maxonian Level 1 of the Dungeon (0, 0, D:1) 9 stones (1, 4, D:1) 3 stones (5, 2, D:1) a +0 short sword (7, -17, D:1) a jackal skeleton (8, -16, D:1) a jackal skeleton (11, 5, D:1) a +0 club (12, 0, D:1) a ball python skeleton (12, 5, D:1) a bat skeleton (13, 6, D:1) 7 stones (15, -3, D:1) a hobgoblin skeleton (27, -3, D:1) a human skeleton (27, 1, D:1) a human skeleton (28, -3, D:1) a human skeleton (31, -21, D:1) 7 stones (31, -8, D:1) 6 stones (31, -3, D:1) a human corpse (skeletalised by now) (32, 2, D:1) a human skeleton (34, -29, D:1) a +0 leather armour (34, 0, D:1) a human corpse (skeletalised by now) (34, 7, D:1) a +0 club a goblin skeleton (37, -20, D:1) a +0 dagger a kobold skeleton (39, -32, D:1) 5 stones (41, -22, D:1) a +0 club (42, 0, D:1) 5 stones (47, -26, D:1) a rat skeleton (49, -15, D:1) a +0 club a goblin skeleton (56, 0, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (13, -3, D:2) a ball python corpse