mathematician Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 10, D:1) a +0 spear (6, -4, D:1) a +0 robe (16, 7, D:1) a +0 whip (25, 2, D:1) a +0 club (26, 15, D:1) a +0 leather armour (31, 11, D:1) 16 sling bullets (45, -5, D:1) a +0 leather armour (49, 23, D:1) a +0 hunting sling Level 2 of the Dungeon (1, 0, D:2) a +0 club a +0 vorpal hunting sling (5, -2, D:2) a +0 club (28, 3, D:2) a +0 chain mail (35, -12, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (1, -5, D:3) a +0 dagger (4, 2, D:3) 4 javelins (10, 4, D:3) 16 arrows (12, 0, D:3) a +0 short sword (16, 26, D:3) a +0 club (29, 42, D:3) a +0 club a +0 ring mail (33, 7, D:3) a +0 dagger (43, 10, D:3) a scroll of identify (50, 33, D:3) 12 arrows (55, 42, D:3) 18 arrows Level 4 of the Dungeon (2, -27, D:4) an adder corpse (6, -17, D:4) a +0 leather armour