mathias Level 1 of the Dungeon (0, 0, D:1) a cursed -2 leather armour (4, 15, D:1) a +0 dagger (5, -2, D:1) a +0 leather armour (10, 17, D:1) a +0 leather armour (11, 3, D:1) a +0 robe (12, 2, D:1) 16 arrows (12, 25, D:1) 17 bolts (15, 27, D:1) 23 arrows (17, 2, D:1) a +0 club (18, 36, D:1) a +0 club (22, 19, D:1) a +0 whip (26, 4, D:1) a +0 whip (30, 44, D:1) a cursed -1 dagger (31, 26, D:1) a +0 dagger (42, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -9, D:2) a +0 war axe (20, 35, D:2) 9 arrows (22, -11, D:2) 10 sling bullets (37, 5, D:2) a +0 falchion (38, 14, D:2) a +1 helmet (38, 27, D:2) a +0 dagger (41, 8, D:2) a +0 mace (44, -14, D:2) a +0 club (50, 19, D:2) a +0 short sword Level 3 of the Dungeon (3, 3, D:3) 16 poisoned needles (10, -1, D:3) a +0 club (16, -20, D:3) a +4 quarterstaff of chaos a +0 cloak (16, -11, D:3) a +0 club a +0 leather armour a cursed -1 club a +0 leather armour a +0 short sword (17, -21, D:3) a +0 antimagic mace (20, -32, D:3) a +0 short sword (23, -7, D:3) a +0 dagger (34, -17, D:3) 23 bolts (35, -7, D:3) a +0 club (35, -6, D:3) a +0 mace (36, -8, D:3) a +0 flail a +0 leather armour (37, -46, D:3) a +2 scythe of slicing a +0 robe (44, -8, D:3) a +0 club (51, -14, D:3) a +0 club (51, -13, D:3) a cursed +0 dagger a +0 robe (52, -48, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +2 dire flail of holy wrath a +0 chain mail a +0 falchion a +0 leather armour (7, 18, D:4) the +8 dagger of Focus {antimagic, *Contam rElec rN+++ Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-3). It insulates you from electricity. It renders you almost immune to negative energy. It causes magical contamination when unequipped. (10, -10, D:4) 18 arrows (16, 14, D:4) a +0 club a +0 leather armour (18, -11, D:4) a +0 giant spiked club (22, 4, D:4) a +0 war axe a +0 leather armour a +0 flail a +0 leather armour (23, 4, D:4) a +0 whip a +0 ring mail (24, 5, D:4) a +0 trident a +0 leather armour (25, -5, D:4) 17 arrows (26, 25, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Hisih's Book Emporium a manual of Stealth (1656 gold) a book of Misfortune (300 gold) a book of Maledictions (375 gold) a book of Air (525 gold) a book of Party Tricks (750 gold) a book of Callings (450 gold) a book of Debilitation (600 gold) a book of Callings (450 gold) a book of Transfigurations (825 gold) a book of Frost (525 gold) the Incunabulum of Stolen Souls and Intoxication (930 gold) Spells Type Level a - Pain Necromancy 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Animate Dead Necromancy 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Poisonous Cloud Conjuration/Poison/Air 6 a book of Beasts (825 gold) a book of Minor Magic (300 gold) (0, 0, D:5) a +0 chain mail (6, 30, D:5) a +0 dagger a +0 robe (16, 29, D:5) 26 arrows (18, 29, D:5) a +0 war axe (19, 29, D:5) a +0 long sword (20, 30, D:5) a +0 robe (22, -2, D:5) an uncursed staff of death (39, 48, D:5) a +0 halberd (39, 49, D:5) a cursed -1 spear (39, 51, D:5) a +0 whip a +0 leather armour (44, 27, D:5) a +0 chain mail Level 6 of the Dungeon (1, 9, D:6) a +0 pair of boots (1, 25, D:6) 15 bolts (4, 21, D:6) a +0 spear (20, 28, D:6) a +0 flail (23, -4, D:6) a +0 chain mail (23, 12, D:6) a -5 ring of intelligence (36, 18, D:6) a +0 trident (37, 17, D:6) a +0 war axe a +3 flail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, -8, D:7) a +0 ring mail (4, -19, D:7) a +0 halberd (5, -20, D:7) a +0 spear (5, -18, D:7) a +0 halberd (6, -20, D:7) a scroll of noise (6, -19, D:7) a +0 halberd (10, -18, D:7) a +0 dagger the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 ring mail (3, 2, Bailey) 13 gold pieces (4, 2, Bailey) 17 gold pieces (5, 2, Bailey) 13 gold pieces