maty Level 1 of the Dungeon [Shop] Gatac's Book Emporium a There-And-Back Book (330 gold) a book of Changes (198 gold) a book of Cantrips (132 gold) a book of Callings (220 gold) a Young Poisoner's Handbook (220 gold) Great Wizards, Vol. VII (330 gold) a book of Weapons (308 gold) a book of Fire (484 gold) a book of Conjurations (220 gold) (0, 0, D:1) a +0 dagger a +0 ring mail (0, 1, D:1) a +0 dagger (20, 32, D:1) a +0 mace (26, 16, D:1) a +0 club (31, 23, D:1) a +0 dagger (41, 10, D:1) a +0 flail (47, 20, D:1) a +0 dagger (51, 21, D:1) a +0 robe (63, 6, D:1) a +0 club Level 2 of the Dungeon (3, 31, D:2) a +0 hand axe (4, 29, D:2) a +0 leather armour (7, 30, D:2) a +0 robe (10, 17, D:2) a +0 club (11, 27, D:2) a +0 short sword (13, 35, D:2) a +0 ring mail (15, 11, D:2) a +2 mace of draining (22, 6, D:2) a +0 falchion (22, 7, D:2) a +0 robe (25, 7, D:2) a +0 club a +0 whip (31, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 6, D:3) a +0 whip (9, 11, D:3) a +0 mace (11, 11, D:3) a +0 plate armour (12, 3, D:3) a +2 dagger of flaming (12, 6, D:3) a +0 flail (13, 15, D:3) a +0 club (16, 4, D:3) a +0 short sword (20, -20, D:3) a +0 leather armour (24, -7, D:3) a +0 club (51, 9, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 0, D:4) a scroll of brand weapon (1, 4, D:4) the +1 robe of the Swan {-Tele rCorr SInv Stlth-} SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (6, 8, D:4) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) a stone (still there?) a +0 mace of holy wrath (still there?) (7, 7, D:4) a +0 flail of protection a +0 ring mail (8, 7, D:4) 10 gold pieces (11, 5, D:4) a +0 scale mail