Dungeon Crawl Stone Soup version 0.13-a0-2537-g1f6edf4 (webtiles) character file. 20 mathso the Ruinous (level 1, 11/11 HPs) Began as an Octopode Conjurer on July 27, 2013. Got out of the dungeon alive. The game lasted 00:00:13 (19 turns). mathso the Ruinous (Octopode Conjurer) Turns: 19, Time: 00:00:14 HP 11/11 AC 1 Str 7 XL: 1 Next: 10% MP 2/3 EV 12 Int 17 God: Gold 20 SH 0 Dex 12 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a bread ration Potions a - a potion of heal wounds {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 4.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, mathso the Octopode Conjurer. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a smoky black potion. Found a staircase leading out of the dungeon. a - a smoky black potion You open the door. There is an open door here. A rat comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The magic dart hits the rat. You kill the rat! There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##..# +...# #..## ##..# #..##+# #..'..# #..#..# +...#..# #..##.@# #..# #### .... ### There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | mathso, the Octopode Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 19 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Cast: Magic Dart || 1