megagabibbo Level 1 of the Dungeon (15, 30, D:1) a +0 dagger (19, 3, D:1) a +0 dagger (24, 5, D:1) a +0 dagger (24, 33, D:1) a +0 robe (31, 4, D:1) a bat corpse (skeletalised by now) (35, 12, D:1) a +0 dagger (37, -2, D:1) a +0 club a +2 whip of pain a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, 11, D:1) a +0 robe (41, -2, D:1) 6 stones (41, 11, D:1) a bat corpse (skeletalised by now) (44, 17, D:1) a rat corpse (skeletalised by now) (49, 6, D:1) a bat corpse (skeletalised by now) (54, 9, D:1) a +0 robe Level 2 of the Dungeon (8, -13, D:2) a ball python corpse (skeletalised by now) (11, -43, D:2) a +0 robe (13, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -47, D:2) an amulet of the acrobat (30, -41, D:2) a hound corpse (skeletalised by now) (34, -25, D:2) a +0 sling (35, -32, D:2) a +0 club a kobold corpse (skeletalised by now) (37, -18, D:2) a +0 spear (40, -47, D:2) a +0 short sword (41, -50, D:2) a +1 helmet (47, -23, D:2) a +0 dagger Level 3 of the Dungeon (14, -36, D:3) a +0 flail a +0 leather armour (23, -12, D:3) a +0 dagger (24, -50, D:3) a +0 dagger (35, -7, D:3) a +0 robe (48, -50, D:3) a staff of death (50, -32, D:3) a +3 flail (61, -40, D:3) a +0 club (66, -48, D:3) a +0 club (69, -13, D:3) a +0 club (69, -9, D:3) a +1 helmet (69, -7, D:3) a +0 spear a +0 animal skin Level 4 of the Dungeon [Shop] Azam's Weapon Shop a +5 dagger of speed (363 gold) a +0 whip (27 gold) 5 stones (5 gold) 4 boomerangs (88 gold) a +0 sling (16 gold) a +0 mace (33 gold) a +0 falchion (33 gold) 3 poisoned darts (19 gold) a +0 whip (27 gold) (4, -6, D:4) a +0 ring mail (9, 24, D:4) a +0 giant club (10, -2, D:4) a +0 club (20, 31, D:4) 2 flux baubles (32, -12, D:4) a +0 dagger (41, 16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 dagger a +0 robe (1, 11, D:5) a +0 hand axe (1, 12, D:5) a +0 dagger a +0 leather armour a +0 mace (1, 13, D:5) a +0 short sword (1, 14, D:5) a +0 hand axe (2, 1, D:5) a +0 dagger a +0 robe (13, -26, D:5) a +0 dagger (15, -6, D:5) a +0 club a +3 leather armour (17, -17, D:5) a +0 dagger (20, -34, D:5) the +0 pair of gloves of the Enchanted Forest {Harm +Inv rElec Slay-6} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (30, -20, D:5) a +0 hand axe a +0 scale mail (31, -20, D:5) a +0 flail (32, -20, D:5) a +0 flail a +0 robe a +0 club a +0 leather armour (33, -6, D:5) a +0 leather armour (34, -19, D:5) a +0 dagger a +0 robe (36, -19, D:5) a +0 trident of venom (37, -37, D:5) a +0 pair of gloves (40, 5, D:5) a +0 robe (45, -37, D:5) a +0 robe (51, -30, D:5) a +0 flail (51, -29, D:5) a +0 flail (51, -26, D:5) a +0 whip (52, -10, D:5) a +0 dagger a human corpse (skeletalised by now) (55, -24, D:5) a +0 spear (59, -2, D:5) a +0 scale mail Level 6 of the Dungeon (0, 1, D:6) 8 gold pieces a +0 short sword a +0 robe (3, -3, D:6) a potion of ambrosia