megagabibbo the Dungeon (2, 14, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (unseen) (2, 15, D) a staff of conjuration (unseen) (2, 16, D) a +2 sling of flaming (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a tin of tremorstones (2/2) (3, 15, D) a staff of alchemy (unseen) (3, 16, D) a book of Unlife (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (4, 14, D) the +7 flail of Iman {vamp, rC+ rCorr Int+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (4, 15, D) a Gell's gravitambourine (inert) (4, 16, D) a +2 rapier of venom (unseen) (5, 14, D) the +9 short sword "Trog's Indignation" {flame, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (unseen) (5, 15, D) an amulet of faith (5, 16, D) a staff of earth (unseen) (6, 15, D) a book of Contraptions (6, 16, D) a +6 ring of intelligence (7, 7, D) 2 potions of berserk rage (7, 14, D) a book of Cryoformation (7, 15, D) a book of Storms (7, 16, D) a +1 falchion of holy wrath (unseen) (8, 14, D) a +1 hand axe of electrocution (unseen) (8, 16, D) a +2 orcbow of freezing (unseen) (9, 14, D) a +6 ring of intelligence (9, 15, D) a book of Burglary (9, 16, D) a ring of magical power (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 15, D) a +3 ring mail of positive energy (unseen) (10, 16, D) 4 scrolls of enchant weapon (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a staff of cold (unseen) (11, 15, D) a +3 heavy spear (unseen) (11, 16, D) a staff of death (unseen) (12, 14, D) a scroll of brand weapon (12, 15, D) a +2 sling of flaming (unseen) (12, 16, D) a +2 sling of freezing (unseen) (19, 0, D) a +1 rapier of draining (unseen) (19, 1, D) the +0 long sword "Karaxah" {venom, rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). (unseen) (19, 16, D) a +0 hand axe of flaming (19, 17, D) a +1 vampiric halberd (19, 32, D) a +3 scale mail of positive energy (20, 0, D) a +3 scimitar of protection (20, 1, D) an amulet of magic regeneration (20, 17, D) a +6 ring of strength (20, 32, D) a staff of death (20, 33, D) a dragon-coil talisman (21, 0, D) a +0 great sword of flaming (21, 1, D) the ring "Anwe" {Will+ Str+8 Stlth-} [ring of willpower] Will+: It increases your willpower. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. (21, 16, D) a +3 heavy spear (21, 33, D) a +5 scimitar of flaming (21, 34, D) a staff of alchemy (22, 0, D) a +6 ring of strength (22, 1, D) a +2 sling of freezing (22, 16, D) a +5 vampiric rapier (22, 17, D) a +8 scimitar of electrocution (22, 32, D) a +6 ring of strength (22, 33, D) a +0 glaive the +7 plate armour of the Shore {Dex+3} Dex+3: It affects your dexterity (+3). a green draconian corpse (22, 34, D) a +3 chain mail of willpower (22, 35, D) a +0 cloak a green draconian corpse (23, 0, D) a +1 trident of protection (23, 1, D) a +1 shortbow of flaming (23, 16, D) a +1 flail of draining (23, 17, D) a +4 orcbow of flaming (23, 18, D) a ring of willpower (24, 1, D) the +5 scythe "Finisher" {speed, execute} (24, 6, D) a +1 battleaxe a +0 plate armour a staff of death a +0 arbalest (24, 16, D) a +3 plate armour of cold resistance (24, 18, D) a +2 hat of see invisible the amulet "Pajien" {Acrobat ^Drain rCorr Int+3 Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (24, 24, D) a +0 battleaxe a +0 chain mail (24, 32, D) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (24, 33, D) a +0 dire flail a +0 short sword Kopro's Octavo of Cursed Abhorrent Magic Spells Type Level a - Sphinx Sisters Hexes/Summoning 7 b - Borgnjor's Revivification Necromancy 8 (25, 0, D) a