mecharm Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, 30, D:1) a +0 dagger (4, 10, D:1) a +0 short sword {don't train} (9, -1, D:1) a +0 club (10, 25, D:1) a +0 short sword {don't train} (13, -16, D:1) a +0 scale mail (13, -3, D:1) a +0 short sword {don't train} (21, -10, D:1) 3 stones (22, -10, D:1) a cursed -1 club {don't train} (25, 1, D:1) a +0 dagger {don't train} a +0 club {don't train} a stone (41, 16, D:1) a stone (42, 18, D:1) a stone (44, 20, D:1) a +0 dagger {don't train} (56, 33, D:1) a +0 dagger {don't train} (57, 31, D:1) a +0 leather armour (58, -4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow {don't train} 16 arrows (1, -23, D:2) a +0 leather armour (1, 0, D:2) 3 arrows (3, -21, D:2) a +0 dagger {don't train} (3, 0, D:2) 16 bolts (8, 41, D:2) a +0 ring mail (9, -14, D:2) a +0 ring mail (10, 9, D:2) a +0 dagger (10, 12, D:2) 18 stones (10, 39, D:2) 27 sling bullets (11, 23, D:2) 14 sling bullets (13, 5, D:2) a +0 dagger {don't train} (15, -17, D:2) 7 javelins {don't train} (16, -20, D:2) a cursed -1 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 18, D:3) a +0 club {don't train} (3, 16, D:3) a +0 dagger {don't train} a +0 robe (3, 17, D:3) a +0 mace {don't train} (21, -5, D:3) 23 arrows (22, 26, D:3) a +0 club {don't train} (23, 25, D:3) a +0 club {don't train} a +0 leather armour a +0 hand axe {don't train} a +0 leather armour a +0 dagger {don't train} a +0 robe (24, 24, D:3) a +0 dagger {don't train} a +0 ring mail a +0 club {don't train} a +0 ring mail (24, 25, D:3) a +0 flail {don't train} (25, 25, D:3) a +0 short sword {don't train} a +0 club {don't train} a +0 scale mail (25, 26, D:3) a cursed -3 mace {don't train} a +0 leather armour (26, 11, D:3) 24 stones {don't train} (35, 33, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 0, D:4) a +0 giant spiked club {don't train} (12, -4, D:4) 8 bolts (12, 11, D:4) 9 stones (12, 17, D:4) a +0 long sword (13, -4, D:4) 12 stones (19, 30, D:4) 17 sling bullets (21, 0, D:4) a +0 club {don't train} (22, -1, D:4) a +0 war axe {don't train} (22, 0, D:4) a +0 club {don't train} (23, -2, D:4) 12 bolts Level 5 of the Dungeon [Shop] Opsij's Distillery a potion of invisibility (104 gold) a potion of lignification (39 gold) a potion of stabbing (52 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of stabbing (52 gold) a potion of cancellation (104 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) a potion of resistance (130 gold) a potion of might (52 gold) (0, 0, D:5) a +0 trident {don't train} (5, -1, D:5) the +7 trident of the Soothsayer {venom, *Contam +Inv rPois rC+++} It poisons the flesh of those it strikes. It renders you almost immune to cold. It protects you from poison. It lets you turn invisible. It causes magical contamination when unequipped. (24, 12, D:5) a +0 giant spiked club (26, -31, D:5) a +0 club (28, 10, D:5) 19 stones (29, -4, D:5) a +0 dagger a +0 robe (37, -5, D:5) 14 stones {don't train} (37, -2, D:5) a +0 flail of draining {don't train} a +0 chain mail (37, 1, D:5) an uncursed amulet of the acrobat (44, -1, D:5) an arrow (47, -1, D:5) a +0 shortbow {don't train} 18 arrows (49, 1, D:5) a +0 ring mail (53, 8, D:5) a +1 whip of flaming {don't train} a +0 robe Level 6 of the Dungeon [Shop] Fenoxzue's Assorted Antiques a scroll of acquirement (1456 gold) a +0 flail (98 gold) a tin of tremorstones (3/3) (1120 gold) an uncursed ring of resist corrosion (560 gold) a scroll of fear (98 gold) 2 potions of haste (560 gold) a +0 battleaxe (182 gold) a +0 hand axe (84 gold) a +0 flail (98 gold) a +0 dagger (56 gold) a +0 antimagic halberd (392 gold) [Shop] Iphamocs's Assorted Antiques a +0 flail (87 gold) a potion of curing (75 gold) a +0 chain mail (112 gold) a wand of iceblast (4) (200 gold) 3 scrolls of immolation (262 gold) a potion of might (100 gold) a potion of haste (250 gold) a scroll of amnesia (87 gold) a +0 scale mail (100 gold) a scroll of fog (50 gold) a +1 demon blade of flaming (850 gold) [Shop] Wudaneph's Antique Weapon Shop a +0 spear (87 gold) a +0 longbow (130 gold) a +0 shortbow (87 gold) a +0 short sword (87 gold) the +7 trident of Nichaim {vorpal, Str+5 Stlth+} (1754 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It makes you more stealthy. a +0 long sword (101 gold) a +4 vorpal long sword (788 gold) a +0 falchion of protection (162 gold) a +0 vorpal spear (188 gold) a +0 rapier (116 gold) (0, 0, D:6) a +0 leather armour (7, -7, D:6) a +0 dagger (17, 7, D:6) 25 arrows (17, 14, D:6) a +0 shortbow {don't train} 16 arrows (18, -4, D:6) a +0 dagger a +0 robe (18, 5, D:6) 16 stones (19, -4, D:6) a +0 vorpal hand axe {don't train} a +0 leather armour a +0 leather armour (19, -3, D:6) a +0 war axe {don't train} (27, 19, D:6) the +4 war axe of Responsibility {vorpal, rF++, don't train} It inflicts extra damage upon your enemies. It greatly protects you from fire. (29, -11, D:6) a +0 robe a +0 dagger {don't train} (30, -11, D:6) a +0 spear {don't train} a +0 hand axe {don't train} a +0 leather armour a +0 short sword {don't train} a +0 hand axe {don't train} (31, -12, D:6) a +0 spear {don't train} (31, -11, D:6) a +0 spear {don't train} (31, 28, D:6) 22 stones (32, 11, D:6) a +0 long sword (34, -10, D:6) a +0 flail {don't train} (37, 9, D:6) a +0 chain mail (39, 28, D:6) a +0 leather armour (42, 31, D:6) a +0 spear {don't train} (45, 11, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (2, 4, D:7) a +0 spear (2, 7, D:7) a +0 pair of gloves (3, -38, D:7) 26 stones (4, 2, D:7) a +0 dagger {don't train} a +0 dagger {don't train} a +0 robe a +0 war axe {don't train} (17, -27, D:7) an arrow (19, -28, D:7) a +0 shortbow {don't train} 19 arrows (20, -16, D:7) a +0 kite shield (21, -28, D:7) an arrow (24, -17, D:7) 2 scrolls of noise (25, -42, D:7) a +0 ring mail (29, 1, D:7) 21 arrows (37, 2, D:7) 24 stones {don't train} (38, -11, D:7) a +2 short sword of venom {don't train} a +0 leather armour (38, -9, D:7) a +0 dagger {don't train} a +0 robe (51, -35, D:7) a +0 plate armour a +2 glaive of flaming {don't train} (52, 9, D:7) a +0 giant spiked club {don't train} Level 8 of the Dungeon (0, 0, D:8) an arrow (4, 11, D:8) a +0 club {don't train} a +0 club {don't train} (5, 12, D:8) a +0 whip {don't train} (5, 13, D:8) a +0 flail {don't train} (6, 10, D:8) a +0 spear {don't train} (7, 4, D:8) a +0 shortbow {don't train} 18 arrows (8, 0, D:8) an arrow a +0 hand axe {don't train} (8, 1, D:8) a +0 dagger {don't train} a +0 robe a +2 dagger of venom {don't train} a +0 chain mail (9, -12, D:8) a cursed +0 hunting sling {don't train} (9, 0, D:8) a +0 war axe {don't train} a +0 leather armour a +0 halberd {don't train} a +0 chain mail (10, 0, D:8) a cursed -3 shortbow {don't train} 9 arrows (11, 0, D:8) an arrow (12, -6, D:8) a +0 robe (12, 6, D:8) an arrow (29, 23, D:8) 2 arrows (30, -10, D:8) a +0 scale