Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16415068723405105849 94 maxonian the Vexing (level 4, 0/31 HPs) Began as a Mummy Wanderer on Feb 5, 2025. Slain by a scorpion (3 damage) ... on level 6 of the Dungeon. The game lasted 00:04:44 (1812 turns). maxonian the Vexing (Mummy Wanderer) Turns: 1812, Time: 00:04:45 Health: 0/31 AC: 3 Str: 16 XL: 4 Next: 38% Magic: 0/7 EV: 10 Int: 13 God: Gold: 88 SH: 0 Dex: 10 Spells: 5/7 levels left rFire x . . f - +4 dagger rCold + . . (no shield) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: faith, wizardry (x1) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 spear f - a +4 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - 8 boomerangs Armour d - a +0 leather armour (worn) Jewellery i - a ring of wizardry (left hand) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of fog e - 2 scrolls of identify {unknown} g - 2 scrolls of noise {unknown} h - a scroll of teleportation {@r3} j - a scroll of torment {unknown} Skills: - Level 0.4 Fighting - Level 1.0 Polearms - Level 2.4 Throwing + Level 2.3 Spellcasting - Level 4.5 Hexes * Level 3.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 3% 1 k - Slow Hex 52% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 13% N/A 6% 3 Passwall Erth 9% N/A 11% 3 Dazzling Flash Hex/Fire 14% N/A 14% 3 Stone Arrow Conj/Erth 10% 3d7 19% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 34% 3 Anguish Hex/Necr 5% N/A 41% 4 Silence Hex/Air 3% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. e - 2 scrolls labelled YJIYX WUOGEMOI (gained 1) You start resting. Magic restored. You open the door. A black bear comes into view. You close the door. You open the door. There is an open door here. You open the door. There is an open door here. Okay, then. Okay, then. A scorpion comes into view. Unknown command. The blast of sand hits the scorpion. The scorpion is moderately wounded. The blast of sand hits the scorpion. The scorpion is moderately wounded. The blast of sand hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. x2 The blast of sand hits the scorpion. The scorpion is severely wounded. The scorpion stings you. x2 The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you. The scorpion closely misses you. The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion closely misses you. The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion barely misses you. The scorpion stings you but does no damage. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 81% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion barely misses you. The scorpion misses you. You barely miss the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion closely misses you. You completely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. The scorpion closely misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is almost dead. The scorpion barely misses you. The scorpion closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 81% to hit) The blast of sand hits the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you! * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion barely misses you. You barely miss the scorpion. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you. You die... #... #..# ######... #....#s.# #.##.#..# ######.#..#..# #.........#..# #.####.####..# #....#.@s....# #####.#######.# #...#.# .# #.#.#.# .# #.#.#.# .# #.#.#.# .. ##.#.#.########### #......##..).....# ####.####........##+# You could see a scorpion. Vanquished Creatures Natasha (D:2) 2 gnolls An adder (D:2) A dart slug (D:2) 3 ball pythons 2 endoplasms 5 giant cockroaches (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 4 kobolds 2 bats 3 frilled lizards (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maxonian the Mummy Wanderer began the quest for the Orb. 0 | D:1 | maxonian set off with the following items: a +0 spear, 10 | boomerangs, a scroll of fog, a +0 leather armour; and the | following spell memorised: Slow; and the following spells | available to memorise: Tukima's Dance, Anguish. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 28 | D:1 | Learned a level 1 spell: Sandblast 155 | D:1 | Reached skill level 1 in Earth Magic 225 | D:1 | Reached XP level 2. HP: 14/20 MP: 4/4 971 | D:1 | Reached XP level 3. HP: 19/25 MP: 5/5 1398 | D:2 | Noticed Natasha 1506 | D:2 | Killed Natasha 1507 | D:2 | Reached XP level 4. HP: 20/31 MP: 2/7 1719 | D:3 | You fall into a shaft and drop 3 floors! 1733 | D:6 | Noticed a black bear 1784 | D:6 | Noticed a scorpion 1812 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic D:2: layout_loops_ring, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_rooms, cheibrodos_sewer_entry_bend, serial_shops, nicolae_shop_mannequins, uniq_ijyb D:6: layout_basic, st_stairs_13, wad_floor_pattern_1, minmay_manual_monolith, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 1 2 3 | 3.0 Spellcasting | 2 | 2.3 Fighting | | 0.4 Polearms | | 1.0 Throwing | | 2.4 Hexes | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 56 | || 56 Dagger | 8 | 14 || 22 Throw: Boomerang | 38 | || 38 Cast: Sandblast | 15 | 19 || 34 Slow | 2 | || 2 Use: Scroll | 3 | || 3 Armour: Leather armour | 38 | 21 || 59 Dodge: Dodged | 33 | 16 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1837 | 1700 | 137 | 338 | 960 | 4 | 459.2 | Dungeon | 1837 | 1700 | 137 | 338 | 960 | 4 | 459.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1176 daAuts D:2: 456 daAuts D:3: 106 daAuts D:6: 97 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.8 +-------+-------+-------+-------+-------+----------------------