mecharm Level 1 of the Dungeon (0, 0, D:1) 26 sling bullets {don't train} (2, 5, D:1) a +0 leather armour (6, 3, D:1) a +0 mace (11, 5, D:1) a cursed -1 dagger {don't train} 5 stones {don't train} (13, -21, D:1) a +0 chain mail (17, -27, D:1) a +0 spear (23, -30, D:1) a +0 club {don't train} (23, -14, D:1) 22 stones (25, -26, D:1) a stone (25, -20, D:1) a throwing net (27, 1, D:1) a +0 mace {don't train} (31, -27, D:1) a +0 spear {don't train} (41, -27, D:1) 5 javelins {don't train} Level 2 of the Dungeon (0, 0, D:2) 18 stones {don't train} (24, 30, D:2) a +0 ring mail (25, -15, D:2) a +0 dagger (46, -4, D:2) 2 stones (47, -2, D:2) 3 stones (47, 0, D:2) a +0 hunting sling {don't train} 12 stones {don't train} (51, 3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {don't train} (4, -11, D:3) a +0 ring mail (4, 3, D:3) a stone (5, -38, D:3) a +0 hunting sling (5, -9, D:3) 16 bolts (5, 3, D:3) a stone (6, 3, D:3) a stone (9, 3, D:3) a +0 hunting sling {don't train} a +0 dagger {don't train} 29 stones {don't train} (10, -19, D:3) 19 sling bullets (13, -31, D:3) a +0 robe (14, -25, D:3) a +0 dagger {don't train} (15, -4, D:3) a +0 club {don't train} (15, -1, D:3) a +0 dagger {don't train} (22, -29, D:3) 18 sling bullets (26, -31, D:3) a +0 club {don't train} (28, -33, D:3) a +0 chain mail (28, -17, D:3) a cursed +0 leather armour (29, 5, D:3) a scroll of random uselessness (30, -20, D:3) a +0 short sword {don't train} (31, -8, D:3) a +0 club (34, -29, D:3) a +0 club {don't train} (35, -21, D:3) a +0 whip {don't train}