maxonian Level 1 of the Dungeon [Shop] Tuhefen's Jewellery Shoppe a ring of poison resistance (220 gold) a ring of protection from cold (275 gold) a +4 ring of evasion (396 gold) a +6 ring of intelligence (643 gold) a ring of poison resistance (220 gold) a ring of fire (275 gold) a ring of magical power (220 gold) the ring of Jyfuap {rElec rF- Int-3 Dex+6 Stlth+} (682 gold) [ring of dexterity] Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (0, 0, D:1) a +0 dagger (18, 7, D:1) a +0 whip (20, -3, D:1) a +0 ring mail (21, -6, D:1) a +0 leather armour (23, 5, D:1) a +0 dagger (26, 0, D:1) a +0 club (53, 20, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 19, D:2) a +0 falchion (5, 24, D:2) a +0 chain mail (14, 4, D:2) a +0 short sword (15, 3, D:2) a +0 dagger (17, 15, D:2) a +0 dagger (20, 22, D:2) a +0 dagger (32, 13, D:2) a +0 dagger (35, 18, D:2) a +0 club a +0 hunting sling (36, -6, D:2) Plato's Disquisition on Air Spells Type Level Known a - Shock Conjuration/Air 1 yes (39, 3, D:2) a +0 dagger (40, 7, D:2) a +0 leather armour of willpower (43, 9, D:2) a +0 dagger Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a +0 club (10, 19, D:4) a +0 whip a +0 robe (12, 19, D:4) a +0 halberd (13, 22, D:4) a +0 hand axe (17, -6, D:4) a +0 leather armour (20, 15, D:4) a +0 flail (20, 17, D:4) a +0 dagger (20, 20, D:4) a +0 club (20, 27, D:4) a +0 flail (22, 16, D:4) a +0 dagger (26, 9, D:4) a +0 club (34, 31, D:4) a +0 whip a +0 leather armour (35, -3, D:4) a +0 quarterstaff a +0 dagger a +0 cloak (38, -4, D:4) a +0 mace (43, 10, D:4) a +0 short sword (46, -2, D:4) a +0 dagger (62, -1, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Dumiaq's Jewellery Shop a ring of positive energy (200 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (439 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a ring of wizardry (300 gold) a ring of wizardry (300 gold) a ring of protection from fire (250 gold) a ring of flight (175 gold) a ring of protection from fire (250 gold) an amulet of reflection (300 gold) (0, 0, D:5) a +0 trident a +0 leather armour (1, 1, D:5) a +0 short sword (1, 6, D:5) a +0 club (2, -8, D:5) a +0 short sword (3, 4, D:5) a +0 flail (3, 7, D:5) a +0 scale mail (4, 2, D:5) a +0 short sword (5, 7, D:5) a +0 hunting sling (6, -7, D:5) a +0 rapier (6, 7, D:5) a +0 dagger (7, -4, D:5) a +0 dagger (8, 2, D:5) a +0 club (8, 3, D:5) a +0 mace (9, -7, D:5) a +0 dagger a +0 hunting sling (11, -9, D:5) a +0 dagger (11, -3, D:5) a +0 hand axe a +0 club (13, -3, D:5) a +0 mace (15, 7, D:5) a +0 club (15, 8, D:5) a +0 hand axe (16, -1, D:5) a +0 flail of protection (16, 5, D:5) a +0 short sword (16, 8, D:5) a +0 whip (17, -16, D:5) a +0 club (17, -5, D:5) a +0 mace a +0 scale mail (18, -9, D:5) a +0 club (19, 2, D:5) a +0 dagger (19, 7, D:5) a +0 club (19, 8, D:5) a +0 scale mail (22, -5, D:5) a +0 chain mail (31, 7, D:5) a +0 dagger (37, 17, D:5) a +0 falchion (46, 3, D:5) a +0 shortbow (47, -10, D:5) a +0 plate armour (56, 12, D:5) a +0 leather armour Level 6 of the Dungeon (23, 18, D:6) a +0 long sword (31, -15, D:6) a +0 club (35, -9, D:6) a +0 spear (48, 14, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, -1, D:7) a +0 dagger (4, -3, D:7) 12 gold pieces (22, -8, D:7) a +0 helmet (29, -8, D:7) a +0 club (30, 0, D:7) a +0 helmet (33, 28, D:7) a +0 club a +0 chain mail (34, 35, D:7) a +0 club (44, 11, D:7) a +0 scale mail the Ecumenical Temple