megagabibbo Level 1 of the Dungeon (0, 27, D:1) 4 boomerangs (3, 14, D:1) a +0 whip (21, 3, D:1) a bat skeleton (22, -8, D:1) a +0 sling (39, 17, D:1) a +0 dagger (49, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, -36, D:2) a +0 short sword a stone (7, -11, D:2) a rat corpse (skeletalised by now) (10, -39, D:2) a quokka corpse (skeletalised by now) (24, -25, D:2) a +3 halberd a ring of poison resistance a gnoll corpse (skeletalised by now) (25, -24, D:2) a +0 club a +0 whip a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, -25, D:2) a +0 dagger (32, -33, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -34, D:2) a +0 dagger (39, -39, D:2) a +0 ring mail (39, -37, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club 3 stones (1, 0, D:3) a hound corpse (skeletalised by now) (7, 23, D:3) a +0 ring mail (12, 16, D:3) an inkwell talisman (13, 16, D:3) a +0 club (14, 16, D:3) a +0 dagger a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton (15, 5, D:3) a +1 falchion of venom a +0 leather armour (15, 13, D:3) a +0 ring mail the troll skeleton of Pargi (15, 16, D:3) a +0 dagger a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (15, 18, D:3) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (16, 16, D:3) a +0 dagger (17, 16, D:3) 3 stones (23, 2, D:3) a +0 hammer (25, 2, D:3) a +0 hammer (28, 1, D:3) a +2 quarterstaff of chaos a +0 cloak (29, 31, D:3) 3 stones (30, 2, D:3) a +0 hammer (30, 31, D:3) 2 boomerangs (30, 32, D:3) a +0 spear (31, 0, D:3) a +0 hammer (31, 9, D:3) a hobgoblin corpse (skeletalised by now) (35, 13, D:3) a rat skeleton (36, 19, D:3) a +0 troll leather armour {Pargi} (38, 4, D:3) a +0 dagger (39, 22, D:3) a +0 leather armour a +0 flail a +0 hand axe an orc skeleton (39, 23, D:3) a +0 hand axe (39, 24, D:3) a +0 ring mail a +0 club an orc skeleton (42, 27, D:3) a bat skeleton (43, -1, D:3) a +0 club a goblin skeleton (48, 15, D:3) a jackal skeleton (55, 10, D:3) a hobgoblin skeleton (56, 1, D:3) the felid corpse of Natasha (skeletalised by now) (57, 10, D:3) a +6 ring of intelligence Level 4 of the Dungeon (0, 14, D:4) a +0 robe (1, 8, D:4) a +0 short sword a kobold corpse (skeletalised by now) (3, -7, D:4) a +0 dagger (3, 1, D:4) a ball python corpse (skeletalised by now) (13, 23, D:4) a +0 trident (19, 32, D:4) a +0 dagger (23, 21, D:4) a +0 robe a +0 scythe (24, 3, D:4) an adder corpse (skeletalised by now) (30, 28, D:4) 4 stones a +0 short sword (32, 14, D:4) a +0 leather armour a +0 flail (34, 0, D:4) a +0 spear a +0 club 3 stones a +0 leather armour a +0 whip a gnoll skeleton a hobgoblin skeleton (34, 1, D:4) a +0 whip (35, 0, D:4) a +0 spear (37, 3, D:4) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 4 stones (13, -34, D:5) a +0 leather armour (19, -30, D:5) a hound skeleton (19, -26, D:5) a +0 barding (20, -28, D:5) 3 scrolls of amnesia (20, -18, D:5) an inkwell talisman (27, -38, D:5) a +0 robe (27, -36, D:5) a +0 orcbow (27, -27, D:5) a +0 flail a +0 leather armour (27, -24, D:5) a +4 dagger (29, -25, D:5) a +0 ring mail (30, -12, D:5) a +0 ring mail (32, 0, D:5) a quill talisman (35, -38, D:5) a +0 quarterstaff (35, -28, D:5) a +0 giant club an ogre corpse (skeletalised by now) (35, -24, D:5) a scroll of amnesia (39, -30, D:5) a water moccasin corpse (skeletalised by now) (42, -24, D:5) a +0 war axe (43, -34, D:5) a +0 giant spiked club (43, -24, D:5) a +0 ring mail (43, -20, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 5 stones (13, 4, D:6) 6 stones (21, -35, D:6) 7 stones (26, -29, D:6) a +0 robe (26, -11, D:6) a +0 flail a +0 chain mail (27, -11, D:6) a +0 hand axe (28, -11, D:6) a +0 dagger a +0 robe (30, -13, D:6) a +0 short sword of draining a +0 chain mail (31, -13, D:6) a +0 flail a +0 ring mail (39, -8, D:6) a +0 dagger (39, -6, D:6) 4 stones a +0 dagger (40, -17, D:6) a +0 whip (44, 10, D:6) a +0 trident (48, 11, D:6) a +0 leather armour (51, -32, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +4 dagger a +0 robe (1, 1, D:7) a +0 long sword a +0 robe (3, -1, D:7) a +0 mace a +0 robe (3, 0, D:7) a +0 hand axe a +0 robe a +0 war axe a +0 robe (4, -17, D:7) a +0 cloak a +1 dagger of venom (6, -18, D:7) a +0 great sword a +0 robe (6, -17, D:7) a +4 spear 6 stones a +0 robe (10, -29, D:7) a scroll of amnesia (21, -1, D:7) a +0 short sword (21, 1, D:7) a +0 quarterstaff 5 stones a +0 robe a +0 hand axe a +0 robe a +0 great sword a +0 robe a +1 war axe (22, 1, D:7) a +0 robe a +3 halberd a +0 leather armour a +0 mace (24, 3, D:7) a +0 robe a +0 spear (25, -1, D:7) a +0 short sword (26, -1, D:7) a +0 ring mail a +0 dagger (27, -1, D:7) a +0 short sword (28, -1, D:7) a +0 ring mail a +0 short sword (30, -28, D:7) a +0 shortbow (30, -2, D:7) a +0 short sword (30, -1, D:7) a +0 robe a +0 mace (33, -37, D:7) 5 stones (34, 12, D:7) a wellspring talisman (39, -3, D:7) a +0 short sword (43, -5, D:7) a +0 club a +0 ring mail (45, -4, D:7) a +0 dagger a +0 ring mail (49, 9, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, 37, D:8) a +0 whip (2, 38, D:8) a +0 robe a +0 dagger (3, 37, D:8) a +0 hand axe a +0 chain mail a +0 club a +0 chain mail a +0 scimitar (10, 8, D:8) a +0 robe a +0 whip (11, 7, D:8) a +0 spear a +0 club a +0 spear a +0 flail (13, 38, D:8) 7 stones (14, 4, D:8) a +0 whip a +0 scale mail a +0 trident (17, 3, D:8) a +0 halberd a +0 flail a +0 whip a +0 flail (24, 3, D:8) a +0 spear (33, 40, D:8) a +0 shortbow (37, -12, D:8) a +0 chain mail a +0 short sword (54, 37, D:8) 6 stones Level 9 of the Dungeon [Shop] Behi's Jewellery Shoppe a +6 ring of strength (396 gold) a granite talisman (660 gold) an amulet of magic regeneration (330 gold) a sanguine talisman (660 gold) a ring of resist corrosion (220 gold) the maw talisman of Terror {rC+} (990 gold) [maw talisman] rC+: It protects you from cold. a ring of positive energy (220 gold) a ring of magical power (unknown) (220 gold) a ring of magical power (unknown) (220 gold) (4, -13, D:9) 4 stones (4, 28, D:9) a +0 orcbow (7, -3, D:9) a +0 orcbow (15, -24, D:9) a +6 ring of dexterity (18, -17, D:9) a +0 leather armour a +0 dagger (18, -16, D:9) a +0 flail a +0 whip (19, -17, D:9) a +0 hand axe a +0 robe a +0 dagger (22, -19, D:9) a scroll of amnesia (23, 10, D:9) a +0 flail (26, -4, D:9) a +1 morningstar of holy wrath +0 steam dragon scales (28, -27, D:9) a stone (32, 28, D:9) 6 atropa-tipped darts (47, 20, D:9) a +0 spear (49, 16, D:9) 5 stones (51, 13, D:9) a +0 shortbow (52, 16, D:9) 3 boomerangs Level 10 of the Dungeon [Shop] Jesiu's Magic Scroll Shoppe a scroll of fog (56 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of revelation (105 gold) a scroll of vulnerability (56 gold) (0, 0, D:10) a +0 demon whip of draining (11, -8, D:10) 5 stones (20, -1, D:10) a +0 leather armour of cold resistance (35, 24, D:10) a +0 hand axe (39, 51, D:10) a +0 sling (40, 16, D:10) a +0 ring mail (43, -4, D:10) a +0 cloak (61, 40, D:10) a +0 club Level 11 of the Dungeon (18, -33, D:11) a +0 robe (25, 9, D:11) a +1 short sword of flaming (28, -23, D:11) 6 stones (30, -33, D:11) a +0 dagger {Ran} a +1 trident {Seojun} (31, -33, D:11) a +0 dagger 3 boomerangs a +0 leather armour a +0 club a +0 whip a +0 dagger a +0 robe (32, -33, D:11) a +0 hand axe a +0 scale mail (38, -24, D:11) a +0 chain mail (38, -22, D:11) 2 curare-tipped darts (55, -16, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (1, -11, D:12) a +0 leather armour (3, -9, D:12) a +0 robe (4, 14, D:12) a +0 mace (4, 18, D:12) a +0 leather armour a +0 short sword (5, 19, D:12) a +0 club (5, 20, D:12) a +0 war axe a +0 plate armour (6, -8, D:12) a +0 sling (10, 10, D:12) a +0 flail a +0 whip (10, 12, D:12) a +0 ring mail a +0 flail (11, 10, D:12) a +0 mace a +0 flail a +0 chain mail a +0 hand axe a +0 plate armour a +0 mace a +0 ring mail a +1 dagger of draining a +0 club a +0 leather armour a +0 dagger a +0 club a +0 short sword (12, 9, D:12) a +0 club a +0 plate armour a +0 dire flail (12, 10, D:12) a +0 club (13, 10, D:12) a +0 hand axe (13, 25, D:12) the ring "Vegi" {rElec rPois rF+} [ring of protection from fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. (13, 27, D:12) the ring "Iroiroef" {rF- rC+ rN+ Will+ Dex+2 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (14, 24, D:12) 3 large rocks a +2 robe of willpower a +0 dagger a +0 scimitar a +0 chain mail a +3 battleaxe a +0 giant club a +0 dire flail (14, 27, D:12) the +5 glaive of the Guard {elec, spectral} (15, 11, D:12) a granite talisman (15, 25, D:12) a book of Necromancy (15, 26, D:12) a +2 broad axe of flaming (15, 27, D:12) the +5 glaive of Cowardice {freeze, rF- Will+ Str+5} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+5: It affects your strength (+5). (19, 25, D:12) 5 stones (21, 20, D:12) a +0 robe (31, 8, D:12) 5 gold pieces a +0 robe a +0 dagger (31, 12, D:12) 16 gold pieces a +0 mace (34, 1, D:12) a +0 scale mail (41, 12, D:12) 5 large rocks (45, 27, D:12) a +2 plate armour of fire resistance (50, 25, D:12) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (56, 10, D:12) a +0 robe a +0 dagger (57, 6, D:12) a +0 robe a +0 dagger (57, 7, D:12) a +0 robe a +0 short sword (57, 8, D:12) a +0 robe of fire resistance a +0 short sword a +0 robe a +0 dagger (60, 11, D:12) a +0 leather armour a +0 dagger Level 13 of the Dungeon (4, 14, D:13) a scroll of identify (7, 39, D:13) a +0 long sword a +0 robe (11, 9, D:13) 4 large rocks (12, 2, D:13) a +0 mace (13, 27, D:13) a +0 shortbow (14, 27, D:13) a +0 shortbow a +0 orcbow (15, 27, D:13) a +2 orcbow of freezing (17, 34, D:13) a +0 hand cannon (18, 15, D:13) a +0 giant club (18, 16, D:13) a +0 giant club a +0 dire flail (18, 17, D:13) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (18, 18, D:13) 5 large rocks (19, 15, D:13) a +0 giant club a ring of protection from fire (19, 16, D:13) a +0 giant spiked club (20, 29, D:13) a +0 orcbow (23, 31, D:13) a scroll of identify (31, 42, D:13) a +0 quarterstaff a +0 robe (44, 4, D:13) 6 stones (46, 18, D:13) a +0 flail (49, 0, D:13) a +0 dagger (55, 38, D:13) 2 stones Level 14 of the Dungeon [Shop] Umpeady's Magic Scroll Shop a scroll of identify (58 gold) a scroll of identify (58 gold) a scroll of amnesia (116 gold) a scroll of noise (29 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) [Shop] Zitiqad's