mecharm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -11, D:1) a rat corpse (skeletalised by now) (10, 2, D:1) a rat corpse (skeletalised by now) (10, 3, D:1) a +0 dagger (11, 3, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, 5, D:1) a rat skeleton (26, -19, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (28, -2, D:1) a +0 dagger a goblin skeleton (34, 13, D:1) a +0 dagger a quokka skeleton (41, 17, D:1) a ball python skeleton (42, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, -4, D:1) a +0 war axe (43, -20, D:1) a hobgoblin corpse (skeletalised by now) (55, -10, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (5, -6, D:2) a +0 whip (17, -5, D:2) a +0 dagger (21, -4, D:2) a +0 club a goblin corpse a bat corpse (24, -5, D:2) a dart slug corpse (32, -27, D:2) a +0 dagger a goblin corpse (33, -28, D:2) a +0 club a goblin corpse (33, -27, D:2) a giant cockroach corpse (33, -26, D:2) a rat corpse (33, -25, D:2) a +0 dagger (35, -24, D:2) a +0 short sword a stone an adder corpse (43, -17, D:2) a +0 dagger (50, -22, D:2) a +0 whip