maxonian Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, 1, D:1) a +0 dagger (43, 2, D:1) a +0 dagger Level 2 of the Dungeon (6, -20, D:2) a +0 whip (9, -10, D:2) a +0 spear (11, -35, D:2) a +0 leather armour (14, 0, D:2) a +0 dagger (17, -7, D:2) an amulet of faith (17, 0, D:2) a +0 whip (19, 3, D:2) a +0 club (22, 8, D:2) a +0 whip (31, -4, D:2) a +0 club (37, -35, D:2) a +0 scythe a +0 robe (47, -26, D:2) a +0 club Level 3 of the Dungeon [Shop] Jemat's Distillery a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of attraction (30 gold) a potion of degeneration (10 gold) (0, 0, D:3) a +0 short sword a +0 ring mail (5, 26, D:3) a +0 ring mail (13, -12, D:3) a +0 club (14, 7, D:3) a +0 club (18, 0, D:3) a +0 chain mail (19, 12, D:3) a +0 giant spiked club (26, -4, D:3) a +0 whip (26, 11, D:3) a +0 hand axe (29, -4, D:3) a +0 flail a +0 club (44, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger (1, 0, D:4) a +0 morningstar (3, -4, D:4) a +0 club (7, -15, D:4) a +0 club (12, -15, D:4) a +0 short sword (17, 17, D:4) a +0 mace (20, -22, D:4) a +0 club (22, -19, D:4) a +0 animal skin (24, -18, D:4) a +0 dagger (27, -25, D:4) a +0 club (27, -22, D:4) a +0 club (28, -7, D:4) a +0 robe (28, 2, D:4) a +0 robe a +0 dagger of freezing a +0 dagger (33, -3, D:4) a +0 club (35, 7, D:4) a +0 club (42, 8, D:4) a +0 war axe (47, 2, D:4) a +0 quarterstaff (49, 0, D:4) a +0 robe a +0 dagger (50, -5, D:4) a +0 antimagic whip (50, 2, D:4) a +0 giant club (51, -2, D:4) a +0 trident (59, -22, D:4) a +0 dagger (59, 16, D:4) a +0 mace (59, 17, D:4) a +0 flail of draining a +0 ring mail Level 5 of the Dungeon [Shop] Bocatak's Antique Weapon Emporium a +1 vorpal spear (299 gold) a +0 short sword (78 gold) a +0 whip (65 gold) a +3 rapier of venom (566 gold) a +0 war axe (91 gold) a +2 glaive of protection (514 gold) a +0 mace (78 gold) a +2 hand crossbow of flaming (475 gold) the +4 trident "Woutsim" {holy, *Slow Will+ Str+4 SInv} (1193 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It increases your willpower. (0, 0, D:5) a +0 giant spiked club (2, -1, D:5) a book of Flames (7, 3, D:5) a +0 chain mail (13, 1, D:5) a +0 shortbow (27, -22, D:5) a +0 leather armour a +0 hand axe (36, 3, D:5) a +0 chain mail (38, -4, D:5) a +0 dagger (39, 1, D:5) a +0 leather armour a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 mace (14, 17, D:6) a +0 shortbow (33, 26, D:6) a +0 morningstar (35, 17, D:6) a +0 ring mail (42, -13, D:6) a +0 hand axe (45, -4, D:6) a +0 war axe (45, 19, D:6) a +0 whip (47, -4, D:6) a +0 giant spiked club (48, 6, D:6) a +0 ring mail (53, 15, D:6) a +0 mace Level 7 of the Dungeon [Shop] Huunyu Laplo's Magic Scroll Shoppe a scroll of enchant armour (112 gold) a scroll of enchant armour (112 gold) a scroll of fear (52 gold) a scroll of identify (30 gold) a scroll of fog (30 gold) (0, 0, D:7) a +0 club (1, 4, D:7) a +0 war axe (1, 6, D:7) a +3 dire flail (2, 29, D:7) a +0 long sword (3, -8, D:7) a +0 robe a +0 hand axe (3, -7, D:7) a +0 robe a +4 war axe (5, -10, D:7) a +0 robe a +0 great sword (18, 13, D:7) a +0 robe (21, 17, D:7) a +0 falchion (23, 25, D:7) a +0 giant spiked club (26, 11, D:7) a +0 plate armour (38, -6, D:7) a +0 short sword Level 8 of the Dungeon (5, -5, D:8) a +0 shortbow (18, 22, D:8) a +0 whip (27, 5, D:8) a +0 leather armour a +0 short sword (28, 30, D:8) a +0 leather armour (29, 5, D:8) a +0 giant spiked club a +0 giant spiked club (35, 1, D:8) a +0 ring mail (37, 15, D:8) a +0 robe a +0 trident (38, 15, D:8) a +0 robe a +4 mace of freezing (39, 16, D:8) a +0 robe a +0 mace (40, 14, D:8) a +0 robe a +0 halberd (47, -18, D:8) a +0 shortbow (54, -7, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (1, 1, D:9) a +0 club a +0 whip a -1 mace of flaming (2, -38, D:9) a +0 chain mail (4, 3, D:9) a +2 spear of venom (7, 3, D:9) a +0 whip (8, 3, D:9) a +0 club a +0 spear (12, -35, D:9) a +0 dagger (20, -16, D:9) a +0 plate armour (32, -16, D:9) a +0 shortbow (38, -41, D:9) a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 robe (38, -39, D:9) a +0 hand axe (39, -42, D:9) a +0 dagger a +0 robe (40, -39, D:9) a +0 dagger a +0 robe (43, -12, D:9) a +0 shortbow (50, -18, D:9) a +0 dagger a +0 robe (51, -19, D:9) a +0 dagger a +1 robe of willpower (52, -18, D:9) a +0 mace a +0 chain mail Level 10 of the Dungeon (4, 1, D:10) a +0 short sword a +0 chain mail (5, 0, D:10) a +0 flail a +0 leather armour (6, -1, D:10) a +0 short sword (6, 0, D:10) a +0 scimitar a +0 plate armour (6, 1, D:10) a +0 short sword a +0 flail a +0 club a +0 leather armour a +0 short sword (7, 12, D:10) a +0 glaive of freezing a +0 scale mail (15, -3, D:10) a +0 leather armour (18, 10, D:10) a +0 quarterstaff (40, -15, D:10) a +0 scale mail (51, 0, D:10) a +0 pair of gloves a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (7, -18, Lair:1) a +4 mace of protection a +0 dagger of venom 23 bolts 22 poisoned darts 36 stones 255 arrows 3 boomerangs a Gauntlet (0, 0, Gauntlet) 2 potions of degeneration (2, 6, Gauntlet) 13 gold pieces (2, 7, Gauntlet) a scroll of enchant weapon (3, 16, Gauntlet) a phantom mirror (4, -6, Gauntlet) the ring of the Madman {Drain Fly rElec rPois Slay+3} [ring of flight] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (4, 17, Gauntlet) a staff of death (6, -6, Gauntlet) a potion of haste (7, -6, Gauntlet) a potion of degeneration (13, 20, Gauntlet) 19 arrows (15, -6, Gauntlet) the +0 pair of boots of Dithmenos's Whim {rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (17, 11, Gauntlet) a +0 morningstar (18, -6, Gauntlet) a +0 robe (19, -6, Gauntlet) a scroll of identify