megagabibbo Level 1 of the Dungeon [Shop] Saide's Weapon Shop a +0 whip (25 gold) 3 darts of disjunction (27 gold) a +0 trident (35 gold) a +0 dagger (20 gold) a +4 orcbow of electrocution (320 gold) 5 javelins (150 gold) a +0 falchion (30 gold) a +0 mace (30 gold) a +0 sling (15 gold) [Shop] Koridgh's Book Shoppe a manual of Short Blades (960 gold) a book of the Earth (432 gold) a book of Winter (336 gold) a book of Chaos (600 gold) the Lessons on Reconfigured Guile (600 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Sigil of Binding Hexes 3 c - Cause Fear Hexes 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 e - Sculpt Simulacrum Ice/Alchemy 6 My Sojourn through Swampland (288 gold) a book of the Senses (480 gold) a book of Necromancy (216 gold) [Shop] Lirphum's Antique Weapon Shop a +1 dagger of freezing (233 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1399 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 club (11 gold) a +0 short sword (66 gold) a +0 war axe (77 gold) a +0 quarterstaff (110 gold) a +0 short sword (66 gold) a +0 whip (55 gold) [Shop] Fevur's Antique Weapon Shop a +0 club (11 gold) a +0 club (11 gold) a +0 short sword (69 gold) a +0 mace (69 gold) a +2 heavy quarterstaff (483 gold) a +0 hand axe (69 gold) a +0 club (11 gold) [Shop] Mofut's Book Shoppe a book of Displacement (264 gold) a book of Movement (384 gold) a book of Frost (240 gold) a book of Storms (312 gold) a book of Spatial Translocations (216 gold) a Codex of Conductivity (480 gold) a book of Minor Magic (192 gold) (0, 0, D:1) a gold piece (0, 16, D:1) 5 poisoned darts (2, 26, D:1) a ball python corpse (skeletalised by now) (5, 2, D:1) a +0 club (5, 4, D:1) a +0 club 2 stones a kobold skeleton (7, 24, D:1) a bat skeleton (11, -5, D:1) a ball python skeleton (18, -11, D:1) a rat skeleton (24, 34, D:1) a hobgoblin corpse (skeletalised by now) (26, 15, D:1) a +0 leather armour (28, 15, D:1) a +0 dagger (28, 38, D:1) 3 stones (29, -6, D:1) a ball python corpse (skeletalised by now) (31, 25, D:1) a rat skeleton (38, 37, D:1) a rat corpse (skeletalised by now) (45, 21, D:1) a +0 ring mail (47, -2, D:1) a +0 sling (51, 13, D:1) 2 large rocks (58, 24, D:1) a +3 dagger Level 2 of the Dungeon (0, 27, D:2) a +0 scale mail (0, 30, D:2) a frilled lizard corpse (4, 1, D:2) an adder corpse (skeletalised by now) (8, -6, D:2) a ball python corpse (skeletalised by now) (10, 26, D:2) a bat corpse (skeletalised by now) (15, 24, D:2) a +0 spear (16, 9, D:2) a +0 whip (20, 5, D:2) a staff of conjuration (22, 15, D:2) a bat corpse (skeletalised by now) (22, 32, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, 40, D:2) a +0 club a goblin corpse (29, 40, D:2) a +0 club (44, 13, D:2) 4 stones (45, 30, D:2) a giant cockroach corpse (46, 1, D:2) a frilled lizard corpse (skeletalised by now) (50, 3, D:2) 3 stones (50, 29, D:2) a +0 club