matti1234 Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (24, -9, D:1) a +0 spear (25, 17, D:1) a +0 club (28, 33, D:1) a +0 chain mail (30, 15, D:1) a +0 robe (35, -1, D:1) a +0 dagger (36, -8, D:1) a +0 club (37, 22, D:1) a +0 pair of boots (39, 11, D:1) a +0 ring mail (47, -16, D:1) a +0 dagger (54, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Mevyi's Distillery a potion of mutation (88 gold) a potion of flight (33 gold) a potion of magic (88 gold) a potion of haste (110 gold) 2 potions of haste (220 gold) (10, 6, D:2) a +0 dagger (17, -21, D:2) a +0 dagger (19, -13, D:2) a +0 robe (20, -22, D:2) a +0 whip (22, -31, D:2) a +0 dagger (26, 2, D:2) the +0 leather armour "Mihofuprab" {Harm} Harm: It increases damage dealt and taken. (36, -13, D:2) a +0 ring mail (42, -3, D:2) a +0 ring mail (46, -13, D:2) a +0 dagger (49, 12, D:2) a +0 robe Level 3 of the Dungeon (4, 0, D:3) a +0 whip (5, 2, D:3) a +0 helmet (11, -26, D:3) a +0 flail a +0 chain mail (17, 16, D:3) a +0 club a +0 ring mail (21, -17, D:3) a +0 short sword (28, -23, D:3) a staff of earth (unseen) (31, -33, D:3) a +0 mace (46, -24, D:3) a +0 whip (51, 12, D:3) a +0 dagger (56, 11, D:3) a +0 short sword (56, 12, D:3) 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (12, 2, D:4) a +0 whip a +0 leather armour (15, 6, D:4) a +0 dagger (16, -33, D:4) a +0 leather armour (16, -24, D:4) a potion of curing (16, 6, D:4) a +0 robe a +0 dagger (17, 7, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, 9, D:4) a +0 dagger (26, 2, D:4) a +0 leather armour (29, -13, D:4) a +0 ring mail (29, 2, D:4) a +0 robe (34, -8, D:4) a +0 dagger a +0 leather armour (35, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 16, D:5) a potion of degeneration (11, 4, D:5) a +0 dagger (18, -17, D:5) a +0 giant spiked club (18, 10, D:5) a +0 scale mail (21, 17, D:5) the +0 plate armour "Emoel" {+Blink SInv} SInv: It lets you see invisible. +Blink: It lets you blink. (22, 5, D:5) a +0 ring mail a +0 hand axe (22, 20, D:5) a +0 leather armour (25, -1, D:5) a +0 falchion a +0 leather armour a +0 short sword a +0 dagger (39, -17, D:5) a +2 pair of gloves (unseen) (41, 14, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -8, D:6) a +0 ring mail (2, 18, D:6) a +0 whip (3, 20, D:6) a +0 club a +0 leather armour (5, 11, D:6) a +0 short sword (10, 10, D:6) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 robe (13, 25, D:6) a +0 robe (18, -18, D:6) a +0 ring mail (24, -8, D:6) a +0 spear (35, 5, D:6) a +0 sling (41, -6, D:6) a +0 shortbow (52, 31, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Yraubaug's Antique Weapon Boutique a +0 war axe (98 gold) a +0 whip (70 gold) a +1 short sword of draining (347 gold) a +1 halberd of venom (330 gold) a +0 flail (98 gold) a +0 falchion (84 gold) a +0 club (28 gold) a +0 short sword (84 gold) a +0 dagger (56 gold) the +7 morningstar of Checks and Balances {distort, *Noise rPois rF- rC+++} (2259 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rPois: It protects you from poison. *Noise: It may make noises in combat. a +0 war axe (98 gold) (0, 0, D:7) a poisoned dart (1, 1, D:7) a poisoned dart (1, 11, D:7) 7 gold pieces (6, 9, D:7) a poisoned dart (18, 4, D:7) 14 gold pieces (21, -12, D:7) a +2 quarterstaff of chaos a +0 cloak (22, -9, D:7) a +0 hammer (39, -14, D:7) a +0 leather armour the Ecumenical Temple