staff of conjuration (25, 1, D) the ring of Okyrghe {Fly rF+ rN+ Str-3 Dex+7} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). (25, 8, D) a +0 shortbow a +0 dagger a +0 leather armour (25, 16, D) a +3 ring mail of fire resistance (25, 17, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (25, 32, D) the +1 chain mail of Gallantry {rElec Str+3 Int+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (25, 33, D) a +0 glaive a staff of air (25, 34, D) a +0 halberd a staff of air (26, 5, D) a +2 war axe a +0 plate armour (26, 16, D) a ring of protection from cold (26, 17, D) the ring of the Platytaur {rC++ Int+6} [ring of intelligence] rC++: It greatly protects you from cold. Int+6: It affects your intelligence (+6). (26, 32, D) a +0 hand axe an amulet of regeneration (26, 33, D) a +0 dire flail a +0 leather armour of cold resistance (26, 34, D) a +0 scimitar the +1 robe of Meuxoi {rPois rN+ Will-} rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. (26, 35, D) a +0 war axe (27, 1, D) the +2 flail of Unpleasantness {flame, Will- Str+6 Int+4} Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). (27, 3, D) 27 gold pieces (27, 17, D) a +3 heavy flail (27, 32, D) a +1 halberd of protection (27, 33, D) a +5 long sword of protection (27, 34, D) a +0 glaive the wellspring talisman "Nasu" {rF+ rCorr Dex+3} [wellspring talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (28, 0, D) a +3 giant spiked club (28, 1, D) the Reference Book on the Potent Swarm Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Chain Lightning Conjuration/Air 9 (28, 16, D) the +2 war axe "Evitek" {freeze, +Blink rCorr Str+2} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (28, 33, D) a +1 chain mail of cold resistance (29, 0, D) a blade talisman (29, 1, D) a +1 rapier of draining (29, 16, D) the +1 dagger "Hehuac" {venom, rPois Str-2 Int+5} rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). (29, 17, D) the +6 sling of Virtue {drain, Dex+4} Dex+4: It affects your dexterity (+4). (29, 32, D) the +1 hand cannon "Vaeqius" {heavy, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (29, 33, D) the +1 scale mail of Pieludir {Int+5} Int+5: It affects your intelligence (+5). (34, 28, D) the +4 falchion of Rokyd {elec, ^Contam rElec rC+ rN+ Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (unseen) (35, 0, D) a ring of ice (35, 15, D) the ring of Dohicoju {Fly Will+} [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. a ring of willpower a ring of protection from cold a ring of flight (35, 29, D) a ring of protection from fire (36, 0, D) the +9 sling "Vavyrago" {heavy, rC++ Str+3 Int+2 Dex-5} rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). (unseen) (36, 1, D) a +1 leather armour of willpower (36, 14, D) the riddle talisman "Jumauj" {Harm Int+2 Dex-2} [riddle talisman] Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). (36, 15, D) a +2 ring mail of poison resistance (36, 28, D) a +0 arbalest (37, 0, D) a +5 shortbow of flaming (unseen) (37, 1, D) a book of Unlife (37, 14, D) a +0 pair of gloves of infusion (37, 28, D) a +0 great sword a +0 chain mail a +2 robe of fire resistance (38, 1, D) a +1 longbow of draining (38, 6, D) the +8 whip of the Volcano {freeze, rC+ Dex+5 Stlth-} rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. a +0 robe (38, 14, D) a +0 short sword (38, 16, D) a +0 glaive a +0 plate armour (38, 22, D) a +0 great sword a +0 plate armour (38, 29, D) a +6 ring of dexterity (39, 0, D) the +6 plate armour of the Cuero {Int+3 