Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (console) character file. Game seed: 10456877143615749788 380427 matti1234 the Imperceptible (level 23, -8/133 HPs) Began as a Kobold Enchanter on Nov 3, 2022. Was the Champion of Elyvilon. Hit by a large rock thrown by a stone giant (32 damage) ... on level 5 of the Vaults. The game lasted 10:20:57 (46207 turns). matti1234 the Imperceptible (Kobold Enchanter) Turns: 46207, Time: 10:20:58 Health: -8/133 AC: 27 Str: 2 XL: 23 Next: 95% Magic: 11/60 EV: 30 Int: 24 God: Elyvilon [******] Gold: 2700 SH: 0 Dex: 23 Spells: 7/50 levels left rFire + . . SeeInvis . a - +7 dagger (venom) rCold + + . Faith . (no shield) rNeg + . . Spirit . W - +5 steam dragon scales rPois + Reflect . t - +3 helmet of Loss {+Inv Will+ Int-2 Dex+2} rElec . Harm . m - +2 cloak {rCorr} rCorr + Rampage + T - +2 pair of gloves Will ++... r - +2 pair of boots {rampage} Stlth *+++++++++ E - amulet of regeneration HPRegen 1.12/turn H - ring "Mielo" {rPois rF+ rN+ Int+4} MPRegen 0.37/turn G - ring "Jomadaz" {rPois rC++ MP+9 AC+4 Str-3} @: divinely vigorous, marked A: small, no large weapons, nightstalker 3 }: 2/15 runes: decaying, serpentine a: Renounce Religion, Evoke Invisibility, Purification, Heal Other, Heal Self, Divine Vigour You were on level 5 of the Vaults. You worshipped Elyvilon. Elyvilon was exalted by your worship. You visited 9 branches of the dungeon, and saw 42 of its levels. You also visited: Ice Cave and Wizlab. You collected 4938 gold pieces. You spent 2238 gold pieces at shops. Inventory: Hand Weapons a - a +7 dagger of venom (weapon) b - the +10 long sword "Kegg" {vorpal, rCorr Str+8 Int-3 SInv} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) It inflicts extra damage upon your enemies. Str: It affects your strength (+8). Int: It affects your intelligence (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. c - a +9 dagger of speed Armour e - the +1 ring mail of Riagodaa {rF++} (You found it on level 5 of the Lair of Beasts) rF: It greatly protects you from fire. m - a +2 cloak of preservation (worn) r - a +2 pair of boots of rampaging (worn) t - the +3 helmet of Loss (worn) {+Inv Will+ Int-2 Dex+2} (You bought it in a shop on level 2 of the Orcish Mines) Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). +Inv: It lets you turn invisible. Will: It increases your willpower. A - an orb of light T - a +2 pair of gloves (worn) W - +5 steam dragon scales (worn) Jewellery d - the amulet of Compulsion {Reflect rPois rC+ Str+3 SH+5} (You took it off an ironbound convoker on level 2 of the Vaults) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). rC: It protects you from cold. rPois: It protects you from poison. SH: It affects your SH (+5). C - a +6 ring of intelligence D - a ring of flight E - an amulet of regeneration (around neck) F - the ring of Surprise {Fire rElec rPois rN++} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. G - the ring "Jomadaz" (right hand) {rPois rC++ MP+9 AC+4 Str-3} (You acquired it in a wizard's laboratory) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-3). rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). H - the ring "Mielo" (left hand) {rPois rF+ rN+ Int+4} (You found it on level 3 of the Elven Halls) [ring of positive energy] Int: It affects your intelligence (+4). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. O - the ring of Makhleb's Generosity {rN+ Will+ Dex+3 Slay+3} (You bought it in a shop on level 1 of the Elven Halls) [ring of positive energy] Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Will: It increases your willpower. Y - a ring of wizardry Wands f - a wand of digging (7) i - a wand of mindburst (38) u - a wand of flame (69) v - a wand of roots (16) J - a wand of charming (46) S - a wand of light (28) Scrolls h - 3 scrolls of silence k - 10 scrolls of teleportation n - 2 scrolls of summoning o - 7 scrolls of poison w - 2 scrolls of immolation y - a scroll of magic mapping L - 9 scrolls of vulnerability P - 5 scrolls of blinking R - 9 scrolls of fear V - 9 scrolls of fog Potions g - 5 potions of resistance l - 10 potions of brilliance p - 2 potions of haste s - 5 potions of cancellation I - 16 potions of curing M - 5 potions of invisibility N - 4 potions of attraction X - a potion of heal wounds Miscellaneous q - a phial of floods U - a lightning rod (4/4) Skills: * Level 24.1 Short Blades + Level 16.6 Dodging * Level 26.3 Stealth + Level 14.1 Spellcasting * Level 19.4 Hexes + Level 13.9 Invocations - Level 10.