max Level 1 of the Dungeon (0, 0, D:1) 22 bolts (28, 3, D:1) a +2 whip of draining (41, 6, D:1) a +0 club (24, 8, D:1) a cursed +0 robe (1, 9, D:1) a cursed -1 dagger (20, 23, D:1) a +1 spear of freezing (10, 25, D:1) a +0 whip (9, 26, D:1) 16 poisoned needles (18, 28, D:1) a +0 mace (31, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (22, 0, D:2) 8 sling bullets (3, 11, D:2) 17 bolts (17, 23, D:2) a +0 club (17, 24, D:2) a +0 club (19, 25, D:2) a cursed -1 dagger (20, 29, D:2) a +0 hunting sling (-2, 37, D:2) a +0 dagger (32, 38, D:2) a +0 scale mail (23, 45, D:2) a +0 robe (23, 47, D:2) a +0 robe (10, 48, D:2) 23 bolts (14, 53, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (21, 3, D:3) a +2 leather armour of cold resistance (35, 14, D:3) a +0 spear (-4, 15, D:3) 18 arrows (15, 16, D:3) a +0 ring mail (24, 16, D:3) a +0 dagger (0, 18, D:3) a +0 scale mail a +0 dagger (1, 18, D:3) a +0 club (16, 18, D:3) a +0 short sword (0, 19, D:3) a +0 club (1, 19, D:3) a cursed -2 flail a +0 leather armour (33, 22, D:3) a +0 whip (1, 23, D:3) a +0 club (8, 26, D:3) 9 poisoned bolts (28, 33, D:3) 9 poisoned needles (37, 33, D:3) a +0 robe of resistance (19, 35, D:3) a +0 short sword a +0 club (29, 41, D:3) 27 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (-21, 5, D:4) a +0 club (20, 8, D:4) a +0 robe a +0 dagger a +2 mace of holy wrath a +0 ring mail (21, 8, D:4) a +0 dagger a +0 ring mail a +0 whip (22, 8, D:4) a +0 hand axe (26, 14, D:4) 22 sling bullets (37, 14, D:4) a +0 dagger (37, 15, D:4) a +0 short sword a +0 dagger a +0 short sword (36, 16, D:4) a +0 short sword (10, 20, D:4) 26 sling bullets (17, 22, D:4) a +0 leather armour (9, 37, D:4) a +0 ring mail (5, 45, D:4) an uncursed ring of loudness (15, 46, D:4) a cursed +0 chain mail Level 5 of the Dungeon (14, 4, D:5) a +0 chain mail (1, 5, D:5) a +0 short sword (27, 16, D:5) a +0 leather armour (19, 23, D:5) a +0 ring mail (11, 24, D:5) an arrow (12, 24, D:5) an arrow (8, 26, D:5) a +0 shortbow 13 arrows Level 6 of the Dungeon (-9, 11, D:6) a +0 quarterstaff (-12, 15, D:6) a +0 long sword (17, 30, D:6) a +0 short sword (-19, 31, D:6) a +0 cloak (1, 34, D:6) a +1 antimagic spear (14, 54, D:6) 19 arrows Level 7 of the Dungeon [Shop] Uxatible's Book Shoppe a Young Poisoner's Handbook (400 gold) a book of Death (700 gold) a book of Air (350 gold) a book of Conjurations (300 gold) a book of Clouds (450 gold) a book of Cantrips (200 gold) a book of Conjurations (300 gold) a book of Maledictions (250 gold) a book of Envenomations (900 gold) a book of Hinderance (200 gold) a book of Callings (300 gold) (0, 0, D:7) a +0 short sword (-6, 2, D:7) 19 poisoned arrows (24, 2, D:7) a +0 scale mail (3, 6, D:7) 17 arrows (-15, 7, D:7) a sling bullet (1, 10, D:7) a +0 long sword a +0 chain mail a +0 robe (2, 10, D:7) a +0 hand axe (-12, 11, D:7) a sling bullet (-4, 12, D:7) a +0 shortbow 11 arrows (8, 12, D:7) a +0 morningstar (-5, 13, D:7) a +0 giant spiked club (-4, 13, D:7) 6 arrows (-3, 13, D:7) a +0 scimitar (-11, 14, D:7) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 ring mail (-4, 14, D:7) an arrow a +0 mace a +0 leather armour (-3, 14, D:7) an arrow (1, 33, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 17 arrows (-18, 2, D:8) a +0 leather armour (-2, 5, D:8) a +0 falchion (13, 9, D:8) 18 arrows (7, 10, D:8) a +0 giant club a +0 robe (-5, 11, D:8) a +0 flail (-14, 13, D:8) a +4 dagger of distortion a +0 robe a wand of lightning (0) a cursed +0 animal skin (-13, 15, D:8) a cursed +0 leather armour (-33, 