maxonian Level 1 of the Dungeon (5, 3, D:1) a +0 whip (17, -13, D:1) a +0 leather armour (37, 3, D:1) a +1 dagger (38, 3, D:1) a +0 club (43, -3, D:1) a +0 whip (44, -6, D:1) a +0 club (44, 12, D:1) a +0 club (46, -17, D:1) a +0 dagger (55, 27, D:1) a +0 club a +0 whip Level 2 of the Dungeon (8, 10, D:2) a +0 ring mail (21, 37, D:2) a +0 club (23, 8, D:2) a +0 helmet (26, 8, D:2) a +0 club (27, 2, D:2) a +0 club (30, -5, D:2) a +0 club (30, 35, D:2) a +0 ring mail (39, 5, D:2) a +0 dagger (44, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a cursed -3 club (2, 0, D:3) a +0 club (3, -2, D:3) a +0 dagger (5, -4, D:3) a cursed +0 spear a +0 animal skin a +0 helmet (7, -3, D:3) a +0 dagger (8, -4, D:3) a +0 club a +0 hunting sling (9, -4, D:3) a +0 club a +0 hunting sling (10, -20, D:3) a +0 club (18, -6, D:3) a cursed -3 club (25, -17, D:3) a +0 hunting sling (36, -30, D:3) a +0 short sword a +0 leather armour (36, -21, D:3) a +0 dagger (37, 7, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Halir Pig's Armour Shoppe the cursed +0 robe of the Three Cities {rN+ MR+ Int+2} (187 gold) It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 scale mail of magic resistance (160 gold) a +2 ring mail of poison resistance (180 gold) a +2 robe of cold resistance (177 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +3 plate armour of magic resistance (450 gold) a +0 robe (7 gold) the +12 chain mail of Protective Custody {+Fly} (736 gold) It lets you fly. a +1 ring mail of poison resistance (130 gold) a +1 pair of gloves of dexterity (165 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) (0, 0, D:4) a -2 hunting sling a +0 dagger a +0 ring mail (18, -12, D:4) a cursed -3 giant club (31, -7, D:4) a +0 giant spiked club