megagabibbo the Dungeon (0, 50, D) a +1 vampiric glaive (0, 51, D) a staff of conjuration (0, 52, D) the Compilation of Potent Refrigeration Spells Type Level a - Shock Conjuration/Air 1 b - Hailstorm Conjuration/Ice 3 c - Lehudib's Crystal Spear Conjuration/Earth 8 (1, 33, D) a staff of conjuration (1, 34, D) a book of Unlife (1, 52, D) a scroll of brand weapon (2, 15, D) a wellspring talisman (2, 16, D) a lupine talisman (2, 34, D) the +2 glaive "Orinif" {flame, rCorr} rCorr: It protects you from acid and corrosion. (2, 50, D) the +1 robe "Zalor" {^Contam rElec rN++ Int+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). (2, 51, D) a +2 short sword of protection (2, 52, D) a staff of fire (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a dragon-coil talisman (3, 15, D) a +0 quarterstaff of draining (3, 16, D) a +1 mace of holy wrath (unseen) (3, 32, D) a box of beasts (3, 33, D) a +2 robe of resistance (3, 34, D) a book of the Spheres (3, 50, D) a book of Debilitation (3, 52, D) a +3 falchion of holy wrath (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield (4, 8, D) a +0 leather armour a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a book of Sloth (4, 15, D) a ring of fire (4, 32, D) an amulet of guardian spirit a +4 ring of slaying an amulet of the acrobat a ring of fire a ring of positive energy a +6 ring of strength a +4 ring of protection (4, 34, D) a staff of air (4, 50, D) a staff of conjuration (unseen) (4, 51, D) a +4 scimitar of freezing (4, 52, D) a +0 robe (5, 15, D) a staff of cold (5, 33, D) a +2 robe of willpower (5, 34, D) a +0 spectral quarterstaff a +0 robe an amulet of regeneration (5, 50, D) the +4 long sword "Ogrebane" {vamp, rF+ rC+ Dex+2} rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (5, 51, D) the +2 dagger of Daniforch {spect, Fly rPois Int-4 Stlth+} Fly: It grants you flight. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (5, 52, D) a +1 demon whip of freezing a +0 ring mail a +2 buckler of reflection a +0 glaive of venom (5, 54, D) a +6 quick blade of freezing a +0 robe a +0 buckler (5, 55, D) a +0 longbow a +0 quarterstaff (6, 14, D) a +4 spectral quarterstaff (6, 15, D) a staff of earth (6, 16, D) the +5 glaive of Exiobeepev {venom, +Blink rElec rCorr Dex+4} +Blink: It lets you blink. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (6, 32, D) an amulet of regeneration (6, 33, D) a +0 robe (6, 34, D) +0 pearl dragon scales (6, 50, D) a +6 ring of dexterity (6, 52, D) a staff of death (6, 54, D) a +0 quarterstaff a +0 robe (7, 14, D) a +2 robe of willpower (7, 16, D) a +0 rapier of electrocution (7, 32, D) a +1 chain mail of poison resistance (7, 33, D) a book of Wicked Creation (7, 34, D) a +4 spectral lajatang a +0 robe a ring of ice (7, 35, D) a +0 robe (7, 38, D) a +0 quarterstaff a +0 robe (8, 14, D) the +2 falchion "Tuts" {antimagic, Str+6} Str+6: It affects your strength (+6). (8, 15, D) the staff of the Lair of Beasts {rElec rPois rF- rCorr Dex+5 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Air: It increases the power of your Air spells. (8, 16, D) a staff of earth (8, 33, D) the +3 scale mail of Odejopt {Rampage Str+2 Dex-2} Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). (8, 34, D) a staff of alchemy (8, 39, D) a +0 hand axe a +0 animal skin a +1 quick blade of electrocution a +0 robe a +0 buckler (8, 50, D) a +2 pair of boots of stealth (8, 51, D) a staff of conjuration (8, 55, D) a +0 antimagic quarterstaff a +0 animal skin (9, 0, D) a +3 buckler (9, 14, D) a +1 pair of gloves of dexterity (9, 15, D) the +4 long sword of Sloth {spect, rF+ Will+ Int-3} rF+: It protects you from fire. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). (9, 33, D) a +1 longbow of flaming (9, 34, D) a +1 spectral quarterstaff (9, 38, D) a +0 broad axe a +0 animal skin (9, 50, D) a +1 plate armour of fire resistance (9, 51, D) a +1 demon trident of electrocution the +1 chain mail of Viotwapp {rF- rN+ Int+3} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +0 kite shield a staff of air (9, 52, D) a +0 demon whip of venom a +0 robe a +0 buckler a +4 ring of protection (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 14, D) a box of beasts (10, 32, D) a staff of alchemy (10, 33, D) a +0 hand axe of venom (10, 34, D) a +1 great sword of protection (10, 50, D) a +0 ring mail (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +2 dagger of draining (11, 15, D) a +2 dagger of venom (11, 16, D) the staff of Hubris {rElec rF+ Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. (11, 33, D) a +2 falchion of electrocution (11, 34, D) a +0 longbow a +0 spear (11, 50, D) a +0 arbalest of flaming (11, 51, D) the +6 arbalest of Uskopry {heavy, rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (12, 14, D) the +7 mace "Zopuhin" {drain, Str+4} Str+4: It affects your strength (+4). (12, 15, D) the Omnibus of the Boulder Spells Type Level a - Sandblast Earth 1 b - Awaken Armour Earth/Forgecraft 4 c - Lee's Rapid Deconstruction Earth 5 (12, 16, D) a +2 shortbow of flaming (12, 33, D) the staff of Nogoabukk {rN+ Necro Earth} [staff of death] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (12, 34, D) the staff "Zomigidi" {rF++ Will+ Str+3 Fire} [staff of fire] rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. the staff of Moral Flaws {^Fragile rC+ Int+4 Dex+3 Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. a staff of conjuration (12, 52, D) a +2 scimitar of flaming (13, 32, D) a +2 ring mail of fire resistance (13, 34, D) a +0 robe (13, 51, D) a staff of cold (14, 51, D) the lupine talisman of Miracles {rF+ Will+ Str+4} [lupine talisman] rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). (14, 52, D) the +2 plate armour of Restlessness {Int+2} Int+2: It affects your intelligence (+2). (15, 41, D) an amulet of reflection (19, 0, D) a +2 partisan of protection (19, 16, D) a book of Spectacle (19, 33, D) a +0 mace of protection (19, 48, D) a book of Unlife (19, 49, D) a staff of alchemy (unseen) (19, 50, D) a book of Decay (20, 2, D) the staff of Ossua {rN+ Int+4 Necro} [staff of death] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. the amulet "Davath" {RegenMP+ Dex+5} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+5: It affects your dexterity (+5). a +4 ring of protection the staff "Agisy" {*Slow rN+ Str+2 Hexes Necro} [staff of death] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. a +3 tower shield the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (20, 16, D) a staff of cold (20, 17, D) the staff of Equilibrium {rC+ Str+2 Int+3 Earth} [staff of earth] rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. (20, 32, D) an amulet of faith (20, 33, D) a +0 broad axe of electrocution (20, 48, D) a +2 rapier of venom (unseen) (20, 49, D) the +0 fire dragon scales of Experimentation {rF++ rC- Str+3 Int+4} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (unseen) (20, 50, D) a phantom mirror (21, 0, D) the +3 hand axe "Ixebavva" {elec, rC+ rCorr Int+4 Dex-5} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). (21, 1, D) a +0 leather armour a +0 rapier of distortion (21, 16, D) a +1 cloak of preservation (21, 17, D) a staff of earth (21, 32, D) the +0 cloak of the Skies Above {rPois rF+ Int-4} rPois: It protects you from poison. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). (21, 33, D) a +2 chain mail of cold resistance (21, 48, D) a staff of earth (unseen) (21, 49, D) a Grand Grimoire (21, 50, D) a +1 leather armour of fire resistance (unseen) (22, 0, D) a ring of flight (22, 33, D) a +2 heavy partisan (22, 34, D) the +5 sling "Ceph" {heavy, rF- Dex+5 SInv} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (22, 48, D) a +0 broad axe of flaming (unseen) (22, 49, D) a +2 long sword of freezing (unseen) (22, 50, D) the staff of Devotion {rPois Will+ Forge Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (unseen) (23, 1, D) a +0 spear of distortion (23, 17, D) the +2 leather armour of Beogh's Hope {Str+5} Str+5: It affects your strength (+5). (23, 32, D) a staff of cold (23, 33, D) a +0 dagger of speed (23, 48, D) the +3 leather armour of the Fletcher {Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (unseen) (23, 49, D) the +2 pair of gloves "Ugio" {Regen+ rCorr Int+4} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (unseen) (23, 50, D) 4 potions of heal wounds (24, 0, D) a staff of fire (24, 1, D) a +0 long sword a +0 robe a +5 falchion of holy wrath (24, 16, D) a +3 spear of flaming (24, 17, D) a ring of see invisible (24, 18, D) a +1 flail of draining (unseen) (24, 20, D) the +6 war axe "Kaka" {freeze, rElec} rElec: It insulates you from electricity. a +0 robe (24, 32, D) an amulet of regeneration (24, 34, D) the +2 arbalest "Jasimysk" {drain, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (24, 48, D) a staff of fire (unseen) (24, 49, D) a scroll of brand weapon (24, 50, D) a scroll of brand weapon (25, 17, D) a staff of earth (25, 18, D) a staff of alchemy (25, 32, D) a +1 orcbow of flaming (25, 34, D) a staff of air (25, 35, D) a +0 longbow a +0 leather armour (25, 48, D) a +2 great sword of freezing (unseen) (25, 49, D) a staff of air (unseen) (25, 50, D) a +3 ring mail of poison resistance (unseen) (26, 0, D) a +0 leather armour a +0 longbow the +8 shortbow of Dismemberment {flame, Str+2} Str+2: It affects your strength (+2). (26, 1, D) a +1 ring mail of cold resistance (26, 17, D) a +0 rapier a +0 rapier a +0 leather armour a +2 falchion of holy wrath (26, 32, D) the +1 ring mail of Fexugg {rF- rC+ Will+ Int+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (26, 34, D) a +2 robe of willpower (26, 48, D) a box of beasts (26, 49, D) Nare's Codex of Direction Spells Type Level a - Dispersal Translocation 6 b - Disjunction Translocation 8 (unseen) (26, 50, D) the ring "Bodd" {rPois Will+ Dex+3} [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (27, 0, D) a +3 broad axe of electrocution (27, 1, D) a +1 heavy spear (27, 16, D) a +1 dagger of speed (27, 17, D) a +1 plate armour of cold resistance (unseen) (27, 18, D) a +0 quick blade a +0 quick blade a +0 leather armour (27, 33, D) a ring of positive energy a ring of resist corrosion a ring of see invisible a ring of protection from cold a ring of protection from fire a ring of poison resistance a ring of wizardry a ring of willpower (27, 34, D) a box of beasts (27, 48, D) a +7 chain mail of ponderousness (unseen) (27, 49, D) a book of Minor Magic (27, 50, D) a +5 ring of evasion (28, 0, D) a +7 hand axe of freezing (28, 1, D) a staff of earth (28, 17, D) a ring of resist corrosion (28, 19, D) a +0 short sword a +0 robe (28, 20, D) a +0 rapier a +0 scale mail (28, 32, D) a +1 morningstar of holy wrath (28, 48, D) a +2 robe of cold resistance (unseen) (28, 49, D) 4 potions of heal wounds (28, 50, D) a +2 chain mail of fire resistance (unseen) (29, 1, D) a +0 longbow of freezing (29, 17, D) a staff of cold (unseen) (29, 33, D) a +3 morningstar of venom (29, 48, D) the +1 great sword of Quceago {flame, rPois Dex+6 Stlth-} rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (unseen) (29, 49, D) a +1 hand axe of flaming (unseen) (29, 50, D) the amulet of the Majestic Sultana {Faith Dex+6 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (unseen) (30, 48, D) a staff of fire (unseen) (30, 49, D) 4 potions of haste (30, 50, D) a +3 shortbow of freezing (unseen) (31, 48, D) a +2 flail of protection (unseen) (31, 49, D) the +2 arbalest of Ashenzari's Anger {flame, *Corrode +Blink Int+6} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Int+6: It affects your intelligence (+6). (unseen) (31, 50, D) the +2 robe of Reg Ysh {Rampage Int+6} Rampage: It bestows one free step when moving towards enemies. Int+6: It affects your intelligence (+6). (unseen) (32, 48, D) a staff of conjuration (unseen) (32, 49, D) a +0 hand axe of venom (unseen) (32, 50, D) a +4 ring of slaying (33, 48, D) a +3 war axe of venom (unseen) (33, 49, D) a potion of might (33, 50, D) the ring "Urchol" {rPois rF+ rC+ Str+6 Dex-3} [ring of strength] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). (unseen) (34, 28, D) a +10 giant spiked club (35, 0, D) a scarf of harm (35, 14, D) the +4 steam dragon scales of Rationality {Rampage} Rampage: It bestows one free step when moving towards enemies. (unseen) (35, 15, D) a staff of fire (unseen) (35, 28, D) a +1 spear of venom (35, 29, D) a staff of earth (36, 0, D) a +5 dire flail of protection (36, 1, D) a +2 plate armour of fire resistance (36, 14, D) a staff of alchemy (unseen) (36, 15, D) a ring of protection from cold (36, 28, D) a +4 lajatang of venom (36, 29, D) a +1 whip of venom (37, 0, D) a +0 falchion of freezing (37, 14, D) a staff of death (37, 15, D) the +10 orcbow "Gabb" {drain, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (37, 28, D) a +3 flail of protection (37, 29, D) the +13 sword of the Doom Knight {doom ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (38, 1, D) the +7 rapier "Arbiter" {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (38, 14, D) a +3 chain mail of fire resistance (38, 15, D) a staff of earth (unseen) (38, 28, D) a +2 battleaxe of freezing (38, 29, D) a +2 leather armour of willpower (39, 1, D) a ring of resist corrosion (39, 15, D) the +0 ring mail "Fanat" {Rampage} Rampage: It bestows one free step when moving towards enemies. (39, 28, D) a +3 falchion of holy wrath (39, 29, D) a ring of see invisible (40, 0, D) a +6 ring of strength a staff of fire a staff of fire (40, 1, D) a +3 flail of protection (40, 14, D) a +0 ring mail of cold resistance (40, 15, D) the +1 cloak "Jim Xups" {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (41, 0, D) a +1 hand axe of flaming (41, 1, D) a +4 antimagic orcbow (41, 14, D) a +2 scale mail of cold resistance (41, 15, D) the +9 falchion of the Big Bang {elec, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (41, 28, D) the +2 leather armour "Moehops" {rN+ Will+ Int-5} rN+: It protects you from negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). (42, 14, D) a +6 ring of strength (42, 15, D) a +2 dagger of freezing (42, 29, D) the +4 chain mail "Woetyim" {rF- Will++ SInv} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (43, 28, D) a +6 ring of dexterity (43, 29, D) a +4 sling of electrocution (44, 28, D) a +2 falchion of flaming (49, 0, D) a +2 short sword of venom (unseen) (49, 1, D) a ring of flight (49, 37, D) a +2 robe of positive energy (unseen) (50, 0, D) the +7 sling of Ikaessuo {speed, rPois} rPois: It protects