mecharm Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (9, 3, D:1) a +0 club (19, 17, D:1) a cursed -1 club {don't train} (21, 3, D:1) a +0 ring mail (30, 17, D:1) a +0 robe (35, 18, D:1) a +0 club {don't train} (41, -15, D:1) 23 stones (48, 19, D:1) a +0 club {don't train} (56, 4, D:1) 26 stones {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 club {don't train} (8, 7, D:2) 12 sling bullets (8, 29, D:2) a +0 pair of gloves (17, 33, D:2) a +0 mace {don't train} (27, -4, D:2) a +0 dagger (28, -3, D:2) 23 bolts (31, -18, D:2) a +0 dagger {don't train} 17 stones {don't train} a +0 ring mail (35, 17, D:2) a +0 club (40, 22, D:2) 16 stones (45, -18, D:2) a +0 buckler (54, 8, D:2) a +0 dagger {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {don't train} (9, 9, D:3) a stone (10, -23, D:3) a +0 club {don't train} a +0 club {don't train} a throwing net {don't train} a +0 flail {don't train} (11, 8, D:3) 3 stones {don't train} (13, -43, D:3) a +0 club {don't train} (13, 6, D:3) 8 stones {don't train} (15, -2, D:3) 10 stones {don't train} (34, 2, D:3) a +0 hunting sling {don't train} (37, -31, D:3) a +0 whip {don't train} (46, -38, D:3) 7 boomerangs (50, -3, D:3) a +0 scale mail (50, 4, D:3) 32 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe {don't train} an orc skeleton (1, -1, D:4) a +0 trident {don't train} a +0 leather armour (2, -2, D:4) a +0 chain mail an orc skeleton (4, -5, D:4) 16 stones (4, -4, D:4) a +0 dagger {don't train} a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (unseen)