mecharm Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 1, D:1) a +0 leather armour (0, 26, D:1) a +0 club a goblin skeleton (2, 15, D:1) a hobgoblin skeleton (6, 31, D:1) a +0 leather armour (14, 7, D:1) a bat skeleton (22, 36, D:1) a hobgoblin skeleton (27, 2, D:1) a rat skeleton (34, 3, D:1) a bat corpse (skeletalised by now) (35, 23, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -38, D:2) a +0 club a goblin corpse (skeletalised by now) (8, -11, D:2) 4 poisoned darts (8, -10, D:2) a +0 plate armour (26, -21, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now)