you from poison. (50, 12, D) a staff of death (50, 13, D) a +0 scale mail of fire resistance (51, 0, D) a +5 war axe of electrocution (51, 1, D) the +3 demon blade "Ryqedoip" {flame, rC+++} rC+++: It renders you almost immune to cold. (51, 19, D) 324 gold pieces (51, 20, D) 63 gold pieces (51, 25, D) a staff of death a staff of cold a staff of air a staff of conjuration a staff of earth a staff of earth a staff of cold a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 club (51, 36, D) the +1 robe of the Wheelwright {rF+ Str+3 Int-4 Archmagi} rF+: It protects you from fire. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Archmagi: It increases the power of your magical spells. (51, 37, D) a staff of conjuration (52, 0, D) a staff of conjuration (52, 5, D) a +1 antimagic war axe a +0 animal skin (52, 13, D) an orb of mayhem (52, 36, D) a +0 short sword of speed (52, 37, D) a +4 sling of freezing (unseen) (53, 13, D) a +5 hand axe of electrocution (53, 19, D) 180 gold pieces (53, 24, D) a +3 heavy flail (53, 25, D) a +2 war axe of electrocution (unseen) (53, 37, D) the +3 morningstar "Qifecus" {drain, rElec} rElec: It insulates you from electricity. (54, 1, D) a +3 ring mail of willpower (54, 24, D) a +2 chain mail of poison resistance (54, 25, D) a staff of death (unseen) (54, 36, D) a +2 heavy mace (unseen) (55, 0, D) a +5 rapier of speed (55, 1, D) a +6 ring of intelligence (55, 24, D) a +2 ring mail of cold resistance (unseen) (59, 36, D) an amulet of faith (59, 37, D) a ring of ice (59, 40, D) a +1 battleaxe of freezing (60, 36, D) a +4 orcbow of flaming (60, 37, D) a +0 heavy shortbow (61, 2, D) a +0 trident a boomerang (61, 3, D) a +0 trident (61, 8, D) a +2 plate armour of cold resistance (unseen) (61, 11, D) a +0 trident a boomerang (61, 16, D) a +7 glaive of protection (unseen) (61, 26, D) a +0 plate armour of poison resistance (61, 40, D) a +0 battleaxe of freezing (61, 42, D) a +2 battleaxe of freezing (62, 0, D) a +2 great sword of electrocution (62, 3, D) a +0 trident (62, 9, D) an amulet of faith (62, 11, D) a +0 trident a +0 trident (62, 16, D) a +0 heavy broad axe (unseen) (62, 17, D) a +2 scimitar of distortion (unseen) (62, 36, D) a +0 heavy spear (63, 3, D) a +0 trident (63, 8, D) a +1 chain mail of willpower (unseen) (63, 11, D) a +0 trident (63, 26, D) a ring of resist corrosion (63, 36, D) the +2 whip of the Old World {elec, +Blink rElec Dex+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (64, 17, D) a +4 plate armour of fire resistance (unseen) (64, 27, D) a +5 spear of flaming (68, 0, D) a +0 scale mail of poison resistance (69, 0, D) a +2 ring mail of cold resistance (69, 2, D) a +0 short sword a +0 leather armour (69, 36, D) a staff of air (unseen) (70, 9, D) a +1 plate armour of cold resistance (70, 40, D) a +3 mace a +0 robe (71, 8, D) the +6 scale mail of Compression {rF+ rN+++ Int-3} rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). (71, 16, D) a staff of death (unseen) (71, 27, D) a +0 orcbow a +4 heavy partisan (71, 36, D) a +5 flail of protection (71, 37, D) a +6 quarterstaff (72, 30, D) a +0 trident a boomerang (72, 32, D) a +0 orcbow (72, 36, D) a ring of willpower (72, 37, D) a +0 war axe a +0 robe (73, 1, D) a +3 battleaxe of venom (73, 16, D) a +1 chain mail of cold resistance (73, 26, D) a +1 falchion of electrocution (unseen) (73, 27, D) the +12 long sword of Ceycs {heavy, *Corrode rPois rN++} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (unseen) (73, 31, D) a +0 trident (73, 36, D) a +0 rapier of venom (unseen) (73, 37, D) an amulet of regeneration (74, 28, D) a +0 shortbow (75, 1, D) a +2 robe