maxonian Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, -22, D:1) a +0 short sword (8, -26, D:1) a +0 dagger (11, 5, D:1) a +0 dagger (19, -33, D:1) a +0 dagger (22, -17, D:1) a +0 club (34, -19, D:1) a chunk of flesh (37, -2, D:1) a +0 club (52, -33, D:1) 3 tomahawks of returning (58, 0, D:1) a jackal corpse Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -21, D:2) a potion of curing (unseen) (9, -11, D:2) a stone (9, -9, D:2) a tomahawk of returning (still there?) 8 gold pieces (still there?) (9, -4, D:2) a stone (12, -23, D:2) a +0 club (14, -8, D:2) a stone (14, -7, D:2) 2 stones (15, -9, D:2) 3 stones (15, -8, D:2) a jackal corpse (skeletalised by now) (16, -8, D:2) a stone (17, 14, D:2) 11 gold pieces (18, -14, D:2) a dart slug corpse (18, -12, D:2) a kobold corpse (skeletalised by now) (18, 8, D:2) a +0 club (33, 16, D:2) a +0 club (34, -7, D:2) a stone (35, 6, D:2) a +0 ring mail (36, 9, D:2) a gold piece (39, -16, D:2) a stone (40, -18, D:2) a stone (47, 11, D:2) a +0 short sword (48, -16, D:2) 12 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (0, 4, D:3) a +0 dagger (2, -1, D:3) a cursed -2 quarterstaff (5, 1, D:3) a scroll of magic mapping