ASSERT(you.props.exists(sac_vec_key)) in 'ability.cc' at line 1094 failed. Version: Dungeon Crawl Stone Soup 0.22.1-1-ga44c0e56f4 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.22 -name matti1234 -rc /dgldir/rcfiles/crawl-0.22/matti1234.rc -macro /dgldir/rcfiles/crawl-0.22/matti1234.macro -webtiles-socket /crawl-master/webserver/sockets/matti1234:dcss-0.22.sock -morgue /dgldir/morgue/matti1234/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 34 stack frames. /usr/games/crawl-0.22(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x560d64cc2cf8]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.22(_Z13do_crash_dumpv+0x480) [0x560d64ccafb0]: do_crash_dump() /usr/games/crawl-0.22(_Z20crash_signal_handleri+0x7e) [0x560d64cc2ffe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fb496acc060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fb496e48f9f]: /usr/games/crawl-0.22(+0x330766) [0x560d64cca766]: /usr/games/crawl-0.22(+0x3308d2) [0x560d64cca8d2]: /usr/games/crawl-0.22(_Z16get_ability_descB5cxx1112ability_typeb+0x1b82) [0x560d64c2ee22]: get_ability_desc[abi:cxx11](ability_type, bool) /usr/games/crawl-0.22(_Z16describe_ability12ability_type+0x110) [0x560d64cf9290]: describe_ability(ability_type) /usr/games/crawl-0.22(+0x5460cb) [0x560d64ee00cb]: /usr/games/crawl-0.22(_ZNSt17_Function_handlerIFiRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEES7_S5_EPS8_E9_M_invokeERKSt9_Any_dataS7_S7_OS5_+0x55) [0x560d64ee7dd5]: std::_Function_handler, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator >), int (*)(std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator >)>::_M_invoke(std::_Any_data const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator >&&) /usr/games/crawl-0.22(_ZNK10LookupType8describeERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0xa1) [0x560d64ee1b21]: LookupType::describe(std::__cxx11::basic_string, std::allocator > const&, bool) const /usr/games/crawl-0.22(+0x547cf2) [0x560d64ee1cf2]: /usr/games/crawl-0.22(_ZN4Menu11process_keyEi+0x885) [0x560d64f55e25]: Menu::process_key(int) /usr/games/crawl-0.22(+0x5b04d0) [0x560d64f4a4d0]: /usr/games/crawl-0.22(_ZN2ui6Widget8on_eventERK8wm_event+0x6d) [0x560d651d45ed]: ui::Widget::on_event(wm_event const&) /usr/games/crawl-0.22(_ZN2ui3Bin8on_eventERK8wm_event+0x142) [0x560d651d4802]: ui::Bin::on_event(wm_event const&) /usr/games/crawl-0.22(_ZN2ui8Scroller8on_eventERK8wm_event+0x11) [0x560d651d4891]: ui::Scroller::on_event(wm_event const&) /usr/games/crawl-0.22(_ZN2ui9Container8on_eventERK8wm_event+0x16a) [0x560d651d42ca]: ui::Container::on_event(wm_event const&) /usr/games/crawl-0.22(_ZN2ui9Container8on_eventERK8wm_event+0x16a) [0x560d651d42ca]: ui::Container::on_event(wm_event const&) /usr/games/crawl-0.22(_ZN2ui3Bin8on_eventERK8wm_event+0x142) [0x560d651d4802]: ui::Bin::on_event(wm_event const&) /usr/games/crawl-0.22(_ZN2ui5Stack8on_eventERK8wm_event+0x178) [0x560d651d4d48]: ui::Stack::on_event(wm_event const&) /usr/games/crawl-0.22(_ZN2ui11pump_eventsEi+0x81) [0x560d651d68e1]: ui::pump_events(int) /usr/games/crawl-0.22(_ZN4Menu7do_menuEv+0x28a) [0x560d64f5325a]: Menu::do_menu() /usr/games/crawl-0.22(_ZN4Menu4showEb+0x85) [0x560d64f53435]: Menu::show(bool) /usr/games/crawl-0.22(_ZNK10LookupType12display_keysERSt6vectorINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESaIS6_EE+0x127f) [0x560d64ee505f]: LookupType::display_keys(std::vector, std::allocator >, std::allocator, std::allocator > > >&) const /usr/games/crawl-0.22(_Z26keyhelp_query_descriptionsv+0x9fd) [0x560d64ee6cbd]: keyhelp_query_descriptions() /usr/games/crawl-0.22(_Z9show_helpiNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x1af) [0x560d64cb690f]: show_help(int, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-0.22(_Z15process_command12command_type+0x10b0) [0x560d65253d10]: process_command(command_type) /usr/games/crawl-0.22(+0x8bb5e7) [0x560d652555e7]: /usr/games/crawl-0.22(+0x8bbd4d) [0x560d65255d4d]: /usr/games/crawl-0.22(main+0x13b) [0x560d64c2986b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fb496ab92e1]: /usr/games/crawl-0.22(_start+0x2a) [0x560d64c2a27a]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 on Sep 19 2018 at 15:23:15 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.22/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.22/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.22/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 11 Level vaults: st_orc_pillars layout_caves Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Things that are here: a spear of piercing; a leather armour Things that are here: an uncursed spear; an uncursed hunting sling; 20 stones You see here a stone. You now have 1871 gold pieces (gained 6). Things that are here: a club; a hunting sling; 21 sling bullets j - 59 javelins (gained 2) A faun comes into view. It is wielding a spear. The faun moves out of view. You pick up a book of Fire and begin reading... You add the spells Ignite Poison, Fireball, Bolt of Fire, Ring of Flames and Press: ? - help, v - describe, . - travel, g - get item A javelin. Some shallow water. j - 60 javelins (gained 1) You puncture the merfolk javelineer! You drain the merfolk javelineer! You grab the merfolk javelineer. You pierce the merfolk javelineer. The merfolk javelineer is moderately wounded. You constrict the merfolk javelineer. The merfolk javelineer throws a silver