martty Level 1 of the Dungeon (-21, 15, D:1) a stone (-25, 20, D:1) a stone (-28, 22, D:1) a +0 robe (-28, 24, D:1) a meat ration (-9, 29, D:1) 22 stones (-6, 30, D:1) 24 arrows (19, 35, D:1) a +0 club (-36, 39, D:1) 26 arrows (5, 43, D:1) a +0 club (-7, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 20 stones (-2, 1, D:2) a +0 spear (-9, 3, D:2) 17 stones (-8, 3, D:2) a +0 leather armour (-49, 7, D:2) 40 stones (-44, 8, D:2) a cursed +0 robe (-42, 9, D:2) a +0 short sword (10, 11, D:2) a +0 chain mail (-32, 14, D:2) a +0 ring mail (-48, 17, D:2) a +0 mace (-32, 22, D:2) a +0 dagger (-13, 22, D:2) a cursed -1 club (-18, 39, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 19 stones (-18, 1, D:3) a cursed +0 plate armour (-7, 3, D:3) a +0 dagger (-31, 4, D:3) 22 stones (18, 13, D:3) 25 arrows (-7, 17, D:3) a +0 hand axe (7, 17, D:3) 14 stones (-14, 21, D:3) a +0 robe (-26, 27, D:3) a +0 rapier (8, 28, D:3) 20 bolts (3, 40, D:3) 17 bolts (21, 40, D:3) a +0 club Level 4 of the Dungeon [Shop] Villul's General Store a scroll of enchant armour (75 gold) the cursed +0 great sword "Fyirr" {slice, +Fly rPois rN+ SInv} (284 gold) It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you see invisible. It lets you fly. It has a curse placed upon it. a +0 robe (7 gold) a potion of degeneration (10 gold) 24 stones (24 gold) 7 stones (7 gold) a scroll of enchant weapon (75 gold) 11 arrows (22 gold) a potion of ambrosia (80 gold) a potion of beneficial mutation (350 gold) a +0 falchion (30 gold) 24 arrows (48 gold) a scroll of enchant weapon (75 gold) (0, 0, D:4) a +0 ring mail (-16, 1, D:4) a +0 spear (-11, 1, D:4) a +0 whip (unseen) (-10, 1, D:4) a +0 spear a cursed -3 halberd (-16, 2, D:4) a +0 whip a +0 robe (-8, 5, D:4) 9 poisoned needles (13, 7, D:4) 16 poisoned needles (22, 13, D:4) a +0 spear (unseen) (26, 14, D:4) a +0 robe (-19, 26, D:4) 16 stones (-14, 34, D:4) 13 stones (5, 45, D:4) a +0 flail (-7, 46, D:4) a +0 spear (-10, 59, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 2 throwing nets (13, 2, D:5) a +0 leather armour (2, 5, D:5) 2 stones a +0 dagger (-8, 9, D:5) a +4 dagger (9, 9, D:5) 22 bolts (37, 9, D:5) a +4 scale mail (-9, 11, D:5) a +0 dagger (6, 11, D:5) a tomahawk (-2, 12, D:5) a +0 hand axe (9, 12, D:5) a +0 dagger (10, 12, D:5) a +0 flail a +0 leather armour a tomahawk a +0 club a +0 scale mail a +0 trident (15, 12, D:5) a +0 trident (20, 13, D:5) a +0 robe (-10, 14, D:5) a +0 club (5, 21, D:5) 23 sling bullets (25, 23, D:5) a +0 ring mail (-2, 28, D:5) a +0 dagger (0, 33, D:5) a cursed -3 dagger (41, 36, D:5) a +0 giant club (12, 37, D:5) a +0 giant club (30, 38, D:5) the +8 spear of Deflation {pierce, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. (-7, 40, D:5) a +0 club (-7, 41, D:5) a +0 whip a +0 halberd (27, 45, D:5) 22 stones (36, 46, D:5) 28 sling bullets (23, 49, D:5) a cursed -3 long sword (0, 58, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (7, 0, D:6) a +0 giant club (-7, 2, D:6) an adder corpse (-8, 4, D:6) a +0 spear (unseen) (9, 4, D:6) a cursed +0 war axe (-8, 8, D:6) a +0 halberd (16, 19, D:6) 13 poisoned needles