mail (30, 23, D:8) an arrow (32, 17, D:8) a +0 giant club {don't train} (33, 18, D:8) a +0 shortbow {don't train} a cursed -2 dagger {don't train} (34, 17, D:8) 3 arrows (40, 0, D:8) a +0 short sword {don't train} (45, -8, D:8) 2 arrows (46, -9, D:8) a +0 shortbow {don't train} a +0 scimitar a +2 robe of positive energy 11 arrows (47, -11, D:8) 4 arrows (50, -16, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 9 arrows (20, 32, D:9) an arrow (21, 33, D:9) 16 arrows a +1 shortbow of flaming {don't train} (23, 34, D:9) an arrow (25, 10, D:9) a +0 giant club {don't train} (26, 6, D:9) a +0 leather armour a +0 vorpal mace {don't train} (26, 7, D:9) a +0 giant club {don't train} a +0 leather armour a +0 dagger {don't train} (27, -7, D:9) 30 stones (27, 5, D:9) a +0 scale mail a +0 trident {don't train} (27, 6, D:9) a cursed -1 leather armour a +0 club {don't train} (32, 1, D:9) a +0 giant club {don't train} a +0 giant club {don't train} (34, 4, D:9) a +0 robe (37, 45, D:9) 21 stones {don't train} (42, 20, D:9) 25 sling bullets (46, 35, D:9) a +0 flail of protection {don't train} (46, 40, D:9) a +0 giant spiked club {don't train} a +0 giant club {don't train} (53, 20, D:9) a +0 quarterstaff {don't train} (53, 52, D:9) a +0 dagger {don't train} a +0 robe a +0 club {don't train} a +0 flail {don't train} Level 10 of the Dungeon (0, 0, D:10) 4 arrows (1, -6, D:10) a +0 shortbow {don't train} 6 arrows (2, -7, D:10) 2 arrows (6, -1, D:10) a +0 leather armour a +0 hand axe {don't train} a +0 leather armour (7, -2, D:10) a +0 whip a +0 battleaxe a +0 chain mail (7, -1, D:10) a +0 flail {don't train} (13, -8, D:10) a +0 war axe of venom {don't train} (13, 13, D:10) a +0 leather armour a +2 dagger of speed {don't train} (13, 23, D:10) a +0 giant club {don't train} (14, 12, D:10) a +0 plate armour (15, 24, D:10) a +0 short sword {don't train} a +0 ring mail (19, 20, D:10) a +0 dagger {don't train} a cursed +0 robe (20, 20, D:10) a +0 hand axe a +0 leather armour (20, 22, D:10) a +2 vorpal trident {don't train} a +0 flail {don't train} a +0 leather armour (22, 21, D:10) a +0 trident {don't train} a +0 leather armour (30, -1, D:10) an uncursed staff of cold {don't train} (30, 1, D:10) 15 arrows a +0 shortbow {don't train} (37, 1, D:10) an arrow (37, 27, D:10) a +0 flail {don't train} a +0 chain mail a +0 dagger {don't train} a cursed +0 robe (37, 28, D:10) a +2 dagger of speed {don't train} a cursed +0 robe (37, 29, D:10) a +0 dagger {don't train} a +0 robe (37, 30, D:10) a +0 trident {don't train} (40, 5, D:10) 20 stones (44, -19, D:10) 19 stones (48, 12, D:10) an arrow (51, 12, D:10) a +0 shortbow {don't train} 16 arrows (52, 13, D:10) 2 arrows (53, 14, D:10) 2 arrows (54, -1, D:10) a cursed -1 club (57, 22, D:10) a +0 flail Level 11 of the Dungeon [Shop] Etanooka's Antique Weapon Shoppe a +1 short sword of speed (336 gold) a +0 falchion (63 gold) a +0 quarterstaff (84 gold) a +0 battleaxe (136 gold) a +0 mace (63 gold) a +0 long sword (73 gold) a +0 quarterstaff (84 gold) a +0 halberd (84 gold) (3, 8, D:11) the +1 chain mail of the Evening Star {*Slow +Blink Str-5 Int+6} It affects your strength (-5). It affects your intelligence (+6). It lets you blink. It may slow you when you take damage. (6, 5, D:11) a +0 long sword (7, 25, D:11) 3 poisoned darts {don't train} (7, 26, D:11) a poisoned dart {don't train} (15, 7, D:11) 23 stones {don't train} the Ecumenical Temple