max Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of speed (8, 0, D:1) a +0 mace (38, 0, D:1) a +0 dagger (2, 2, D:1) a +0 robe (44, 12, D:1) 22 sling bullets (31, 16, D:1) a +0 short sword (40, 19, D:1) 22 bolts (34, 22, D:1) a cursed +0 leather armour (29, 27, D:1) a +0 club (19, 49, D:1) a +0 leather armour (8, 51, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (4, 3, D:2) a +0 dagger (-33, 7, D:2) 16 arrows (-27, 15, D:2) 3 gold pieces (-18, 19, D:2) a +0 dagger (-41, 24, D:2) 28 bolts (-29, 31, D:2) a +0 club (-31, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-5, 1, D:3) a +0 hunting sling (-1, 12, D:3) a +0 club (-2, 21, D:3) 27 bolts (-1, 23, D:3) 19 arrows (28, 29, D:3) a +0 long sword (25, 36, D:3) a +1 flail of protection a +0 flail a +0 ring mail a +0 club a cursed +0 leather armour a +0 hand axe (17, 37, D:3) a +0 leather armour (25, 44, D:3) a +0 leather armour a +0 mace (25, 45, D:3) a +0 dagger (15, 46, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (-1, 2, D:4) 23 sling bullets (-16, 5, D:4) a +0 giant club (-32, 6, D:4) a +0 leather armour (6, 14, D:4) the +1 hunting sling "Ytanoch" {velocity, +Blink rF+} Any stone fired from it inflicts extra damage. It protects you from fire. It lets you blink. (23, 15, D:4) a +0 hand axe (4, 18, D:4) a +0 hand axe a +0 leather armour (5, 18, D:4) a +0 whip a +0 leather armour (11, 39, D:4) a +0 animal skin a +0 ring mail (2, 40, D:4) an uncursed staff of cold (-7, 44, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 2, D:5) a +0 short sword (22, 8, D:5) a +0 robe (27, 10, D:5) a +0 trident a +0 leather armour (26, 11, D:5) a +0 whip a +0 ring mail (27, 11, D:5) a +0 dagger a +0 ring mail (28, 22, D:5) a +0 short sword (0, 24, D:5) a +0 dagger a +0 leather armour (15, 40, D:5) a +1 dagger of chaos (9, 41, D:5) a +0 dagger a +0 animal skin (6, 46, D:5) a +0 spear (5, 47, D:5) a +0 spear (7, 47, D:5) a +0 spear Level 6 of the Dungeon (24, 0, D:6) a +0 trident (26, 1, D:6) a +0 long sword a +2 robe of positive energy (-4, 23, D:6) a +0 ring mail (44, 24, D:6) a +0 mace a +0 leather armour a +0 falchion (45, 24, D:6) a +0 dagger a +0 robe (46, 24, D:6) a +2 dagger of speed a +0 robe (45, 25, D:6) a plain deck of defence (19, 32, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (-22, 3, D:7) a +0 ring mail (-8, 5, D:7) a +0 giant club (17, 16, D:7) a +0 whip (-16, 17, D:7) 17 sling bullets (-9, 19, D:7) a +0 quarterstaff (0, 26, D:7) 25 sling bullets (-26, 29, D:7) a +0 mace (9, 31, D:7) a +0 long sword (-21, 36, D:7) a +0 mace Level 8 of the Dungeon [Shop] Vaotaop's Armour Shop a +0 buckler (67 gold) a +0 scale mail (60 gold) a +0 plate armour (345 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +2 leather armour of fire resistance (285 gold) the +1 chain mail "Qamon" {rF+ MP+9} (352 gold) It protects you from fire. It affects your magic capacity (+9). a +0 ring mail (60 gold) a cursed +0 pair of boots (22 gold) a +0 leather armour (30 gold) (0, 0, D:8) a +0 ring mail (31, 0, D:8) a +0 dagger (unseen) (32, 0, D:8) an orc corpse (2, 1, D:8) a +0 dagger (33, 4, D:8) a +0 club a +0 short sword (35, 4, D:8) a +0 club (15, 6, D:8) a +0 war axe (16, 6, D:8) a +0 club (15, 7, D:8) a +0 dagger a cursed -2 dagger a +0 chain mail (38, 8, D:8) 7 javelins (45, 16, D:8) a +0 blowgun (33, 25, D:8) a +0 robe (44, 28, D:8) a +0 club a +0 dagger a +0 robe (45, 28, D:8) a +0 flail (-20, 29, D:8) a +0 ring mail (0, 29, D:8) a +0 trident (16, 32, D:8) a scroll of immolation (52, 33, D:8) a +0 dagger (3, 43, D:8) the +7 lajatang of Excruciating Pain {flame, *Rage +Inv +Fly Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It lets you turn invisible. It lets you fly. It may make you go berserk in combat. the Ecumenical Temple