meer Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -13, D:1) a rat corpse (skeletalised by now) (8, -54, D:1) a +0 club (9, -48, D:1) a frilled lizard skeleton (10, -49, D:1) a +0 club (11, -35, D:1) 2 boomerangs (14, -31, D:1) a frilled lizard corpse (16, -7, D:1) a ball python skeleton (16, -4, D:1) a +0 helmet (21, -37, D:1) a frilled lizard skeleton (21, -4, D:1) a bat corpse (skeletalised by now) (23, -23, D:1) a +0 dagger (25, -43, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (26, -21, D:1) 8 stones (34, -35, D:1) a +0 club (39, -49, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +12 dagger "Qivutij" {heavy, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (1, -6, D:2) a +0 short sword (5, -4, D:2) 5 stones (5, 6, D:2) a bat corpse (6, 36, D:2) a +0 club a +0 sling a goblin corpse (6, 43, D:2) a potion of heal wounds (8, 36, D:2) a +0 flail a +0 chain mail an orc corpse (9, 26, D:2) a +0 club a goblin corpse (10, 0, D:2) a +0 helmet (13, 29, D:2) a +0 mace (16, 2, D:2) a ball python corpse (17, 20, D:2) a book of Blood (18, -2, D:2) a beast talisman (18, 5, D:2) 2 stones