javelin. You reflect the silver javelin off an invisible shield around you! The silver javelin barely misses the merfolk javelineer. The silver javelin hits the plant. You hear a splash. You puncture the merfolk javelineer! You drain the merfolk javelineer! You pierce the merfolk javelineer. You squeeze the merfolk javelineer! The merfolk javelineer is heavily wounded. You constrict the merfolk javelineer. The merfolk javelineer throws a silver javelin. The silver javelin misses you. You hear a splash. You hit the merfolk javelineer. You pierce the merfolk javelineer. The merfolk javelineer is severely wounded. You constrict the merfolk javelineer. You puncture the merfolk javelineer! You pierce the merfolk javelineer. The merfolk javelineer is almost dead. You constrict the merfolk javelineer. The merfolk javelineer throws a silver javelin. You reflect the silver javelin off an invisible shield around you! The silver javelin hits the merfolk javelineer! The merfolk javelineer dies! You hear a splash. x5 You see here a silver javelin. C - a silver javelin Adjust to which letter? (? for menu, Esc to quit) m - a silver javelin C - the ring of Conformity (left tentacle) {rCorr rPois Dex+4 Stlth+} m - a silver javelin m - a silver javelin {=f} You now have 1878 gold pieces (gained 7). m - 11 silver javelins {=f} (gained 10); z - a ring of positive energy Things that are here: a spear; a leather armour Press: ? - help, v - describe, . - travel, g - get item The +3 bardiche "Impbane" {chop, rPois MP-9 Int+5}. The floor. Things that are here: a spear; a leather armour You hit the plant. You grab the plant. You pierce the plant, but do no damage. The plant is lightly damaged. You constrict the plant. You hit the plant but do no damage. You pierce the plant, but do no damage. You squeeze the plant. The plant is moderately damaged. You constrict the plant, but do no damage. You completely miss the plant. You pierce the plant, but do no damage. You squeeze the plant! The plant is heavily damaged. You constrict the plant. You hit the plant but do no damage. You pierce the plant, but do no damage. The plant is heavily damaged. You constrict the plant. You hit the plant but do no damage. You pierce the plant. The plant is heavily damaged. You constrict the plant. You hit the plant. You pierce the plant, but do no damage. The plant is severely damaged. You constrict the plant. You puncture the plant! You pierce the plant, but do no damage. You squeeze the plant. You destroy the plant! m - 12 silver javelins {=f} (gained 1) The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You hear a shout! x5 You see here the +3 bardiche "Impbane" {chop, rPois MP-9 Int+5}. A water nymph comes into view. You see here a large rock. There is a stone staircase leading up here. A merfolk comes into view. It is wielding a trident. The merfolk throws a tomahawk. You reflect the tomahawk off an invisible shield around you! The tomahawk hits the merfolk! You hear a splash. Floosh! There is a stone staircase leading up here. You block the water nymph's attack. You climb upwards. There is a stone staircase leading down, spattered with blood here. You puncture the water nymph! You grab the water nymph. You pierce the water nymph! You squeeze the water nymph! The water nymph is heavily wounded. You constrict the water nymph. You hit the water nymph. You pierce the water nymph, but do no damage. The water nymph is severely wounded. You constrict the water nymph. The water nymph completely misses you. You puncture the water nymph! You kill the water nymph! You now have 1884 gold pieces (gained 6). You start resting. The sentinel's mark upon you fades away. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. You can't go up here! Casting: Shroud of Golubria (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Space distorts slightly along a thin shroud covering your body. You climb downwards. A merfolk and 3 water elementals come into view. You block the water elemental's attack. x2 The water elemental completely misses you. You block the water elemental's attack. x2 There is a stone staircase leading up here. You puncture the water elemental! Your tentacle spike misses the water elemental. Your squeeze misses the water elemental. The water elemental is lightly damaged. Your shield prevents you from hitting the water elemental. You pierce the water elemental. You squeeze the water elemental, but do no damage. The water elemental is moderately damaged. The merfolk throws a tomahawk. The tomahawk misses you. The tomahawk hits the water elemental. You block the water elemental's attack. The water elemental closely misses you. You puncture the water elemental! You pierce the water elemental, but do no damage. The water elemental is severely damaged. The merfolk throws a tomahawk. You reflect the tomahawk off an invisible shield around you! The tomahawk hits the merfolk. You hit the water elemental. Your tentacle spike misses the water elemental. You squeeze the water elemental, but do no damage. The water elemental is severely damaged. The water elemental completely misses you. x2 You block the water elemental's attack. You barely miss the water elemental. You pierce the water elemental, but do no damage. Your squeeze misses the water elemental. The water elemental is severely damaged. You block the water elemental's attack. x3 You hit