17, D:8) a +0 ring mail (-28, 22, D:8) a +2 whip of electrocution a +0 robe (6, 27, D:8) a +0 robe (21, 35, D:8) a +0 long sword (-26, 38, D:8) a +0 dagger (-22, 38, D:8) 13 steel sling bullets (6, 39, D:8) a +0 leather armour a +0 short sword a +0 ring mail (7, 39, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Kovvorpho's Antique Weapon Emporium a +0 arbalest (144 gold) the +6 hunting sling of Indomitability {freeze, rC+} (208 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. the +1 hunting sling of the Eternal Warrior {velocity, *Drain +Blink rF- Int+3} (208 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It makes you vulnerable to fire. It lets you blink. It causes draining when unequipped. a +0 morningstar of protection (128 gold) a +0 trident (112 gold) a +0 rapier (128 gold) a +1 shortbow of flaming (96 gold) a +0 broad axe (128 gold) a +0 war axe (112 gold) a +0 great sword (208 gold) a +0 hand crossbow (112 gold) the +6 shortbow of Breach {flame, Str+6} (256 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). a +0 hunting sling (48 gold) (0, 0, D:9) a throwing net (2, 4, D:9) a cursed -1 giant spiked club (-2, 6, D:9) a +1 dagger of venom (5, 7, D:9) a potion of degeneration (12, 17, D:9) a +0 spear (13, 17, D:9) a throwing net (-4, 18, D:9) 18 bolts (-6, 24, D:9) 19 bolts (36, 37, D:9) a +0 club (3, 43, D:9) a potion of degeneration (20, 43, D:9) a +0 robe (34, 44, D:9) a cursed -2 giant club (9, 49, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (3, 0, D:10) a +0 war axe a +0 chain mail (-1, 1, D:10) a +0 flail a +0 ring mail (21, 1, D:10) a +0 dire flail a +0 plate armour a +0 leather armour (35, 1, D:10) 15 sling bullets (0, 2, D:10) a +0 hand axe (22, 2, D:10) a +0 flail a +0 ring mail (9, 4, D:10) a cursed -3 giant club (-6, 21, D:10) a +0 club a +0 chain mail (6, 25, D:10) a scroll of amnesia (10, 26, D:10) a +0 halberd (11, 26, D:10) a +4 chain mail of poison resistance (12, 26, D:10) a +0 spear (11, 27, D:10) a +0 spear (12, 27, D:10) a +0 club (28, 27, D:10) a scroll of noise (32, 27, D:10) a scroll of noise (12, 28, D:10) a +0 rapier (4, 30, D:10) a -3 ring of strength (3, 31, D:10) a +2 antimagic hand axe a +0 buckler a +1 battleaxe the +8 chain mail of the Meadowlark {rN+ Dex-5 Slay+3} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. a wand of flame (27) a +0 chain mail of cold resistance a +0 cloak a wand of random effects (12) a scroll of random uselessness a +0 chain mail a +0 animal skin a +0 hand axe (-1, 38, D:10) a +0 mace Level 11 of the Dungeon [Shop] Quapn's Weapon Boutique a +0 falchion (39 gold) 4 bolts of flame (26 gold) a +2 morningstar of crushing (234 gold) a +0 mace (39 gold) a +0 hand axe (39 gold) a +0 trident (45 gold) a +0 war axe (45 gold) a +8 blowgun (578 gold) (48, 3, D:11) 13 gold pieces (3, 5, D:11) a +2 glaive of protection (10, 13, D:11) a scroll of fear (6, 15, D:11) a cursed -2 quarterstaff (6, 20, D:11) a +0 giant club (53, 30, D:11) an arrow (54, 30, D:11) an arrow (53, 33, D:11) a +0 shortbow 5 arrows (57, 34, D:11) 12 bolts (21, 39, D:11) a +0 hand axe (22, 39, D:11) a +0 war axe a +0 flail (21, 40, D:11) a +0 dire flail a +0 chain mail a +0 short sword a +0 leather armour (25, 43, D:11) a +0 long sword the Ecumenical Temple an ice cave (0, 0, IceCv) a +5 morningstar of protection (16, 10, IceCv) 2 potions of degeneration (43, 20, IceCv) 25 arrows of frost (42, 21, IceCv) a +1 ring mail of magic resistance (42, 23, IceCv) a +2 arbalest of freezing (38, 32, IceCv) a frost giant skeleton