Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13967179954137590942 63 mastercrawler the Conjurer (level 3, -2/58 HPs) Began as a Draconian Conjurer on Mar 1, 2025. Killed from afar by Ijyb (7 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:03:59 (2739 turns). mastercrawler the Conjurer (Draconian Conjurer) Turns: 2739, Time: 00:03:59 Health: -2/58 AC: 13 Str: 9 XL: 3 Next: 87% Magic: 0/7 EV: 2 Int: 20 God: Gold: 21 SH: 0 Dex: 9 Spells: 5/8 levels left rFire + . . f - +0 spear rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet currently unavailable) rElec + (cloak currently unavailable) rCorr + n - melded +0 pair of gloves SInv . (boots currently unavailable) Will ..... (no amulet) Stlth m - ring of resist corrosion HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: berserking, tree-form, resistant, corroded, hasted, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. You spent 81 gold pieces at shops. Inventory: Hand Weapons f - a +0 spear (weapon) Armour n - a +0 pair of gloves (melded) Jewellery m - a ring of resist corrosion (left branch) Scrolls e - 2 scrolls of silence g - a scroll of teleportation i - a scroll of blinking Potions k - a potion of experience {unknown} l - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:2 * Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History You hit Ijyb but do no damage. Ijyb is moderately wounded. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of acid hits you! You resist. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You closely miss Ijyb. Ijyb is moderately wounded. Ijyb completely misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of acid (moderately wounded, 75% to hit) The searing ray hits Ijyb! Ijyb is severely wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The bolt of acid hits you! You resist. You die... Ijyb moans, "Good help so hard to find!" #... #.########.# .... #..........# ############ ## #. #. ############## #. #............# #. #.##########.# #. #♣# #.# #. #g# #.####. #.# #.##... #.....# #######.##.## .......)............#.## ...##....#########[..... .. #.#.## #.##.## #.#.# #.##.# ..#.# #.##.# You could see Ijyb. Vanquished Creatures 2 adders 7 ball pythons 6 endoplasms 3 goblins 3 hobgoblins 4 jackals (D:2) 3 kobolds (D:2) A quokka (D:2) 6 bats A frilled lizard (D:2) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mastercrawler the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 258 | D:1 | Found Mecuid's Weapon Boutique. 376 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1426 | D:2 | Learned a level 2 spell: Searing Ray 1659 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 2168 | D:2 | Found Fejujy's Assorted Antiques. 2193 | D:2 | Bought a pair of gloves for 81 gold pieces 2698 | D:3 | Noticed Ijyb 2739 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a, minmay_tromino_v2 D:2: layout_loops_corners, serial_shops, shop D:3: layout_loops_ring, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Spear || 32 Cast: Magic Dart || 64 Searing Ray || 8 Use: Scroll || 8 Potion || 5 Armour: Skin || 27 Dodge: Dodged || 18