the water elemental. You pierce the water elemental, but do no damage. The water elemental is almost destroyed. You block the merfolk's attack. You hit the water elemental. You pierce the water elemental, but do no damage. You squeeze the water elemental. You destroy the water elemental! The water elemental completely misses you. You block the merfolk's attack. The water elemental completely misses you. You block the merfolk's attack. x2 You puncture the merfolk! You grab the merfolk. Your tentacle spike misses the merfolk. You squeeze the merfolk, but do no damage. The merfolk is moderately wounded. You constrict the merfolk. You block the water elemental's attack. You block the merfolk's attack. You barely miss the merfolk. You grab the merfolk. You pierce the merfolk. The merfolk is lightly wounded. You constrict the merfolk. x2; You block the water elemental's attack. The merfolk closely misses you. You puncture the water elemental! Your tentacle spike misses the water elemental. You squeeze the water elemental. The water elemental is moderately damaged. You constrict the merfolk. x2; You block the water elemental's attack. You block the merfolk's attack. You hit the water elemental. You pierce the water elemental. You squeeze the water elemental! The water elemental is heavily damaged. You constrict the merfolk. x2; You block the water elemental's attack. The merfolk completely misses you. The water elemental completely misses you. You puncture the water elemental! You pierce the water elemental. Your squeeze misses the water elemental. The water elemental is severely damaged. You constrict the merfolk. x2; The merfolk hits you with a trident! Your shroud falls apart! You block the water elemental's attack. You puncture the water elemental! You pierce the water elemental. You squeeze the water elemental. You destroy the water elemental! You constrict the merfolk. x2; You block the merfolk's attack. You hit the water elemental. Your tentacle spike misses the water elemental. The water elemental is lightly damaged. You constrict the merfolk. x2; You block the merfolk's attack. The water elemental closely misses you. A merfolk comes into view. It is wielding a trident. You puncture the water elemental! You pierce the water elemental, but do no damage. You squeeze the water elemental. The water elemental is heavily damaged. You constrict the merfolk. x2; The merfolk barely misses you. You hit the water elemental. You pierce the water elemental, but do no damage. You squeeze the water elemental! The water elemental is severely damaged. You constrict the merfolk. x2; The merfolk misses you. You block the water elemental's attack. You completely miss the water elemental. Your tentacle spike misses the water elemental. You squeeze the water elemental. The water elemental is almost destroyed. You constrict the merfolk. x2; You block the merfolk's attack. The water elemental closely misses you. Your shield prevents you from hitting the water elemental. You pierce the water elemental, but do no damage. You squeeze the water elemental! You destroy the water elemental! You constrict the merfolk. You kill the merfolk! You constrict the merfolk. The merfolk barely misses you. You puncture the merfolk! You drain the merfolk! You kill the merfolk! You block the merfolk's attack. The merfolk completely misses you. There is a stone staircase leading up here. You see here 17 gold pieces. You puncture the merfolk! You drain the merfolk! You grab the merfolk. You pierce the merfolk. You squeeze the merfolk. The merfolk is moderately wounded. You constrict the merfolk. A manticore comes into view. You puncture the merfolk! You pierce the merfolk, but do no damage. You squeeze the merfolk. The merfolk is heavily wounded. You constrict the merfolk. You block the merfolk's attack. You puncture the merfolk! You drain the merfolk! You pierce the merfolk, but do no damage. The merfolk is almost dead. You constrict the merfolk, but do no damage. You hit the merfolk. You drain the merfolk! You pierce the merfolk, but do no damage. You squeeze the merfolk. You kill the merfolk! The merfolk aquamancer points at you and mumbles some strange words. The ball of steam misses you. The manticore flicks its tail. The volley of spikes reflects off an invisible shield around you! The volley of spikes misses the manticore. Things that are here: 23 gold pieces; a trident; a tomahawk The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. The barbs in your skin will harm you if you move. Continue? The barbed spikes dig painfully into your body as you move. A merfolk siren comes into view. It is wielding a trident. The merfolk siren chants a haunting song. You resist with almost no effort. You block the merfolk aquamancer's attack. You hit the merfolk aquamancer. You grab the merfolk aquamancer. You pierce the merfolk aquamancer, but do no damage. The merfolk aquamancer is lightly wounded. You constrict the merfolk aquamancer. The merfolk aquamancer hits you with a rapier. The merfolk siren chants a haunting song. You resist with almost no effort. You hit the merfolk aquamancer but do no damage. You drain the merfolk aquamancer! You pierce the merfolk aquamancer! The merfolk aquamancer is moderately wounded. You constrict the merfolk aquamancer. You hit the merfolk aquamancer. You pierce the merfolk aquamancer, but do no damage. You squeeze the merfolk aquamancer, but do no damage. The merfolk aquamancer is moderately wounded. You constrict the merfolk aquamancer. You block the merfolk aquamancer's attack. You barely miss the merfolk aquamancer. You pierce the merfolk aquamancer. The merfolk aquamancer is heavily wounded. You constrict the merfolk aquamancer. You block the manticore's attack. x2 The manticore closely misses you. A water elemental comes into view. You barely miss the merfolk aquamancer. You pierce the merfolk aquamancer, but do no damage. You squeeze the merfolk aquamancer, but do no damage. The merfolk aquamancer is heavily wounded. You constrict the merfolk aquamancer. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk aquamancer is distracted by the nearby gold. You block the manticore's attack. x3 The merfolk aquamancer shouts! You puncture the merfolk aquamancer! You drain the merfolk aquamancer! The merfolk aquamancer is no longer distracted by gold. You pierce the merfolk aquamancer, but do no damage. The merfolk aquamancer is severely wounded. You constrict the merfolk aquamancer. The merfolk aquamancer hits you with a rapier! The merfolk siren chants its luring song. You hit the merfolk aquamancer. Your tentacle spike misses the merfolk aquamancer. You squeeze the merfolk aquamancer! You kill the merfolk aquamancer! You hear a splash. x3 You block the manticore's attack. The manticore barely misses you. You block the manticore's attack. You hit the manticore but do no damage. You drain the manticore! You pierce the manticore. Your squeeze misses the manticore. The manticore is lightly wounded. You hit the manticore. You pierce the manticore, but do no damage. The manticore is lightly wounded. The manticore bites you! You block the manticore's attack. The manticore completely misses you. You puncture the manticore! You pierce the manticore, but do no damage. You squeeze the manticore! The manticore is heavily wounded. The merfolk siren chants its luring song. You hit the manticore. You pierce the manticore, but do no damage. You squeeze the manticore, but do no damage. The manticore is heavily wounded. The manticore closely misses you. You block the manticore's attack. x2 You block the water elemental's attack. You hit the manticore. You drain the manticore! Your tentacle spike misses the manticore. The manticore is severely wounded. The merfolk siren chants its luring song. You block the manticore's attack. x3 You barely miss the manticore. You pierce the manticore. The manticore is severely wounded. The water elemental completely misses you. You hit the manticore. You pierce the manticore, but do no damage. The manticore is severely wounded. You carefully extract the barbed spikes from your body. The merfolk siren chants its luring song. The manticore is distracted by the nearby gold. You hit the manticore. The manticore is no longer distracted by gold. Your tentacle spike misses the manticore. The manticore is almost dead. You block the water elemental's attack. You closely miss the manticore. You pierce the manticore. You squeeze the manticore. You kill the manticore! The water elemental completely misses you. The merfolk siren chants its luring song. You hit the water elemental but do no damage. Your tentacle spike misses the water elemental. You squeeze the water elemental, but do no damage. You hit the water elemental. You pierce the water elemental. You squeeze the water elemental! The water elemental is moderately damaged. The water elemental misses you. The merfolk siren chants its luring song. You barely miss the water elemental. You pierce the water elemental. The water elemental is heavily damaged. You block the water elemental's attack. You hit the water elemental. Your tentacle spike misses the water elemental. You squeeze the water elemental. The water elemental is heavily damaged. The merfolk siren is distracted by the nearby gold. You block the water elemental's attack. The merfolk siren shouts! You hit the merfolk siren but do no damage. The merfolk siren is no longer distracted by gold. You grab the merfolk siren. Your tentacle spike misses the merfolk siren. You constrict the merfolk siren. You block the merfolk siren's attack. The water elemental misses you. You closely miss the water elemental. You pierce the water elemental, but do no damage. You squeeze the water elemental, but do no damage. The water elemental is heavily damaged. You constrict the merfolk siren. You hit the water elemental. You pierce the water elemental. You squeeze the water elemental! The water elemental is almost destroyed. You constrict the merfolk siren. The water elemental is distracted by the nearby gold. The merfolk siren chants its luring song. You hit the water elemental. The water elemental is no longer distracted by gold. You pierce the water elemental. You squeeze the water elemental. You destroy the water elemental! You constrict the merfolk siren. You barely miss the merfolk siren. You pierce the merfolk siren, but do no damage. You squeeze the merfolk siren! The merfolk siren is heavily wounded. You constrict the merfolk siren. The merfolk siren is distracted by the nearby gold. You strike the helpless merfolk siren from behind! You skewer the merfolk siren like a kebab!!! You are no longer entranced. You kill the merfolk siren! You hear a splash. x2 t - a wand of iceblast (13) You now have 1891 gold pieces (gained 7). You see here a trident. Things that are here: a leather armour; a spear You now have 1915 gold pieces (gained 24). You now have 1922 gold pieces (gained 7). Your pack is full. Things that are here: a scroll of immolation; a robe; a rapier You now have 1942 gold pieces (gained 20). You see here a trident. You see here a large rock. You now have 1958 gold pieces (gained 16). You now have 1975 gold pieces (gained 17). There is a stone staircase leading up here. d - 101 tomahawks (gained 1) You now have 1979 gold pieces (gained 4). You see here a trident. You now have 1988 gold pieces (gained 9). You see here a trident. There is a stone staircase leading up here. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed staff of fire. You now have 2011 gold pieces (gained 23). d - 102 tomahawks (gained 1) You see here a trident. Y - a scroll of immolation Things that are here: a robe; a rapier You see here a trident. There is a stone staircase leading up here. You see here an uncursed staff of fire. You climb upwards. There is a stone staircase leading down, spattered with blood here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - Shoals:3 @ (x,y), ? - help) (0) D:8 (1) D:9 (2) Lair:2 Where to? (* - list branches, Enter - Shoals:3 @ (x,y), ? - help) Things that are here: a robe; a trident of venom; a vampiric trident There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. Items here: !! ( ) / ????? Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +3 rapier of venom. You drop a wand of flame (27). You drop a scroll of immolation. You catch the helpless black bear completely off-guard! You skewer the black bear like a kebab!!! You kill the black bear! You now have 2015 gold pieces (gained 4). There is a staircase to the Shoals here. Items here: !! ( )) // ????? You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. There is a staircase back to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a robe; a trident of venom; a vampiric trident There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. You see here an uncursed staff of fire. Y - an uncursed staff of fire You see here a large rock. You see here a trident. You see here the +3 bardiche "Impbane" {chop, rPois MP-9 Int+5}. Floosh! Found a metal-bound book. You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Borgnjor's Vile Clutch, Silence, Okay, then. A manticore comes into view. A sea snake comes into view. The helpless manticore fails to defend itself. You perforate the manticore like a sieve!!!!! You kill the manticore! The sea snake misses you. You hit the sea snake. You grab the sea snake. You pierce the sea snake. You squeeze the sea snake! The sea snake is moderately wounded. You constrict the sea snake. The sea snake misses you. Your shield prevents you from hitting the sea snake. You pierce the sea snake. You squeeze the sea snake! The sea snake is heavily wounded. You constrict the sea snake. You block the sea snake's attack. You hit the sea snake. You drain the sea snake! You pierce the sea snake. You squeeze the sea snake! The sea snake is almost dead. You constrict the sea snake. The sea snake completely misses you. You hit the sea snake. You pierce the sea snake. You kill the sea snake! You now have 2038 gold pieces (gained 23). You now have 2045 gold pieces (gained 7). You are feeling hungry. Found a manual of Staves. X - a manual of Staves Things that are here: 16 stones; a quarterstaff; a hunting sling You eat one of the 25 rations. That ration really hit the spot! W - 2 scrolls of fear (gained 1) Throwing (i - inventory. (/) - cycle) d - 102 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - kraken Aim: a kraken (water, hasn't noticed you) You throw a tomahawk. The tomahawk hits the kraken. The kraken is lightly wounded. You hear a splash. A tentacle rises from the water! A tentacle comes into view. Things that are here: a leather armour; a trident of protection Things that are here: a leather armour; a trident of protection Throwing (i - inventory. (/) - cycle) d - 101 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, lightly wounded) You throw a tomahawk. The tomahawk hits the kraken! The kraken is lightly wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 100 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, lightly wounded) You throw a tomahawk. The tomahawk hits the kraken. The kraken is lightly wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 99 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, lightly wounded) You throw a tomahawk. The tomahawk hits the kraken but does no damage. The kraken is lightly wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 98 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, lightly wounded) You throw a tomahawk. The tomahawk hits the kraken! The kraken is lightly wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 97 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, lightly wounded) You throw a tomahawk. The tomahawk hits the kraken! The kraken is lightly wounded. You hear a splash. Tentacles burst out of the water! 2 tentacles come into view. Throwing (i - inventory. (/) - cycle) d - 96 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, lightly wounded) You throw a tomahawk. The tomahawk hits the tentacle! The tentacle is moderately wounded. You hear a splash. 2 tentacles come into view. Throwing (i - inventory. (/) - cycle) d - 95 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, lightly wounded) You throw a tomahawk. The tomahawk hits the kraken! The kraken is moderately wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 94 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - tentacle Aim: a tentacle You throw a tomahawk. The tomahawk hits the tentacle!! The tentacle is heavily wounded. Throwing (i - inventory. (/) - cycle) d - 93 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tentacle Aim: a tentacle (heavily wounded) You throw a tomahawk. The tomahawk hits the tentacle. The tentacle is severely wounded. You hear a splash. Things that are here: a leather armour; a trident of protection Throwing (i - inventory. (/) - cycle) d - 92 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - kraken Aim: a kraken (water, moderately wounded) You throw a tomahawk. The tomahawk hits the kraken but does no damage. The kraken is moderately wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 91 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, moderately wounded) You throw a tomahawk. The tomahawk hits the kraken!! The kraken is heavily wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 90 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, heavily wounded) You throw a tomahawk. The tomahawk hits the kraken. The kraken is heavily wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 89 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, heavily wounded) You throw a tomahawk. The tomahawk hits the kraken but does no damage. The kraken is heavily wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 88 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, heavily wounded) You throw a tomahawk. The tomahawk hits the kraken but does no damage. The kraken is heavily wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 87 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, heavily wounded) You throw a tomahawk. The tomahawk hits the kraken! The kraken is heavily wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 86 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, heavily wounded) You throw a tomahawk. The tomahawk hits the kraken. The kraken is heavily wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 85 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, heavily wounded) You throw a tomahawk. The tomahawk hits the kraken. The kraken is heavily wounded. You hear a splash. Tentacles burst out of the water! 3 tentacles come into view. Throwing (i - inventory. (/) - cycle) d - 84 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, heavily wounded) You throw a tomahawk. The tomahawk hits the tentacle! The tentacle is moderately wounded. You hear a splash. A tentacle comes into view. A tentacle segment bursts forth from the water. Throwing (i - inventory. (/) - cycle) d - 83 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - tentacle Aim: a tentacle You throw a tomahawk. The tomahawk hits the tentacle but does no damage. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 82 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tentacle Aim: a tentacle You throw a tomahawk. The tomahawk hits the tentacle! The tentacle is moderately wounded. You hear a splash. Things that are here: a leather armour; a trident of protection Throwing (i - inventory. (/) - cycle) d - 81 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - kraken Aim: a kraken (water, severely wounded) You throw a tomahawk. The tomahawk hits the kraken. The kraken is severely wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 80 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, severely wounded) You throw a tomahawk. The tomahawk hits the kraken but does no damage. The kraken is severely wounded. You hear a splash. Tentacles burst out of the water! 2 tentacles come into view. Throwing (i - inventory. (/) - cycle) d - 79 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, severely wounded) You throw a tomahawk. The tomahawk hits the tentacle! The tentacle is lightly wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 78 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - tentacle Aim: a tentacle (ink, lightly wounded) You throw a tomahawk. The tomahawk hits the tentacle. The tentacle is moderately wounded. You hear a splash. d - 78 tomahawks (gained 1) Throwing (i - inventory. (/) - cycle) d - 78 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f - kraken Aim: a kraken (ink, water, severely wounded) You throw a tomahawk. The tomahawk hits the kraken!! The kraken is severely wounded. You hear a splash. Tentacles burst out of the water! 3 tentacles come into view. A tentacle comes into view. Throwing (i - inventory. (/) - cycle) d - 77 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, severely wounded) You throw a tomahawk. The tomahawk hits the kraken but does no damage. The kraken is severely wounded. You hear a splash. Tentacles burst out of the water! 