace (25, -4, D:2) a +2 quarterstaff of chaos (27, 13, D:2) a +2 dagger of venom (30, -17, D:2) a +0 club (42, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -41, D:3) a +0 dagger (2, 1, D:3) a cursed +0 short sword a kobold corpse (skeletalised by now) (17, -40, D:3) 15 stones (21, -36, D:3) a frilled lizard corpse (22, -17, D:3) 19 arrows (24, -37, D:3) a +0 whip a +0 robe (30, -42, D:3) 14 stones (31, -13, D:3) 8 gold pieces (33, -17, D:3) a +0 long sword (38, -35, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (38, -31, D:3) a goblin corpse (39, -29, D:3) a +0 club (40, -30, D:3) a +0 club a goblin corpse (40, -29, D:3) a +0 club a +0 mace a +0 leather armour a +0 club a jackal skeleton a jackal skeleton (41, -31, D:3) a +0 club a +0 club (41, -29, D:3) a +0 club a jackal corpse (41, -28, D:3) a +0 spear a +0 animal skin a +0 helmet (41, -17, D:3) 22 sling bullets