Dex+5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (39, 1, D) a staff of conjuration (39, 14, D) a +0 short sword a +0 plate armour (39, 15, D) a +1 sling of draining a +0 chain mail a +0 giant spiked club a staff of fire (39, 23, D) a +0 flail of protection a +0 chain mail a +0 long sword a +0 chain mail (39, 28, D) a +0 arbalest (39, 29, D) a +2 robe (39, 33, D) a +0 mace a +0 orcbow a +0 plate armour a +0 halberd a +0 chain mail (40, 0, D) a +1 spectral quarterstaff (40, 1, D) a staff of death (40, 14, D) the +7 shortbow "Daomad" {elec, rElec rPois rF-} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. a +0 plate armour a +0 hand axe (40, 15, D) the +2 scale mail of Words of Power {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (40, 28, D) a +2 great sword a +0 plate armour a book of Debilitation (40, 29, D) a staff of death (41, 0, D) an amulet of guardian spirit (41, 1, D) a +1 long sword of holy wrath (unseen) (41, 14, D) a +0 war axe (41, 15, D) a +1 heavy arbalest (41, 28, D) a +0 chain mail (42, 0, D) a staff of conjuration (unseen) (42, 1, D) a +5 falchion of holy wrath (unseen) (42, 14, D) a lupine talisman (43, 15, D) a +2 whip of flaming (43, 28, D) a +0 broad axe a +2 scale mail of cold resistance a +0 kite shield a +0 chain mail (43, 29, D) the +7 arbalest of Poproel {flame, *Corrode rN++ Str+3} *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (48, 40, D) a +0 dagger a +0 ring mail (49, 0, D) a +0 short sword of draining (unseen) (49, 1, D) a +0 short sword a +0 robe (49, 12, D) a +4 ring of slaying (49, 36, D) a +0 short sword (49, 38, D) a +1 short sword of holy wrath a +0 shortbow a +0 leather armour (49, 40, D) a +0 dagger a +0 robe (50, 0, D) a staff of death (50, 8, D) a +0 scimitar a +0 shortbow a +0 robe (50, 12, D) a +0 dagger (50, 13, D) a +2 short sword of venom (unseen) (50, 36, D) a +0 dagger (50, 37, D) a +0 shortbow a +0 leather armour the +7 sceptre of Torment {pain, torment} (50, 39, D) a +0 short sword a +0 short sword a +0 leather armour (50, 40, D) a +0 short sword a +0 robe (50, 41, D) a +4 scimitar of electrocution a +0 leather armour (51, 0, D) the +5 ring mail of Tugun {*Corrode Str+8 Int-3} *Corrode: It may corrode you when you take damage. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). (51, 1, D) a +2 spear of flaming (unseen) (51, 5, D) a +0 long sword a +0 robe (51, 12, D) a +3 chain mail of fire resistance (51, 13, D) the +1 quarterstaff "Wecheada" {pain, *Rage Str+5} *Rage: It berserks you when you make melee attacks (+20% chance). Str+5: It affects your strength (+5). (unseen) (51, 15, D) a +0 falchion a +1 robe of fire resistance (51, 24, D) a ring of fire (51, 25, D) a +6 ring of intelligence (51, 37, D) the +6 war axe of Courage {freeze, *Corrode rC+ MP+6} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). (51, 38, D) a +0 long sword a +0 robe (51, 39, D) a +0 giant club a +0 giant spiked club (51, 40, D) a +6 ring of intelligence an amulet of the acrobat an amulet of guardian spirit a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +0 rapier a +0 rapier a +2 leather armour of cold resistance (52, 0, D) a +6 ring of intelligence a staff of air a staff of alchemy a staff of conjuration a staff of fire a staff of alchemy a staff of alchemy a staff of fire (52, 1, D) the +5 robe of the Hanged Man {Regen+ Int+4 Dex+2} Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (52, 13, D) a staff of air (52, 15, D) a +1 dagger of electrocution a +0 robe (52, 36, D) a +0 rapier a +0 robe (53, 0, D) the +3 morningstar "Libudal" {drain, ^Fragile Fly rC+ Str+2} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rC+: It protects you from cold. Str+2: It affects your strength (+2). (53, 1, D) a +0 antimagic morningstar (unseen) (53, 25, D) a +3 ring mail of cold resistance (54, 0, D) a +0 short sword (54, 1, D) a +2 halberd (54, 12, D) an amulet of regeneration (54, 13, D) a +3 chain mail of willpower (unseen) (55, 0, D) a +2 short sword of venom (55, 1, D) the +11 sling "Weimur Sioq" {freeze, ^Drain rF+ Dex+4} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (59, 36, D) a +0 long sword (59, 37, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (60, 37, D) a +0 long sword a +0 arbalest a +0 plate armour a staff of conjuration (60, 39, D) a +0 giant club (61, 3, D) a +0 scythe a +0 robe (61, 8, D) a ring of poison resistance (61, 16, D) the +10 flail of Action {drain, Dex+3} Dex+3: It affects your dexterity (+3). (61, 26, D) a +2 scale mail of fire resistance (unseen) (61, 37, D) a +0 arbalest a +1 leather armour of cold resistance an amulet of the acrobat (61, 39, D) a +0 dagger a +0 robe (62, 0, D) the +6 triple crossbow of the Flying Coward {penet, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (62, 3, D) a +4 quarterstaff of chaos a +0 cloak (62, 4, D) a +0 club a +0 robe (62, 8, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (62, 16, D) a +2 robe (62, 22, D) a +0 club (62, 37, D) a scroll of enchant armour (62, 38, D) a +0 dire flail 3 boomerangs a +0 plate armour (62, 39, D) a +0 arbalest (63, 5, D) a +0 halberd a +0 robe (63, 19, D) a +0 dagger a +0 leather armour a +0 falchion (63, 20, D) a +0 flail a +0 chain mail (63, 22, D) a +0 mace a +0 chain mail (63, 26, D) the +0 helmet "Ohoplaum" {rPois Str+2 Int+3 Dex+4} rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (63, 27, D) a +1 ring mail of fire resistance a +5 lajatang (63, 36, D) a +3 great sword of electrocution (unseen) (64, 17, D) the +1 hat of Restlessness {rC- Str+2 Dex+4} rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (64, 22, D) a +0 dagger a +0 robe (65, 17, D) a +0 hand axe a boomerang a +0 scale mail (70, 8, D) a +0 dagger a +0 robe a +1 short sword of venom (70, 36, D) an amulet of reflection (70, 37, D) the +3 morningstar of the Wasteland {pain, rC+} rC+: It protects you from cold. (unseen) (70, 39, D) 126 gold pieces (70, 40, D) 72 gold pieces (71, 8, D) a +0 short sword of speed a +0 ring mail (71, 11, D) a +0 giant club a +0 robe (71, 12, D) a +2 scimitar of flaming a +0 dire flail of draining a +0 scale mail (71, 16, D) a +0 sling of flaming (71, 27, D) a +0 heavy longbow (71, 36, D) a +1 pair of boots of flying (71, 37, D) a ring of flight (71, 39, D) a +0 rapier a +0 robe (72, 8, D) the +0 troll leather armour "Qadghaorch" {Regen+ Str+2} Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). (72, 16, D) a +0 partisan of freezing (72, 29, D) a +0 glaive of venom a +0 animal skin a +0 dagger a +0 scale mail (72, 30, D) a +0 rapier a +0 leather armour (72, 31, D) a +0 long sword of electrocution a +0 ring mail (72, 36, D) a staff of alchemy (72, 39, D) a +0 short sword a +0 robe (73, 16, D) a +1 leather armour of fire resistance (73, 17, D) a +1 plate armour of poison resistance (73, 26, D) a +0 heavy hand axe (73, 27, D) a fortress talisman (73, 30, D) a +0 robe (73, 36, D) a +2 heavy orcbow (unseen) (73, 37, D) the +4 halberd of Inconvenience {spect, *Corrode rPois rF- Int+9} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+9: It affects your intelligence (+9). (unseen)