maxonian Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -3, D:1) a +0 mace (14, -1, D:1) a cursed -2 club (25, -6, D:1) a +0 mace (27, -20, D:1) a cursed -1 whip (32, -3, D:1) a +0 leather armour (40, -10, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (1, -5, D:2) a +0 hand axe (10, -1, D:2) a +0 club (13, -3, D:2) a +0 club (17, -1, D:2) a +0 robe (22, -27, D:2) 2 large rocks (26, -13, D:2) a +0 club (42, -24, D:2) a +0 leather armour (49, -7, D:2) a +0 ring mail Level 3 of the Dungeon (4, -10, D:3) a +0 short sword (19, -9, D:3) a +0 dagger (19, -2, D:3) a +0 short sword (30, 15, D:3) a +0 falchion (34, -22, D:3) a +0 club (35, -6, D:3) a +3 dagger (37, -7, D:3) a +0 club (41, -21, D:3) a cursed -3 club (43, 3, D:3) a +0 short sword (44, -15, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (63, -14, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Haonea's Book Boutique a book of Misfortune (240 gold) Sif Muna's Catalogue of Scorching Venom (768 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Olgreb's Toxic Radiance Poison 4 e - Poisonous Cloud Conjuration/Poison/Air 6 a manual of Transmutations (1324 gold) a book of Callings (360 gold) a book of Transfigurations (660 gold) a book of Clouds (540 gold) a book of Necromancy (360 gold) a book of Geomancy (420 gold) the Handbook of Mutagenic Calling (600 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Petrify Transmutation/Earth 4 e - Summon Hydra Summoning 7 (0, 0, D:4) a cursed -1 mace (5, 0, D:4) a +0 dagger (19, 9, D:4) a +0 giant club (45, 18, D:4) a +0 flail (45, 19, D:4) a +0 club a +0 leather armour (46, 18, D:4) a +0 scale mail a +0 club Level 5 of the Dungeon (0, 0, D:5) a cursed -1 dagger (3, -5, D:5) a +0 hand axe a +0 leather armour (5, 24, D:5) a +0 spear (5, 25, D:5) a +0 club (9, 18, D:5) a +0 whip (16, 33, D:5) a +0 rapier a +0 shortbow (23, 36, D:5) a +0 giant club (45, 22, D:5) a +0 trident (50, 14, D:5) a +0 mace (52, 12, D:5) a +0 whip a +0 shortbow (54, 10, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (0, 14, D:6) a +0 shortbow (1, 9, D:6) a throwing net (3, 9, D:6) the cursed -2 buckler of Insecurity {*Contam rElec Str+3 Slay+5} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (6, 2, D:6) a scroll of identify the Ecumenical Temple