Magic Scroll Shop a scroll of identify (36 gold) a scroll of amnesia (72 gold) a scroll of identify (36 gold) a scroll of silence (171 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) (0, 0, D:14) a scarf of shadows (16, -1, D:14) a +0 chain mail a +5 long sword (19, 2, D:14) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (20, 2, D:14) a +2 tower shield a +0 plate armour (25, 21, D:14) a +0 leather armour (29, 28, D:14) a +0 scale mail (39, -2, D:14) a +0 antimagic shortbow (39, 10, D:14) a +0 hat (44, 11, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a +0 flail of draining a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a scroll of identify (0, 1, D:15) a +0 giant spiked club a +0 giant club (0, 10, D:15) the +0 chain mail of Fashionability {Will+} Will+: It increases your willpower. (2, 13, D:15) a +0 giant club a +0 giant club (2, 14, D:15) a +0 giant club a +0 giant spiked club (3, 6, D:15) a +0 arbalest (11, 19, D:15) a +0 mace of protection (12, -30, D:15) a +0 orcbow (13, -31, D:15) a +0 shortbow a +0 shortbow (13, -30, D:15) a +0 shortbow a +0 shortbow a +0 shortbow (13, -11, D:15) a +0 plate armour (14, 24, D:15) a +0 broad axe (16, 18, D:15) a +0 great mace of protection a +0 chain mail a +0 club (17, 19, D:15) a +0 hand axe (18, 18, D:15) a +0 trident a +0 chain mail (23, -13, D:15) a scroll of amnesia (53, -1, D:15) the +10 long sword of Anxiety {freeze, rPois Int-4 Dex+4} rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). (53, 6, D:15) a +4 ring mail of willpower (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (2, 2, Orc:1) a +0 dagger a +0 robe (3, 1, Orc:1) a +0 dagger a +0 robe a +2 falchion of electrocution a +0 leather armour a +0 club (9, -7, Orc:1) a +0 dagger a +0 robe (10, -7, Orc:1) a +0 giant club (26, 36, Orc:1) a +0 trident a +0 plate armour (26, 37, Orc:1) a +0 flail (27, 36, Orc:1) a +0 flail a +0 dagger a +0 robe (27, 39, Orc:1) a +0 dagger a +0 robe (31, -7, Orc:1) a +0 short sword a +0 scale mail (33, -5, Orc:1) a +3 whip a +0 scale mail (33, -3, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -2, Orc:1) a +0 dagger a +0 robe (42, -1, Orc:1) a book of Battle (44, -7, Orc:1) a +0 dagger a +0 short sword a +0 chain mail a +0 whip a +0 club a +0 chain mail a +0 flail a +0 chain mail a +0 scimitar a +0 plate armour a +1 dagger of venom a +0 robe a +0 orcbow a +0 scimitar a +0 plate armour a +0 hand axe a +0 leather armour a +0 dagger of venom a +1 robe of fire resistance a +0 giant club a +0 war axe a +0 chain mail (44, -6, Orc:1) a +0 dagger a +0 robe a +0 halberd a +0 plate armour a +0 long sword a +0 chain mail (45, -8, Orc:1) a +0 club (45, -6, Orc:1) a +0 glaive a +0 plate armour (45, -5, Orc:1) a +0 flail a +0 dagger a +0 robe (46, -7, Orc:1) a +0 flail a +0 arbalest (46, -5, Orc:1) a +0 short sword of draining a +0 arbalest a +0 dire flail a +0 chain mail (46, -4, Orc:1) a +0 club a +0 leather armour (48, -2, Orc:1) a +0 mace (48, 0, Orc:1) a +0 hand axe (49, -2, Orc:1) a +2 mace of protection a +0 flail a +0 plate armour (49, -1, Orc:1) a +0 dagger a +0 robe (49, 0, Orc:1) a +0 short sword (50, -2, Orc:1) a +0 mace a +0 chain mail a +0 dire flail a +0 plate armour (50, -1, Orc:1) a +0 dire flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Bonapn's Distillery a potion of magic (158 gold) 2 potions of haste (396 gold) a potion of mutation (158 gold) a potion of enlightenment (99 gold) a potion of magic (158 gold) a potion of curing (59 gold) a potion of lignification (59 gold) 2 potions of might (158 gold) a potion of might (79 gold) [Shop] Duxunaviax's Antique Weapon Boutique the +5 arbalest "Imp's Funeral" {heavy, Int+3 Dex+3} (1278 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +0 spear (66 gold) the +9 rapier of Greed {freeze, rN+ Will- Str+3 Int+4} (1685 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a +4 longbow of draining (919 gold) the +8 short sword "Jutoeros" {protect, rN+} (1205 gold) rN+: It protects you from negative energy. a +0 rapier (121 gold) [Shop] Xeironuo's Magic Scroll Shoppe a scroll of fear (60 gold) a scroll of amnesia (60 gold) a scroll of teleportation (45 gold) a scroll of poison (60 gold) 3 scrolls of butterflies (427 gold) [Shop] Paahol's Assorted Antiques a +0 scale mail (76 gold) an amulet of the acrobat (570 gold) a +0 arbalest (142 gold) [Shop] Fauvif's Assorted Antiques a scroll of teleportation (87 gold) a ring of wizardry (870 gold) a +0 chain mail (174 gold) a scroll of identify (58 gold) a +0 scale mail (116 gold) a wand of flame (8) (162 gold) a +1 scale mail of cold resistance (464 gold) a +0 great sword (290 gold) a +0 shortbow (87 gold) (0, 5, Orc:2) a +0 robe a +0 dagger (1, 6, Orc:2) a +0 short sword of venom (2, 4, Orc:2) a +0 hand axe (4, -1, Orc:2) a +0 giant club (4, 3, Orc:2) a +0 robe a +0 dagger (5, 0, Orc:2) a +0 giant spiked club a +0 giant club (5, 3, Orc:2) a +0 leather armour a +0 dagger (6, -1, Orc:2) a +0 giant club (6, 0, Orc:2) a +0 plate armour a +0 long sword a +0 giant spiked club a +0 giant club a +0 giant spiked club (6, 1, Orc:2) a +0 leather armour a +0 whip (7, -5, Orc:2) a +0 giant club (7, 0, Orc:2) a +0 giant spiked club a +0 great mace (8, -5, Orc:2) a +0 robe a +0 flail a +0 giant club (9, -9, Orc:2) a +0 giant club (9, -8, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (9, -7, Orc:2) a +0 robe a +0 club a +0 giant club (9, -6, Orc:2) a +0 dire flail a +0 giant club (9, -5, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 club (9, -4, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (10, -9, Orc:2) a staff of air a staff of fire a staff of conjuration (10, -8, Orc:2) a +0 giant club a +0 giant spiked club (10, -7, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (10, -6, Orc:2) a +0 giant club (10, -5, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (10, -4, Orc:2) a +0 giant club (10, -2, Orc:2) a +0 giant club a +0 giant club (10, 6, Orc:2) a +0 chain mail a +0 war axe of freezing (11, -8, Orc:2) a +0 giant club (11, -7, Orc:2) a +0 giant spiked club a +0 giant club (11, -6, Orc:2) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (11, -5, Orc:2) a +0 robe a +0 spear (12, -6, Orc:2) a +0 giant club a +0 giant club (12, -5, Orc:2) a +0 giant club a +0 giant spiked club (14, 8, Orc:2) a +0 leather armour a +0 trident (15, 6, Orc:2) a +0 robe a +0 dagger (18, 8, Orc:2) a +0 club (18, 9, Orc:2) a +0 flail (19, 9, Orc:2) a +0 club a +0 robe a +0 dagger (19, 10, Orc:2) a +0 whip a +0 club a +0 short sword (20, 10, Orc:2) a +0 chain mail a +1 heavy flail a +0 orcbow (31, 2, Orc:2) a dwarf skeleton (33, -1, Orc:2) a dwarf skeleton (35, 4, Orc:2) a dwarf corpse (skeletalised by now) (35, 15, Orc:2) a +0 flail (36, -1, Orc:2) a dwarf skeleton (36, 0, Orc:2) a dwarf skeleton (36, 4, Orc:2) a dwarf corpse (skeletalised by now) (36, 13, Orc:2) a +0 plate armour a +0 partisan (37, 0, Orc:2) a dwarf corpse (skeletalised by now) (37, 11, Orc:2) a +2 whip of draining (37, 12, Orc:2) a +0 leather armour a +0 falchion a +0 plate armour a +0 battleaxe (37, 13, Orc:2) a +0 hand axe a +0 club a +0 plate armour a +0 broad axe a +0 arbalest (38, 9, Orc:2) a +0 robe a +0 dagger a +1 chain mail of fire resistance a +0 hand axe (38, 10, Orc:2) a +0 leather armour a +0 short sword (38, 12, Orc:2) a +0 chain mail 2 boomerangs a +0 long sword (42, -20, Orc:2) a +0 robe a +0 dagger (43, -21, Orc:2) a +0 robe a +0 dagger (43, -20, Orc:2) a +0 scale mail a +0 dagger a +1 whip of electrocution (45, -20, Orc:2) a +0 plate armour a +0 short sword (48, -34, Orc:2) a +3 war axe a +0 chain mail a +0 short sword a +0 ring mail (48, -33, Orc:2) a +0 scale mail a +0 club (49, -32, Orc:2) a +0 dagger (50, -32, Orc:2) a +1 leather armour of cold resistance a +0 mace (52, -26, Orc:2) a +0 scale mail a boomerang a +0 club a +0 ring mail a +0 short sword (52, -25, Orc:2) a +0 chain mail a +0 whip (53, -26, Orc:2) 3 boomerangs a +0 trident (53, -25, Orc:2) a +0 leather armour a +0 halberd Level 1 of the Elven Halls (1, 16, Elf:1) 8 stones (4, 0, Elf:1) a +0 cloak (5, -1, Elf:1) a +0 short sword a +0 robe (8, -19, Elf:1) a +0 scimitar a +0 ring mail (11, -25, Elf:1) 6 poisoned darts (13, -19, Elf:1) the +1 spear "Saocweve" {drain, rC+ Will+ Dex+3} rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (13, -11, Elf:1) a +0 short sword a +0 robe (17, -28, Elf:1) a +0 long sword a +0 robe (17, -8, Elf:1) a +0 falchion (25, 16, Elf:1) a +0 short sword a +0 ring mail (31, -30, Elf:1) a +0 heavy longbow a +0 trident a +0 robe an amulet of the acrobat (31, -24, Elf:1) a +0 ring mail (34, -11, Elf:1) a +0 short sword (36, 19, Elf:1) a +0 rapier a +0 ring mail (39, -2, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (41, -3, Elf:1) 8 stones (46, 25, Elf:1) a scroll of noise (48, -12, Elf:1) a +0 dagger a +0 robe (49, -28, Elf:1) 7 stones (49, 6, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (51, -10, Elf:1) a +0 barding (51, 6, Elf:1) a +0 leather armour a +0 long sword (53, 6, Elf:1) a +0 ring mail a +0 dagger (53, 7, Elf:1) a +0 robe a +0 short sword (54, 4, Elf:1) a +0 rapier a +0 leather armour (55, -3, Elf:1) a +0 robe a +0 short sword (55, 2, Elf:1) a staff of alchemy (55, 7, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (57, -5, Elf:1) a +0 club (59, -16, Elf:1) a +0 robe a +0 rapier (59, -6, Elf:1) a +0 long sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 longbow a +0 ring mail (2, 26, Elf:2) a +0 rapier a +0 robe (2, 28, Elf:2) a +0 rapier a +0 robe (4, -4, Elf:2) a +0 short sword a +0 leather armour (4, 28, Elf:2) a +0 rapier a +0 ring mail (6, -6, Elf:2) a +0 heavy quarterstaff a +1 robe (6, -5, Elf:2) a +0 long sword a +0 robe (7, -2, Elf:2) a +0 rapier a +0 leather armour (9, 28, Elf:2) a +1 long sword of holy wrath a +0 ring mail (10, -3, Elf:2) a +0 long sword a +0 leather armour (24, 23, Elf:2) a +0 sling (25, 35, Elf:2) a +0 long sword a +0 leather armour (27, -1, Elf:2) a +0 ring mail (28, 35, Elf:2) a +0 rapier a +0 robe (31, 34, Elf:2) a +0 longbow a +0 dagger a +0 leather armour (32, 34, Elf:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 long sword a +0 leather armour a +0 long sword a +0 robe (46, 22, Elf:2) a +0 trident (48, 17, Elf:2) a +0 long sword a +0 