4 tentacles come into view. Throwing (i - inventory. (/) - cycle) d - 76 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (ink, water, severely wounded) You throw a tomahawk. The tomahawk closely misses the tentacle. The tomahawk hits the kraken but does no damage. The kraken is severely wounded. You hear a splash. Throwing (i - inventory. (/) - cycle) d - 75 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (ink, water, severely wounded) You throw a tomahawk. The tomahawk hits the tentacle. The tentacle is lightly wounded. You hear a splash. You block the tentacle's attack. Throwing (i - inventory. (/) - cycle) d - 74 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (ink, water, severely wounded) You throw a tomahawk. The tomahawk hits the tentacle! The tentacle is moderately wounded. You block the tentacle's attack. x2 Your shield prevents you from hitting the tentacle. You pierce the tentacle, but do no damage. The tentacle is moderately wounded. The tentacle completely misses you. You block the tentacle's attack. You puncture the tentacle! You pierce the tentacle, but do no damage. You squeeze the tentacle! The tentacle is heavily wounded. You block the tentacle's attack. A tentacle segment bursts forth from the water. x2 You hit the tentacle. You drain the tentacle! You pierce the tentacle. You squeeze the tentacle! You kill the tentacle! You kill the kraken! The dead kraken's tentacles slide back into the water. You hear a splash. d - 75 tomahawks (gained 2) d - 76 tomahawks (gained 1) d - 80 tomahawks (gained 4) d - 81 tomahawks (gained 1) d - 100 tomahawks (gained 19) d - 101 tomahawks (gained 1) You now have 2070 gold pieces (gained 25). Floosh! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - Shoals:3 @ (x,y), ? - help) Okay, then. Search for what [Enter for "enchant w", or ? for help]? . The faun is too close now for your liking. You see here a trident. Things that are here: a leather armour; a spear You hit the faun. Your grab misses the faun. You pierce the faun. You squeeze the faun. The faun is moderately wounded. The faun closely misses you. You closely miss the faun. Your grab misses the faun. You pierce the faun. Your squeeze misses the faun. The faun is moderately wounded. You puncture the faun! You drain the faun! Your grab misses the faun. You pierce the faun, but do no damage. You squeeze the faun. The faun is severely wounded. The faun gestures at you while chanting. You resist with almost no effort. Your shield prevents you from hitting the faun. Your grab misses the faun. You pierce the faun. You squeeze the faun, but do no damage. The faun is severely wounded. You hit the faun. You drain the faun! You grab the faun. You pierce the faun. The faun is severely wounded. You constrict the faun. The faun splashes around in the water. You puncture the faun! You kill the faun! You hear a splash. x3 You now have 2079 gold pieces (gained 9). Things that are here: a spear; a hunting sling; 18 stones (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - Shoals:4 @ (x,y), ? - help) d - 102 tomahawks (gained 1) There are no items here. Search for what [Enter for "."]? d - 103 tomahawks (gained 1) (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - Shoals:4 @ (x,y), ? - help) (0) D:8 (1) D:9 (2) Lair:2 Where to? (* - list branches, Enter - Shoals:4 @ (x,y), ? - help) You see here a large rock. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. Things that are here: a robe; a trident of venom; a vampiric trident There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. Items here: !! ( )) // ????? P - a scroll of brand weapon (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - Lair:2 @ (x,y), ? - help) (0) D:8 (1) D:9 (2) Lair:2 Where to? (* - list branches, Enter - Lair:2 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Items here: !!!! "" (((( ))))))))))) ///// == ????? [[ | } Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 11 tomahawks of returning. You drop 4 steel tomahawks. You drop 7 javelins of returning. You drop 13 poisoned needles. You drop a scroll of brand weapon. You drop a manual of Staves. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - D:8 @ (x,y), ? - help) (0) D:8 (1) D:9 (2) Lair:2 Where to? (* - list branches, Enter - D:8 @ (x,y), ? - help) You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Shoals here. Items here: !! ( )) // ???? P - a +3 rapier of venom; X - 12 poisoned needles D - a wand of disintegration (14); k - a wand of flame (27) g - 2 scrolls of amnesia; e - 4 scrolls of fog (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - Lair:2 @ (x,y), ? - help) (0) D:8 (1) D:9 (2) Lair:2 Where to? (* - list branches, Enter - Lair:2 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Items here: !!!! "" ((((((( ))))))))))) ///// : == ?????? [[ | } Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 4 scrolls of fog. You drop 2 scrolls of amnesia. You drop a wand of flame (27). You drop a potion of ambrosia. You drop a wand of disintegration (14). You drop 12 poisoned needles. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - D:8 @ (x,y), ? - help) (0) D:8 (1) D:9 (2) Lair:2 Where to? (* - list branches, Enter - D:8 @ (x,y), ? - help) You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Shoals here. Items here: !! ) ?? 2 potions of flight; a scroll of vulnerability; a potion of brilliance 3 scrolls of immolation; a +1 rapier of venom X - a +1 rapier of venom; D - 3 scrolls of immolation u - a scroll of vulnerability; k - a potion of brilliance g - 2 potions of flight Existing waypoints: (0) D:8 (1) D:9 (2) Lair:2 Assign waypoint to what number? (0-9, D - delete waypoint) Existing waypoints: (0) D:8 (1) D:9 (2) Lair:2 Delete which waypoint? (* - delete all, Esc - exit) Existing waypoints: (0) D:8 (1) D:9 Delete which waypoint? (* - delete all, Esc - exit) Okay, then. There is a staircase to the Shoals here. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (* - list waypoints, Enter - Lair:2 @ (x,y), ? - help) (0) D:8 (1) D:9 Where to? (* - list branches, Enter - Lair:2 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Items here: !!!!! "" ((((((( ))))))))))) /////// : == ??????? [[ | } Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop 2 potions of flight. You drop a potion of brilliance. You drop a scroll of vulnerability. You drop 3 scrolls of immolation. You drop a +1 rapier of venom. There is an entrance to Oveuviuq's Jewellery Shop here. You no longer have enough gold to fund merchants seeking to open stores in the X - a +6 ring of protection Thank you for shopping at Oveuviuq's Jewellery Shop! You can access your shopping list by pressing '$'. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to You remove your ring of protection from cold. X - a +6 ring of protection (on tentacle) There is an entrance to Sessomao's Assorted Antiques here. D - a scroll of enchant weapon Thank you for shopping at Sessomao's Assorted Antiques! You can access your shopping list by pressing '$'. There is a staircase to the Lair here. Items here: !!!!! "" ((((((( )))))))))))) /////// : == ???????? [[ | } You drop a scroll of enchant weapon. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Shoals here. You climb downwards. Welcome back to the Shoals! This branch is very noisy, and so sound travels much less far. There is a staircase back to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Things that are here: a robe; a trident of venom; a vampiric trident There is a stone staircase leading down, spattered with blood here. There is an open gate here. There is an entrance to Soupukudgh's Assorted Antiques here. D - a scroll of blinking Thank you for shopping at Soupukudgh's Assorted Antiques! You can access your shopping list by pressing '$'. There is an open gate here. There is a stone staircase leading down, spattered with blood here. Things that are here: a robe; a trident of venom; a vampiric trident There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Lair here. You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Shoals here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Items here: !!!!! "" ((((((( )))))))))))) /////// : == ???????? [[ | } There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Orcish Mines here. Items here: ! ( ))))))) /// ? You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. Things that are here: a chain mail; a trident Things that are here: a robe; a dagger There is a stone staircase leading down, spattered with blood here. Welcome back, matti1234 the Octopode Warper. Gozag says: Greed is good. Press ? for a list of commands and other information. Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, Okay, then. Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, Describe a ability; partial names and regexps are fine. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.22.1-1-ga44c0e56f4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_COMMANDS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [matti1234] Species: Octopode Job: Warper HP: 109/109; mods: 0/0 MP: 21/21; mod: 0 Stats: 22 (22) 22 (22) 29 (29) Position: (18, 56), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 10 | 9 | 2706 | 456/550 Short Blades | X | 2 | 20 | 12 | 4991 | 791/850 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 2 | 20 | 12 | 4936 | 736/850 Dodging | X | 1 | 10 | 9 | 2711 | 461/550 Stealth | X | 2 | 20 | 17 | 5042 | 317/675 Shields | X | 2 | 20 | 14 | 6178 | 178/1050 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 3 | 513 | 157/238 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 5 | 767 | 17/300 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/35 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 8519 #13: 6445 #23: 31512 #24: 1898697910 #27: 177393 #49: 2861 #51: 2 #52: 2 #57: 1566 #59: 1 Mutations: tentacle spike: 1 camouflage: 1 (innate) strong: 1 gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +4 short sword "Coimupn" {drain, MR+ Dex+4} eq slot #5, inv slot #39: +0 large shield eq slot #9, inv slot #22: amulet of Knowledge {Reflect rC+ Int+3 SH+2} eq slot #10, inv slot #28: ring of Conformity {rCorr rPois Dex+4 Stlth+} eq slot #11, inv slot #31: ring of wizardry eq slot #12, inv slot #44: +5 ring of strength eq slot #13, inv slot #49: +6 ring of protection eq slot #14, inv slot #23: ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} eq slot #15, inv slot #47: +5 ring of evasion eq slot #16, inv slot #13: ring of Effuat {rN+ Str+4 Dex+4} eq slot #17, inv slot #45: ring of Robustness {AC+8} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #....)............# #...#...#...# ##.#..............# ##.........## ##..#.....).[.)...# #..#...#..# #...........).<...# ##.......## ##..........[.....# ###.#.### #...............[# #∩...∩# ##.......#...[..#.# ##∩#∩## #..............[[.# ##### #.............)[@)############# ##............[[.)........#.#.# #......................#.....## ##..#..........#........#.#.## #...............#....#.##.### ##.#.........#.#.....##....## #........#...........#......# ##......##...#......###.##.## ###....##...###.#..######## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>