matti1234 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -2, D:1) a +0 whip (21, -29, D:1) a +0 dagger (26, 4, D:1) a +0 robe (37, 18, D:1) a +0 short sword (38, 12, D:1) a +0 whip (50, -28, D:1) a +0 club (50, -27, D:1) a +0 dagger (55, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -18, D:2) a +0 spear (2, -14, D:2) a +0 spear (7, -15, D:2) a +0 whip (8, 30, D:2) a +0 ring mail (22, 5, D:2) a +0 ring mail (23, 21, D:2) a +0 short sword (44, -6, D:2) a +0 robe (47, 29, D:2) a +0 ring mail (49, 24, D:2) a +0 hand axe a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -6, D:3) a +0 war axe (7, 6, D:3) a +0 leather armour (15, -14, D:3) a +0 chain mail (16, 5, D:3) a +0 dagger (29, -20, D:3) a +0 ring mail (36, -13, D:3) a +0 club (39, 5, D:3) a +0 leather armour (40, -19, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -7, D:4) a +0 giant spiked club (12, 5, D:4) a staff of fire (16, 4, D:4) a +0 chain mail (26, 42, D:4) a +0 trident (29, 37, D:4) a +0 leather armour (37, -6, D:4) a +0 leather armour (37, 9, D:4) a +0 robe (50, 35, D:4) a staff of conjuration Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (5, -6, D:5) a +0 robe (5, 16, D:5) a +0 whip a +0 leather armour a +0 dagger (5, 18, D:5) a +0 mace (6, 16, D:5) a +0 robe a +0 flail a +0 ring mail a +0 hand axe (13, -19, D:5) a +0 hand axe a +0 leather armour (20, 27, D:5) a +0 club (34, 10, D:5) a +0 hand axe (45, -1, D:5) a +0 leather armour (53, 14, D:5) a +0 club a +0 scale mail a +0 mace a +0 rapier a +0 mace a +0 robe a +0 club a +0 dagger a +0 robe a +0 hand axe (54, 13, D:5) a +2 trident of freezing a +0 chain mail (58, 29, D:5) a +0 ring mail (62, 19, D:5) a +0 club (64, 19, D:5) a +0 dagger (65, 16, D:5) a +0 club Level 6 of the Dungeon [Shop] Goipsenn's Jewellery Shop a ring of flight (210 gold) a +6 ring of dexterity (432 gold) an amulet of regeneration (360 gold) an amulet of regeneration (360 gold) an amulet of reflection (360 gold) a +4 ring of protection (432 gold) a +6 ring of intelligence (432 gold) an amulet of guardian spirit (360 gold) an amulet of regeneration (360 gold) a +4 ring of protection (432 gold) an amulet of the acrobat (360 gold) (0, 0, D:6) a +0 mace (5, -23, D:6) a +0 robe a +0 dagger (6, -13, D:6) a +0 ring mail a +0 dagger (7, -13, D:6) a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (7, -12, D:6) a +0 flail (9, -12, D:6) a +0 ring mail a +0 short sword (12, -15, D:6) a +0 trident (16, -12, D:6) a scroll of noise (17, 6, D:6) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour (19, 6, D:6) a +0 flail a +0 plate armour (20, -15, D:6) a +0 battleaxe (20, 5, D:6) a +0 dagger a +0 robe a +0 short sword a +0 short sword a +0 leather armour a +0 mace a +0 short sword (20, 7, D:6) a +0 dagger a +0 robe (24, -21, D:6) a +0 giant club (33, 7, D:6) a +0 falchion (37, 0, D:6) a +0 dagger (37, 1, D:6) a +0 club (41, 15, D:6) a +0 sling (45, 10, D:6) a +0 dagger (46, 20, D:6) a +0 whip (49, -3, D:6) a +0 chain mail (54, -17, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 2, D:7) a +0 scale mail a +0 whip of venom (2, 0, D:7) a +0 leather armour a +0 mace (2, 2, D:7) a +0 club a +0 leather armour a +0 whip (3, 1, D:7) a +0 leather armour a +0 hand axe (4, -2, D:7) a +0 ring mail a +0 hand axe (4, -1, D:7) a +0 robe a +0 dagger (5, -1, D:7) a +0 dagger (6, -1, D:7) a +0 club a +0 whip a +0 whip (8, 8, D:7) a +0 hand axe (9, 7, D:7) a +0 dagger a +0 robe (10, 8, D:7) a +0 club a +0 leather armour (15, 11, D:7) a +2 scimitar a +0 robe (15, 24, D:7) a +0 trident a +0 leather armour (18, 20, D:7) a +0 arbalest a +0 mace a +0 plate armour (22, 11, D:7) a +0 whip (28, 20, D:7) a +0 giant club (30, 9, D:7) a +0 club (31, 10, D:7) a +0 spear (38, -12, D:7) a +0 long sword a +0 robe a +0 dire flail (40, -12, D:7) a +0 robe a +0 robe a +0 dire flail (41, -12, D:7) a +0 robe a +0 battleaxe (41, -3, D:7) a +0 ring mail (42, -2, D:7) a +0 whip a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 0, D:8) a +0 long sword a +0 robe (2, 0, D:8) a +0 short sword a +0 dagger a +0 short sword (3, 0, D:8) a +0 short sword (4, -1, D:8) a +0 whip (4, 0, D:8) a +0 dagger a +0 dagger (5, 1, D:8) a +2 falchion of freezing a +4 falchion a +0 scimitar a +0 robe (24, 7, D:8) a +0 mace (31, 1, D:8) a +0 mace a +0 scale mail (31, 2, D:8) a +0 club a +0 leather armour (32, 0, D:8) a +0 club a +0 ring mail (32, 1, D:8) a +0 dagger (32, 2, D:8) a +0 dagger a +0 robe (32, 22, D:8) a +0 dagger a +2 robe of fire resistance a +0 plate armour (33, 22, D:8) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (34, 22, D:8) a +0 club a +0 chain mail (51, -13, D:8) a +0 dagger (51, 1, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe "Bithas" {MP+9} (3660 gold) MP: It affects your magic capacity (+9). the amulet "Hupuahes" {RegenMP rElec rPois MP-9 SInv} (3350 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. the ring "Vaefaam" {Drain Will+ Str+9 Int-4 Dex+5} (4740 gold) [ring of willpower] Str: It affects your strength (+9). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. the ring of the Barnacle {rC+ rN+ Dex+4} (4460 gold) [ring of protection from cold] Dex: It affects your dexterity (+4). rC: It protects you from cold. rN: It protects you from negative energy. (8, 11, D:9) a +0 shortbow (9, -5, D:9) a +0 whip a +3 leather armour (9, -4, D:9) a +0 flail a +0 plate armour (9, -3, D:9) a +0 club (31, -3, D:9) 6 javelins (46, 0, D:9) a +0 spear (46, 1, D:9) a +0 spear (46, 2, D:9) a +0 spear (47, 0, D:9) a +0 spear (51, 23, D:9) a wand of flame (10) (52, 21, D:9) a +0 giant spiked club (53, 23, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Ileid's Book Emporium the Tractate on the Stinger and Ignition (612 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Corpse Rot Necromancy/Poison/Air 4 d - Fireball Conjuration/Fire 5 Rimarin's Meditations on Spellbinding Attacks (828 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Fire Storm Conjuration/Fire 9 a book of the Earth (648 gold) a book of Geomancy (324 gold) a manual of Armour (1440 gold) the Handbook of Poisonous Profane Secrets (504 gold) Spells Type Level a - Necrotise Necromancy 1 b - Poisonous Vapours Poison/Air 2 c - Necromutation Transmutation/Necromancy 8 a book of Spectacle (576 gold) a book of Cantrips (216 gold) a book of Fire (792 gold) [Shop] Okherur's Weapon Boutique 4 stones (5 gold) a +2 arbalest of freezing (281 gold) 5 datura-tipped darts (28 gold) the +9 shortbow "Vassuf" {venom, rElec Stlth+} (915 gold) Any ammunition fired from it poisons the flesh of those it strikes. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. the +8 sling "Liuceq" {flame, rC+ Int+4} (911 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rC: It protects you from cold. a +1 vampiric broad axe (266 gold) a +3 vampiric great sword (511 gold) a +5 whip of flaming (441 gold) [Shop] Axtiun's Jewellery Shop a ring of protection from cold (300 gold) a +4 ring of evasion (432 gold) an amulet of guardian spirit (360 gold) an amulet of regeneration (360 gold) the ring of Patience {Wiz Slay+3} (595 gold) [ring of wizardry] It improves your spell success rate. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (0, 0, D:10) 4 large rocks (2, 11, D:10) a scroll of noise (12, -3, D:10) a scroll of noise (13, 15, D:10) a +1 dagger of venom (25, 9, D:10) a +1 dagger (39, -28, D:10) a +0 giant spiked club (44, -42, D:10) a +0 flail (49, 3, D:10) a potion of mutation a +0 dagger of distortion a +1 rapier of protection a +0 sling a +0 short sword of speed 4 scrolls of immolation a ring of magical power a +2 leather armour of cold resistance a +1 dagger of freezing a +0 rapier a +2 ring mail of fire resistance a scroll of amnesia a wand of polymorph (2) 3 scrolls of enchant armour 4 scrolls of fog a ring of magical power a potion of flight 2 potions of lignification 2 scrolls of torment a +2 rapier of protection a potion of ambrosia a curare-tipped dart {=f} 6 datura-tipped darts {=f} the +5 scale mail of Awe {rPois Will++} rPois: It protects you from poison. Will: It greatly increases your willpower. 26 poisoned darts (54, 15, D:10) a +0 spear (56, 12, D:10) a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines (9, 6, Orc:1) a +0 giant club a +0 giant spiked club (10, 4, Orc:1) a +0 dagger a +0 ring mail a +0 hand axe (10, 5, Orc:1) a +0 hand axe (12, 4, Orc:1) a +0 chain mail a +1 battleaxe (12, 5, Orc:1) a +0 giant spiked club a +0 giant club Level 2 of the Orcish Mines [Shop] Cilam's Magic Scroll Shop a scroll of fear (60 gold) a scroll of fear (60 gold) a scroll of identify (30 gold) a scroll of fear (60 gold) a scroll of vulnerability (60 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) (0, 0, Orc:2) a +0 hand axe 4 gold pieces (1, -2, Orc:2) 21 gold pieces a +0 trident a +0 short sword a +0 leather armour a +0 dagger (1, 0, Orc:2) a +0 chain mail a +0 short sword a +0 arbalest 6 gold pieces (2, -2, Orc:2) 26 gold pieces a +0 giant club a +0 short sword (2, -1, Orc:2) 13 gold pieces a +0 club a +0 robe a +0 dagger (2, 0, Orc:2) a +0 ring mail a +0 dagger 3 gold pieces (3, -3, Orc:2) 5 gold pieces a +0 chain mail a +0 halberd (4, -6, Orc:2) 21 gold pieces (6, -2, Orc:2) 26 gold pieces (7, -2, Orc:2) 7 gold pieces (still there?) a +3 dagger (still there?) (9, -4, Orc:2) 10 gold pieces a +0 war axe a +0 chain mail a +0 short sword (9, -3, Orc:2) 5 gold pieces a +0 club a +0 leather armour (10, -4, Orc:2) 16 gold pieces a +0 flail a +0 flail a +0 ring mail a +0 dagger (10, -3, Orc:2) 6 gold pieces a +0 club (11, -4, Orc:2) 6 gold pieces (still there?) a +0 hand axe of freezing (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (10, 8, Lair:1) a staff of conjuration (23, 4, Lair:1) a +0 trident (29, -10, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (1, -4, Lair:2) a +1 chain mail of fire resistance (3, 16, Lair:2) a +0 scimitar (31, -3, Lair:2) a +0 halberd (31, 3, Lair:2) a +0 long sword (32, 9, Lair:2) a +0 battleaxe (40, 2, Lair:2) a +0 ring mail (42, -15, Lair:2) 6 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (5, -35, Lair:3) a +0 rapier (10, -4, Lair:3) a +0 short sword (16, -42, Lair:3) a +0 hand axe (29, -17, Lair:3) a +0 club (40, -1, Lair:3) a +0 chain mail (53, -33, Lair:3) a +0 scale mail (55, -13, Lair:3) a +0 ring mail (59, -27, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail of draining (28, -9, Lair:4) 27 gold pieces (46, -5, Lair:4) a +0 dagger (53, -24, Lair:4) the +1 war axe of the Puckish God {flame, rN++ Dex+8} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+8). rN: It greatly protects you from negative energy. Level 5 of the Lair of Beasts (6, 1, Lair:5) a staff of poison (21, -21, Lair:5) a scroll of noise (21, 3, Lair:5) a +0 rapier (31, -15, Lair:5) a +0 scale mail (34, -23, Lair:5) a scroll of identify (34, -16, Lair:5) a +0 chain mail (39, -23, Lair:5) a +0 leather armour (39, -16, Lair:5) a +0 war axe (39, 0, Lair:5) a staff of poison (58, -32, Lair:5) a +0 robe