robe (48, 18, Elf:2) a +0 long sword a +0 robe (48, 22, Elf:2) a +0 rapier a +2 leather armour of poison resistance (49, 25, Elf:2) a +0 quarterstaff (51, 21, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (51, 22, Elf:2) a +0 long sword (51, 23, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (51, 36, Elf:2) a +0 robe a +0 dagger (54, 45, Elf:2) a +0 robe (55, 0, Elf:2) a +0 long sword a +0 ring mail (56, -14, Elf:2) a +0 short sword a +0 robe (56, 0, Elf:2) a +0 rapier a +0 robe (59, 34, Elf:2) a +0 robe a +0 rapier (64, 22, Elf:2) a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 robe (3, 21, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (6, -3, Elf:3) a +0 dagger a +0 robe (8, -2, Elf:3) a +0 short sword a +0 leather armour (12, -1, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (21, 15, Elf:3) a +2 kite shield (21, 16, Elf:3) 2 stones (21, 17, Elf:3) an amulet of faith (22, 15, Elf:3) 7 stones (22, 17, Elf:3) a +0 ring mail (23, 15, Elf:3) a +1 dagger of electrocution (23, 16, Elf:3) a +0 scale mail (23, 17, Elf:3) a staff of death (23, 18, Elf:3) a +0 long sword (23, 19, Elf:3) a dragon-coil talisman (24, 16, Elf:3) a ring of fire (24, 20, Elf:3) a +6 ring of intelligence (25, 20, Elf:3) a +0 falchion (26, 21, Elf:3) a +0 sling (28, 21, Elf:3) a ring of poison resistance (29, 3, Elf:3) a +0 long sword a +0 robe (29, 4, Elf:3) a +0 rapier a +0 robe (29, 5, Elf:3) a +0 longbow a +0 leather armour a +0 short sword a +2 robe of cold resistance (29, 22, Elf:3) the +0 hand axe of the Ancients {antimagic, ^Drain Fly rC- Dex+5} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). (30, -4, Elf:3) a book of Frost (30, 3, Elf:3) a +0 long sword a +0 ring mail (30, 4, Elf:3) a +0 short sword a +0 ring mail an elf skeleton (30, 5, Elf:3) a +0 rapier a +0 robe (30, 19, Elf:3) the amulet of Duptiadu {Acrobat Regen+ Int+3 Dex-4 Slay+5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (30, 21, Elf:3) the ring "Astreiba" {rPois rC+ Str+4 SInv} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (30, 31, Elf:3) 5 stones (31, 1, Elf:3) a +0 short sword a +0 robe (31, 4, Elf:3) a +0 rapier of holy wrath a +0 rapier of holy wrath a +0 leather armour (31, 5, Elf:3) a +0 rapier a +0 robe (31, 20, Elf:3) a +1 heavy sling (32, -1, Elf:3) a +0 long sword a +0 robe (32, 0, Elf:3) a +0 dagger a +0 robe a +0 long sword a +0 robe (32, 3, Elf:3) a +0 long sword a +0 ring mail (32, 35, Elf:3) a sanguine talisman (33, -6, Elf:3) a +0 long sword a +0 robe (33, -4, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (33, 4, Elf:3) a +0 helmet (33, 18, Elf:3) a +3 demon blade of venom (34, -2, Elf:3) a +0 rapier a +0 robe (34, 19, Elf:3) a +3 plate armour of cold resistance a +1 hat of intelligence a +2 plate armour of fire resistance (35, -2, Elf:3) a +4 short sword a +0 ring mail (35, 4, Elf:3) a +0 long sword a +0 ring mail (35, 6, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (35, 18, Elf:3) the +1 halberd of Resourcefulness {protect, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (35, 19, Elf:3) a +0 dagger (35, 20, Elf:3) a staff of conjuration (35, 39, Elf:3) 7 stones (36, 2, Elf:3) a +0 short sword a +0 robe (36, 3, Elf:3) a +0 rapier a +0 rapier a +0 leather armour an elf skeleton (36, 19, Elf:3) a ring of protection from cold (36, 20, Elf:3) a +2 great sword of flaming (37, -2, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (37, -1, Elf:3) a +0 short sword a +0 robe an elf skeleton (37, 1, Elf:3) a +0 dagger a +0 robe (37, 18, Elf:3) a +2 morningstar of protection (37, 20, Elf:3) the +7 shortbow "Bal Witt" {holy, rCorr Int+5 SInv} rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (38, -1, Elf:3) a +0 long sword a +0 robe a +0 long sword a +0 robe an elf skeleton (38, 4, Elf:3) a +0 long sword a +0 leather armour (38, 17, Elf:3) a spider talisman (38, 19, Elf:3) a +2 morningstar of draining (38, 21, Elf:3) a book of the Moon (39, 10, Elf:3) a +0 rapier a +0 robe (39, 11, Elf:3) a +0 short sword a +0 robe the +5 great sword of Currency {flame, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +2 robe of willpower (39, 17, Elf:3) 8 stones (39, 18, Elf:3) a +0 crystal plate armour (39, 20, Elf:3) the +4 battleaxe of Pecsix {flame, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (40, 12, Elf:3) a +0 whip a +0 robe a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +0 rapier a +0 ring mail the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). (40, 17, Elf:3) the +1 robe "Vitycus" {rC+} rC+: It protects you from cold. (42, 41, Elf:3) a +0 chain mail (50, 15, Elf:3) a +0 scale mail (51, 20, Elf:3) a +0 dagger a +0 robe (52, -7, Elf:3) a scroll of identify (54, -10, Elf:3) a +0 rapier (55, 33, Elf:3) 3 stones (57, 21, Elf:3) a +0 rapier a +0 robe (60, 25, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (25, 22, Lair:1) 3 stones (27, 2, Lair:1) a +0 whip (33, 4, Lair:1) a black bear skeleton (35, 1, Lair:1) a hive talisman (35, 3, Lair:1) a black bear skeleton (36, 23, Lair:1) a +0 long sword (38, -1, Lair:1) a black bear skeleton (41, -1, Lair:1) a black bear skeleton (48, 33, Lair:1) a +0 