matti1234 Level 1 of the Dungeon (0, 0, D:1) 16 arrows (16, 17, D:1) a +0 leather armour (22, 20, D:1) a +0 dagger (23, 15, D:1) 21 arrows (24, 3, D:1) a +0 cloak (32, 0, D:1) 13 bolts (32, 17, D:1) 23 arrows (33, 18, D:1) a +0 leather armour (42, 29, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 6, D:2) a cursed -3 club a +0 mace (9, 4, D:2) a +0 ring mail (29, 14, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (13, -31, D:3) a +0 quarterstaff (22, -26, D:3) a +0 club (28, -39, D:3) a +0 hand axe (29, -29, D:3) a +0 spear (30, -29, D:3) a +0 spear (31, -29, D:3) a +2 vampiric spear (unseen) (36, 2, D:3) a +1 trident of pain a +0 leather armour (37, 2, D:3) a +0 leather armour a +0 leather armour (38, 1, D:3) a cursed +0 dagger a +0 leather armour (43, -4, D:3) a +0 hunting sling (52, -11, D:3) a +0 ring mail (54, -20, D:3) a +0 scale mail (54, -18, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 36, D:4) a +0 club (3, -13, D:4) a +0 whip (16, -1, D:4) a +0 centaur barding (19, -4, D:4) an uncursed ring of attention (40, 16, D:4) a +0 scale mail (42, 15, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (11, -30, D:5) 3 large rocks (18, -13, D:5) a +0 leather armour (26, -20, D:5) a +0 whip (26, -19, D:5) a +0 short sword (27, -24, D:5) a +0 war axe a +0 ring mail (27, -23, D:5) a +0 dagger a +0 robe (27, -20, D:5) a +0 halberd (30, -13, D:5) a +0 robe (47, 1, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Qeerahaw's Antique Armour Boutique the cursed +1 ring mail of the Bruised Beds {rElec} (480 gold) It insulates you from electricity. It has a curse placed upon it. a +2 chain mail of magic resistance (516 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 ring mail (96 gold) a cursed -1 chain mail (2 gold) (0, 0, D:6) a +0 quarterstaff (2, 8, D:6) 50 arrows a +2 shortbow of freezing (4, 25, D:6) a +0 dagger a +0 robe a +0 club (4, 26, D:6) a +0 whip (4, 27, D:6) a +0 dagger (6, 27, D:6) a +0 hand axe (10, 7, D:6) a +0 leather armour a cursed -3 hand axe (11, -2, D:6) a +0 dagger (11, 7, D:6) a +0 leather armour (15, 14, D:6) a +0 pair of boots (28, 29, D:6) a potion of degeneration (32, 11, D:6) a +0 flail (35, 12, D:6) a +0 spear (35, 24, D:6) a +0 dagger a +0 chain mail a +0 club (36, 25, D:6) a +0 flail a +0 leather armour (40, 25, D:6) a +0 cloak (43, -1, D:6) a +0 dagger a +0 robe a +0 club a +0 whip (44, -1, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe (47, -7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (0, 23, D:7) a +0 shortbow 22 arrows (2, 23, D:7) 2 arrows (18, 25, D:7) a +0 whip a +0 leather armour (20, 24, D:7) a +0 spear (20, 29, D:7) a +0 club (24, 16, D:7) a +0 club (24, 17, D:7) a +0 halberd (32, -10, D:7) a cursed +0 morningstar a +0 robe (32, 36, D:7) a +0 robe a +1 whip of electrocution (33, -7, D:7) a +0 shortbow of freezing 15 arrows (37, -16, D:7) a +0 short sword a +0 robe a cursed +0 battleaxe a cursed +0 robe (39, 14, D:7) a +0 dagger (43, 9, D:7) a +0 chain mail (44, 24, D:7) a +0 mace a +0 leather armour (49, 17, D:7) a +0 dagger (50, 21, D:7) a cursed -3 short sword (52, 22, D:7) a cursed +0 leather armour a +0 dagger (62, 20, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Jifrok's Antique Weapon Boutique the +3 flail of Frustration {protect, rElec rF+ rN+} (1065 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It insulates you from electricity. It protects you from negative energy. a +2 morningstar of protection (403 gold) the +3 hunting sling of Gallantry {venom, rF- Dex+2 SInv} (604 gold) It poisons the ammo it fires. It affects your dexterity (+2). It makes you vulnerable to fire. It lets you see invisible. a +5 scimitar of holy wrath (820 gold) a +2 morningstar of protection (403 gold) the +1 morningstar of the Puffin {freeze, SInv} (561 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. the +5 quarterstaff "Putet" {crush, rElec rF+ Str+2 Dex+4} (1550 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. the +7 mace of Variability {chain chaos} (1440 gold) Each time it hits an enemy it has a different, random effect. a +2 long sword of slicing (412 gold) a +0 executioner's axe of chopping (408 gold) a +1 trident of protection (268 gold) (0, 0, D:8) a +0 giant club (0, 31, D:8) a cursed +0 short sword a +0 whip (2, 33, D:8) a +0 giant club (2, 34, D:8) a +0 giant club (20, 55, D:8) a +0 war axe (29, 7, D:8) a +0 robe (30, 24, D:8) a +0 hunting sling (30, 30, D:8) 2 arrows (31, 23, D:8) a +0 chain mail (31, 31, D:8) an arrow (32, 11, D:8) 14 arrows (32, 26, D:8) a +0 shortbow 12 arrows (38, 38, D:8) a +0 club (39, 8, D:8) a +0 glaive a +0 plate armour (42, 6, D:8) a +0 robe (45, 21, D:8) a +0 ring mail (48, 34, D:8) a +0 flail (54, 13, D:8) a +0 giant club (54, 27, D:8) a +0 glaive (59, 46, D:8) a +0 shortbow (62, 3, D:8) a +0 shortbow 21 arrows (67, 18, D:8) a scroll of noise a scroll of enchant armour a +0 dagger a scroll of random uselessness 3 scrolls of amnesia 3 scrolls of enchant weapon a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (17, -1, Lair:1) a cursed +0 robe (24, 9, Lair:1) 23 arrows (30, 20, Lair:1) a +0 hunting sling (31, 26, Lair:1) a +0 scale mail (35, -19, Lair:1) a +0 shortbow (38, -16, Lair:1) a potion of degeneration (51, -12, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 gold pieces (1, 0, Lair:2) a poisoned dart (3, 1, Lair:2) a poisoned dart (4, 1, Lair:2) a poisoned dart (6, 14, Lair:2) an uncursed ring of teleportation a scroll of random uselessness a +0 rapier an uncursed staff of conjuration the +4 hand axe of the Badger {drain, rElec rF++ Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It greatly protects you from fire. It insulates you from electricity. the +7 quarterstaff of Xootynu {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. an uncursed staff of air (6, 40, Lair:2) 18 gold pieces (9, 0, Lair:2) 21 gold pieces (10, 18, Lair:2) 22 gold pieces (15, -9, Lair:2) 17 gold pieces (15, 2, Lair:2) a ration (25, -2, Lair:2) 17 gold pieces (38, 20, Lair:2) 21 gold pieces (57, 41, Lair:2) 15 gold pieces a Gauntlet (10, -2, Gauntlet) a wand of iceblast (10) (10, -1, Gauntlet) a scroll of identify (14, -10, Gauntlet) a +0 scimitar (22, -2, Gauntlet) a potion of resistance (36, -10, Gauntlet) a scarf of repulsion (36, -4, Gauntlet) the +5 plate armour "Atsigaoh" {rF+++ Str-2 Int+4 Dex+2} It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+2). It renders you almost immune to fire. (36, -1, Gauntlet) 39 gold pieces