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 b - Confusing Touch Hex 84% N/A 0% 3 c - Tukima's Dance Hex 84% N/A 0% 3 d - Dazzling Flash Conj/Hex 100% N/A 1% 3 e - Cause Fear Hex 42% N/A 0% 4 f - Metabolic Englaciati Hex/Ice 29% N/A 1% 5 g - Enfeeble Hex 42% N/A 1% 7 q - Yara's Violent Unrav Hex/Tmut 29% 3d12 1% 5 r - Discord Hex 42% N/A 8% 8 s - Inner Flame Hex/Fire 59% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 0% 1 Anguish Hex/Necr 29% N/A 1% 4 Leda's Liquefaction Hex/Erth 29% N/A 1% 4 Summon Mana Viper Hex/Summ 59% N/A 1% 5 Apportation Tloc 34% N/A 3% 1 Freeze Ice 68% 1d8 3% 1 Necrotise Necr 68% 1d7 3% 1 Sandblast Erth 34% 2d9 3% 1 Summon Small Mammal Summ 68% N/A 3% 1 Passwall Tmut/Erth 14% N/A 5% 2 Scorch Fire 34% 2d6 5% 2 Conjure Flame Conj/Fire 17% 6-21 11% 3 Frozen Ramparts Ice 34% 1d6 11% 3 Gell's Gravitas Tloc 17% N/A 11% 3 Ignite Poison Fire/Tmut/Pois 17% N/A 11% 3 Ozocubu's Armour Ice 17% N/A 11% 3 Spider Form Tmut/Pois 17% N/A 11% 3 Stone Arrow Conj/Erth 34% 3d9 11% 3 Vampiric Draining Necr 17% 2d7 11% 3 Animate Armour Summ/Erth 34% N/A 34% 4 Animate Dead Necr 17% N/A 34% 4 Flame Wave Conj/Fire 17% 2d7 34% 4 Hailstorm Conj/Ice 17% 3d6 34% 4 Ice Form Ice/Tmut 17% N/A 34% 4 Olgreb's Toxic Radiance Pois 17% N/A 34% 4 Passage of Golubria Tloc 17% N/A 34% 4 Summon Ice Beast Ice/Summ 17% N/A 34% 4 Summon Lightning Spire Summ/Air 17% N/A 34% 4 Agony Necr 17% N/A 67% 5 Borgnjor's Vile Clutch Necr/Erth 8% N/A 67% 5 Lee's Rapid Deconstruct Erth 8% 3d8* 67% 5 Dispersal Tloc 8% N/A 99% 6 Iron Shot Conj/Erth 8% 9d3 99% 6 Simulacrum Ice/Necr 8% N/A 99% 6 Statue Form Tmut/Erth 11% N/A 99% 6 Summon Cactus Giant Summ 8% N/A 99% 6 Dragon Form Tmut 8% N/A 100% 7 Haunt Necr/Summ 8% N/A 100% 7 Monstrous Menagerie Summ 8% N/A 100% 7 Ozocubu's Refrigeration Ice 8% 4d9 100% 7 Storm Form Tmut/Air 8% N/A 100% 7 Disjunction Tloc 8% N/A 100% 8 Ignition Fire 8% 3d5 100% 8 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Maxwell's Capacitive Co Air 8% death 100% 8 Necromutation Tmut/Necr 8% N/A 100% 8 Dragon's Call Summ 8% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (3/4) D:15 IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:6 ? Orc:2 [:([ Elf:1 * Elf:2 * Snake:1 ? Portals: Abyss: Depths:1 Annotations: Vaults:5 Mara Depths:2 amuletti spriggan defenderillä Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The deep elf death mage is devoured by a tear in reality. The vault warden hits the sphinx with a +0 great sword. The sphinx dies! A stone giant comes into view. A yaktaur captain comes into view. The war gargoyle barely misses you. Your lightning rod (4/4) has regained one charge. You feel much better. The vault warden hits something with a +0 great sword!!! Something hits Mara!! The ettin hits something with a +0 dire flail of distortion! The ettin hits something with a +0 dire flail!! The war gargoyle completely misses you. The tengu reaver points at you and mumbles some strange words. The bolt of acid misses you. The yaktaur captain wields a +0 arbalest of flaming. It bursts into flame! The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The bolt burns you. * * * LOW HITPOINT WARNING * * * Something hits the vault warden!! Something drains the vault warden's vigour! The vault warden seems to slow down. You hear a shout! Blink to where? Press: ? - help, Dir - move target A deep elf sorcerer and a yaktaur captain come into view. The yaktaur captain is quivering atropa-tipped darts. As you read the scroll of blinking, it crumbles to dust. Something hits the yaktaur captain!! Space warps around the yaktaur captain. Something hits the yaktaur captain! The stone giant hits the stone giant!! The iron dragon bites the vault guard! The iron dragon claws the vault guard. The iron dragon tramples the vault guard! The vault guard stumbles backwards! The vault guard closely misses you. The vault warden closely misses something. The stone giant hits the stone giant! Something hits Mara!!! Something hits the yaktaur captain!! Space warps around the yaktaur captain. Something hits the yaktaur captain!!! The yaktaur captain dies! The stone giant throws a large rock. The large rock hits you!! You die... ##.. .#....#)## .~Ce...C.. ######~~.)))0.####### ......~0.).p0.p...$.. .....0~~)<