pair of boots (52, 19, Lair:1) a +0 cloak Level 2 of the Lair of Beasts [Shop] Ymileczi's Antique Armour Emporium a +2 leather armour of positive energy (352 gold) a +2 robe (283 gold) a +3 scale mail of cold resistance (572 gold) the Charlatan's Orb {orb Charlatan} (264 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (0, 0, Lair:2) a staff of alchemy a scroll of noise a +2 chain mail of poison resistance (0, 5, Lair:2) a +0 rapier (13, -3, Lair:2) an orb of energy (18, -27, Lair:2) a +0 leather armour (21, -12, Lair:2) a +0 scale mail (22, -27, Lair:2) 3 stones (22, -1, Lair:2) a +0 buckler a +0 robe a +4 short sword of venom (23, -2, Lair:2) a +0 robe a +1 short sword of speed (23, 9, Lair:2) a +0 scale mail (25, -2, Lair:2) a +0 robe a +3 short sword (35, -5, Lair:2) a ring of wizardry (36, 17, Lair:2) a +0 rapier (40, -22, Lair:2) 6 stones (56, 5, Lair:2) a +0 leather armour (58, -6, Lair:2) the +1 pair of boots of Tuunurphu {Harm *Slow Str-5 Slay+6 SInv} Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. the -1 pair of gloves of Quics {Harm rPois MP-4 Int-2} Harm: It increases damage dealt and taken. rPois: It protects you from poison. MP-4: It affects your magic capacity (-4). Int-2: It affects your intelligence (-2). a +0 chain mail (58, -3, Lair:2) a +0 ring mail (62, -11, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (8, 18, Lair:3) a +0 ring mail (9, -8, Lair:3) a +0 chain mail (23, 19, Lair:3) 4 boomerangs (26, -25, Lair:3) a +0 helmet (35, -23, Lair:3) a +0 spear (44, -7, Lair:3) a +0 club (45, -7, Lair:3) 5 boomerangs (57, 17, Lair:3) a +0 ring mail (58, -21, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 trident of protection (7, -13, Lair:4) a +0 leather armour (9, -36, Lair:4) a +0 ring mail (12, -23, Lair:4) a +0 dagger (14, 3, Lair:4) a +0 scale mail (25, -27, Lair:4) a ring of see invisible (25, -24, Lair:4) a +0 dagger (25, -10, Lair:4) 2 flux baubles (32, -40, Lair:4) a +2 long sword of holy wrath (33, -34, Lair:4) a +0 short sword (38, -13, Lair:4) the staff "Duso" {rN+ Stlth+ Conj} [staff of conjuration] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (51, -16, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (1, -14, Lair:5) a +0 spear (18, 8, Lair:5) a +0 quarterstaff of pain (34, -4, Lair:5) a +0 demon whip of venom (42, -39, Lair:5) a spriggan skeleton (42, -23, Lair:5) a spriggan skeleton (43, -39, Lair:5) a ring of resist corrosion (44, -14, Lair:5) a +1 barding a +2 longbow of flaming (45, -11, Lair:5) 5 stones (46, -29, Lair:5) a black bear skeleton (49, -31, Lair:5) a wolf skeleton (49, -30, Lair:5) a spriggan skeleton (49, -29, Lair:5) a spriggan skeleton (54, -29, Lair:5) a stone (56, -28, Lair:5) a +2 falchion of electrocution (64, -36, Lair:5) a polar bear skeleton (67, 21, Lair:5) a +0 ring mail Level 1 of the Shoals (1, 7, Shoals:1) a ring of positive energy (3, -28, Shoals:1) a +0 trident 3 boomerangs (3, -13, Shoals:1) 7 stones (5, -31, Shoals:1) a stone (9, -37, Shoals:1) 6 stones (14, -13, Shoals:1) a scroll of identify (16, -32, Shoals:1) a +1 trident of venom (16, -27, Shoals:1) a +0 leather armour (20, 3, Shoals:1) 6 boomerangs (21, 2, Shoals:1) a +0 chain mail (22, -6, Shoals:1) a +0 leather armour a +3 spear of venom (22, 7, Shoals:1) a +0 chain mail (25, 4, Shoals:1) a +0 trident (27, 2, Shoals:1) a +0 robe a +2 trident of venom (39, -27, Shoals:1) a +0 kite shield (40, -1, Shoals:1) a +0 club a +0 sling (43, 4, Shoals:1) a +0 falchion (45, -8, Shoals:1) a +0 rapier (46, -7, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Teijy's Armour Boutique a +4 chain mail of positive energy (600 gold) the +0 leather armour of Happy Babbling {Dex+5} (390 gold) Dex+5: It affects your dexterity (+5). the +0 leather armour "Apum" {Harm Slay+3} (432 gold) Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +1 leather armour of poison resistance (220 gold) quicksilver dragon scales (1000 gold) +1 fire dragon scales (1140 gold) a +4 scale mail of fire resistance (620 gold) (0, 0, Shoals:2) a scroll of identify (2, -8, Shoals:2) a +1 long sword of holy wrath (10, -22, Shoals:2) a +0 leather armour (13, -8, Shoals:2) a +0 trident 3 boomerangs (14, -21, Shoals:2) a +2 pair of gloves of infusion a +0 pair of boots (14, -6, Shoals:2) a +0 trident (15, -21, Shoals:2) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (15, -7, Shoals:2) a +2 vampiric rapier a +0 robe (19, -21, Shoals:2) 5 stones (20, -36, Shoals:2) a +0 orcbow (23, -10, Shoals:2) a +0 spear a +0 sling (34, -9, Shoals:2) a staff of cold (unseen) (35, -10, Shoals:2) 5 stones (35, -8, Shoals:2) 5 stones (37, -26, Shoals:2) a scroll of identify (40, -20, Shoals:2) a +0 falchion (43, -18, Shoals:2) the +0 quarterstaff "Demonbane" {holy, SInv} SInv: It lets you see invisible. (43, -14, Shoals:2) a +0 long sword a +0 club (43, -11, Shoals:2) a +0 partisan (45, -11, Shoals:2) a +2 antimagic shortbow (51, -4, Shoals:2) a +0 trident (53, -33, Shoals:2) a scroll of identify Level 3 of the Shoals (1, -5, Shoals:3) a +0 spear (8, -7, Shoals:3) a +0 hand axe (11, -4, Shoals:3) a scroll of noise (12, 14, Shoals:3) 3 flux baubles (30, 9, Shoals:3) a +1 spear of flaming (32, 9, Shoals:3) a +0 trident 2 boomerangs (35, -5, Shoals:3) a +0 rapier a +0 robe (36, -2, Shoals:3) a +3 trident of venom (39, -10, Shoals:3) 2 potions of moonshine (41, 6, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 mace (5, 6, Shoals:4) a +0 trident a +0 trident (5, 10, Shoals:4) the +5 scale mail of Hiohevui {rElec Int+5} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (7, -13, Shoals:4) a +0 trident (7, -7, Shoals:4) a +0 trident (11, -10, Shoals:4) a +0 shortbow (13, -2, Shoals:4) 7 stones (14, -9, Shoals:4) a +0 trident (23, -19, Shoals:4) a +0 falchion (23, -18, Shoals:4) a +4 plate armour (24, 22, Shoals:4) a +1 rapier of speed a +0 robe (27, 4, Shoals:4) a +4 dire flail of pain (28, 27, Shoals:4) a +2 trident of flaming (30, 4, Shoals:4) a +2 trident of flaming (33, 20, Shoals:4) a staff of air (35, 20, Shoals:4) a +0 spear (35, 21, Shoals:4) a +0 trident a +0 cloak (39, -20, Shoals:4) a +0 rapier of freezing a +0 robe (40, -21, Shoals:4) a +0 spear a +0 leather armour a +0 rapier of flaming a +0 robe (40, 9, Shoals:4) a +0 trident (40, 18, Shoals:4) a +0 demon whip of electrocution a +0 robe (41, -22, Shoals:4) a +0 spear a +0 leather armour (41, -21, Shoals:4) a +0 spear a +0 leather armour (41, -20, Shoals:4) a +0 trident of venom a +0 robe (41, 9, Shoals:4) 5 large rocks a +0 trident (42, -22, Shoals:4) a +0 trident a +0 robe (42, -21, Shoals:4) a +3 spear of venom a +0 leather armour (43, -15, Shoals:4) a potion of moonshine (44, -4, Shoals:4) a +0 heavy trident a +0 robe (47, -19, Shoals:4) a +0 cloak (47, -4, Shoals:4) a +1 falchion of freezing (57, 1, Shoals:4) a +0 longbow a +0 spear (58, 2, Shoals:4) a +0 trident a +0 trident a boomerang Level 1 of the Spider Nest (3, 9, Spider:1) 20 poisoned darts 15 javelins (17, 6, Spider:1) a +0 scale mail (23, -6, Spider:1) 2 potions of moonshine (23, 32, Spider:1) a staff of earth a staff of death a +0 helmet (26, 32, Spider:1) a scroll of identify (33, 22, Spider:1) a +0 ring mail Level 2 of the Spider Nest (0, 0, Spider:2) a ring of poison resistance (2, 30, Spider:2) a +0 scale mail (9, 6, Spider:2) 5 stones (10, 3, Spider:2) a +0 ring mail (10, 28, Spider:2) a +0 cloak (13, -2, Spider:2) a +0 robe (13, 5, Spider:2) a +0 leather armour (22, 15, Spider:2) a +0 war axe (39, 11, Spider:2) an amulet of magic regeneration (39, 23, Spider:2) a +0 chain mail (45, 28, Spider:2) a +0 long sword of distortion Level 3 of the Spider Nest [Shop] Wuoneif's Weapon Shop the +1 battleaxe of Kavafal {freeze, rC- Will+ rCorr} (649 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +1 longbow of flaming (509 gold) a +2 spectral giant club (326 gold) a +2 sling of draining (279 gold) 2 boomerangs (76 gold) 5 stones (9 gold) the +8 rapier "Sij Nuo" {protect, Str+6 Int+2 Dex-4 Stlth+} (1231 gold) Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the +2 quarterstaff of the Fifty Tusks {elec, rElec rC+ Str+3} (946 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). a +0 short sword of protection (106 gold) (0, 0, Spider:3) 5 stones (1, 19, Spider:3) a +0 hand axe a +0 leather armour (2, 19, Spider:3) a +0 hand axe a +1 robe of cold resistance (3, 20, Spider:3) a +0 pair of boots (13, 13, Spider:3) a scroll of noise (22, -6, Spider:3) a rimehorn talisman (39, 4, Spider:3) a ring of resist corrosion (43, 19, Spider:3) a +0 robe a +4 vampiric lajatang (45, 1, Spider:3) a scroll of identify (45, 31, Spider:3) a +0 flail (48, -4, Spider:3) a +0 chain mail (55, 17, Spider:3) a +0 leather armour (58, 27, Spider:3) a blade talisman (59, 23, Spider:3) a +3 falchion (66, 35, Spider:3) the +0 pair of boots of the Horehound {rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Level 4 of the Spider Nest (1, 1, Spider:4) 4 stones (2, 2, Spider:4) a +0 war axe a +0 leather armour (14, -5, Spider:4) 9 stones (15, -8, Spider:4) 9 stones (15, 3, Spider:4) the serpent talisman "Quavey" {rElec rF- rC+ Int+4} [serpent talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (22, -26, Spider:4) a +0 ring mail (29, -40, Spider:4) 6 boomerangs (31, -19, Spider:4) 4 poisoned darts (31, -6, Spider:4) a staff of fire (36, -17, Spider:4) a +0 chain mail (41, -49, Spider:4) a +0 great sword (48, -19, Spider:4) a +0 hat (58, -28, Spider:4) a scroll of identify (62, -30, Spider:4) a +0 sling (65, -32, Spider:4) a scarf of invisibility (65, -31, Spider:4) an orb of light Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the amulet "Noubemiu" {Reflect Rampage +Inv rPois Int-3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). SH+5: It affects your SH (+5). (0, 1, Slime:5) the +0 long sword of Honour {flame, ^Fragile rPois Dex-3 SInv} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (0, 2, Slime:5) the amulet "Tuinni" {Faith rF++} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF++: It greatly protects you from fire. (1, 2, Slime:5) the amulet "Hesurhyi" {Rampage RegenMP+ Int+6} [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. RegenMP+: It increases your rate of magic regeneration. Int+6: It affects your intelligence (+6). (29, 30, Slime:5) the +2 sling "Sefu" {flame, rC- Dex+7} rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). (30, -29, Slime:5) the Cyclopedia of Percussion Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Conjure Ball Lightning Conjuration/Air 6 (30, 32, Slime:5) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (31, 31, Slime:5) the +0 cloak of the Amoeba {rC+} rC+: It protects you from cold. Level 1 of the Vaults (0, 0, Vaults:1) a +0 leather armour (7, 8, Vaults:1) a +0 rapier (9, -30, Vaults:1) a scroll of identify (11, 12, Vaults:1) a +0 mace (25, -33, Vaults:1) a +0 robe (25, -20, Vaults:1) a +4 dagger of speed a +0 robe (29, -26, Vaults:1) a +0 dagger a +0 robe (31, -7, Vaults:1) a +0 robe a +0 dagger (32, -7, Vaults:1) a +4 arbalest (36, -6, Vaults:1) 2 silver javelins (39, 9, Vaults:1) a +0 flail a +0 ring mail (50, -12, Vaults:1) a scroll of identify (51, 7, Vaults:1) a +0 ring mail (57, -3, Vaults:1) a +0 great mace a +0 leather armour (58, -3, Vaults:1) a +0 arbalest (60, 1, Vaults:1) a +1 chain mail of poison resistance (61, -21, Vaults:1) a +0 long sword a +0 ring mail (62, -24, Vaults:1) a +0 scale mail (62, 16, Vaults:1) a +0 dire flail a +0 scale mail (63, -24, Vaults:1) a +1 dire flail of protection a +0 scale mail a +0 ring mail (63, -3, Vaults:1) a +0 long sword a +0 robe (63, -2, Vaults:1) a +0 long sword of holy wrath a +0 ring mail a +0 arbalest (63, 17, Vaults:1) a +0 dire flail a +0 animal skin (64, -25, Vaults:1) a +3 morningstar of protection (64, 16, Vaults:1) a +0 great mace a +0 scale mail a +0 dagger a +0 robe (64, 17, Vaults:1) a +0 long sword a +0 scale mail (65, -32, Vaults:1) a +0 chain mail (65, 15, Vaults:1) a +0 dire flail a +0 animal skin a +0 flail a +0 ring mail (66, 1, Vaults:1) a +0 spear Level 2 of the Vaults (10, -30, Vaults:2) a +0 cloak (16, -15, Vaults:2) a +0 war axe a +0 chain mail a +0 kite shield a +0 war axe a +0 plate armour (17, -29, Vaults:2) a +0 flail a +0 scale mail (17, -16, Vaults:2) a +0 long sword a +0 plate armour (17, -14, Vaults:2) a +3 heavy dire flail a +0 plate armour (17, -3, Vaults:2) the orb of Indemnity {*channel, MP-9 Int+3 SInv Earth} MP-9: It affects your magic capacity (-9). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (18, -26, Vaults:2) a +0 dagger a +0 robe a +0 cloak (19, -20, Vaults:2) a scroll of amnesia (21, 14, Vaults:2) a +0 dagger a +0 robe a +0 great sword a +0 arbalest a +0 plate armour (34, -7, Vaults:2) a +0 dire flail a +0 animal skin (36, -29, Vaults:2) a +0 arbalest (38, -22, Vaults:2) 3 scrolls of identify (38, -4, Vaults:2) a +1 dagger of venom (40, 12, Vaults:2) a staff of alchemy (41, -28, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (41, 14, Vaults:2) a +0 trident (42, -33, Vaults:2) a +0 dagger a +0 robe (42, -28, Vaults:2) a +0 scale mail a +0 flail a +0 ring mail a +0 dagger a +0 robe (42, -27, Vaults:2) a +3 dagger a +0 robe (42, -26, Vaults:2) a +0 club (43, 3, Vaults:2) a +0 leather armour a +0 great mace (43, 14, Vaults:2) a +0 mace (48, -23, Vaults:2) a +0 bardiche a +0 chain mail (48, -22, Vaults:2) a +0 short sword (48, -21, Vaults:2) a +0 falchion (55, -15, Vaults:2) a +0 sling (61, -11, Vaults:2) a +0 ring mail (62, -28, Vaults:2) a +0 robe (68, -20, Vaults:2) a +2 great sword of holy wrath a +0 chain mail (70, -20, Vaults:2) a +3 war axe of freezing a +0 plate armour (71, -21, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) a scroll of identify (0, 27, Vaults:3) a +2 cloak (1, 36, Vaults:3) a +0 great mace a +0 dire flail (3, 34, Vaults:3) a +0 great mace a +0 scale mail (4, 9, Vaults:3) a +0 dagger a +0 robe (5, -12, Vaults:3) a +0 partisan (6, -11, Vaults:3) a +0 flail a +0 scale mail (7, -12, Vaults:3) a +0 scale mail (8, -6, Vaults:3) a +0 leather armour (11, 2, Vaults:3) a +0 great mace a +0 scale mail (14, 18, Vaults:3) a +0 ring mail a +0 morningstar (17, 18, Vaults:3) a +0 animal skin a +0 whip (20, 17, Vaults:3) a +0 leather armour a +0 dire flail (24, 14, Vaults:3) a +0 ring mail (25, 12, Vaults:3) a +0 ring mail a +0 flail (25, 37, Vaults:3) a +0 long sword a +2 ring mail of fire resistance (25, 39, Vaults:3) a +0 hand cannon a +0 war axe a +0 ring mail (25, 41, Vaults:3) a +0 scale mail (26, 14, Vaults:3) a +0 kite shield a +0 chain mail a +0 war axe (26, 35, Vaults:3) a +0 war axe a +0 scale mail (26, 38, Vaults:3) a +0 ring mail (26, 39, Vaults:3) a +0 broad axe a +0 chain mail (26, 40, Vaults:3) a +1 heavy great mace a +0 leather armour (31, -16, Vaults:3) a potion of moonshine (33, 43, Vaults:3) a +0 executioner's axe (36, -6, Vaults:3) a +0 arbalest (38, -7, Vaults:3) a +2 arbalest of freezing (38, -5, Vaults:3) a +0 arbalest (39, -7, Vaults:3) a +0 ring mail a +0 dire flail (42, 9, Vaults:3) a +0 scale mail (49, 25, Vaults:3) a +0 dire flail 8 stones a +0 leather armour 5 large rocks (50, 20, Vaults:3) a +0 pair of boots (50, 24, Vaults:3) a +0 partisan a +0 animal skin a +0 morningstar of draining a +0 ring mail (51, 25, Vaults:3) a +0 war axe a +0 ring mail (54, 20, Vaults:3) a scroll of identify (55, -9, Vaults:3) a +0 robe a +0 dagger (55, 3, Vaults:3) a +0 scale mail (57, 0, