Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5680712547240841660 0 maxonian the Vexing (level 1, -2/15 HPs) Began as a Demonspawn Hexslinger on Feb 19, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (202 turns). maxonian the Vexing (Demonspawn Hexslinger) Turns: 202, Time: 00:00:25 Health: -2/15 AC: 2 Str: 8 XL: 1 Next: 8% Magic: 2/2 EV: 11 Int: 13 God: Gold: 11 SH: 0 Dex: 15 Spells: 2/2 levels left rFire + . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery e - a ring of protection from fire (left hand) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of poison d - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} Skills: - Level 1.0 Fighting + Level 1.8 Ranged Weapons + Level 1.8 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, maxonian the Demonspawn Hexslinger. The sublime Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 11 gold pieces. Found a staircase leading out of the dungeon. You now have 11 gold pieces. A rat comes into view. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! d - a scroll labelled UREODGH SYEPNIS No target in view! e - a ring of protection from fire e - a ring of protection from fire (left hand) Found a stone staircase leading down. There is a stone staircase leading down here. f - a scroll labelled TEAZEU BUSU A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. The quokka closely misses you. You take 4 damage, and have 11/15 hp. 80% health threshold reached. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. The quokka bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka bites you. The quokka closely misses you. You take 4 damage, and have 8/15 hp. 65% health threshold reached. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/15 hp. 50% health threshold reached. 35% health threshold reached! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. You aren't carrying any potions. Okay, then. Unknown command. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You take 3 damage, and have 2/15 hp. 20% health threshold reached!! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka closely misses you. The quokka bites you. You die... ....... ..... ..... ... ## ... #. #.# #.# #r# ........##.# ##@# ........##.# #..# ........##.####.## ........##.......# ........##..####.# ........##..# .# ........##..# .# #.......####.## ##>.###........ You could see a quokka. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maxonian the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 202 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, serial_shops, shop, nicolae_figureground_pulse Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 185 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 185 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------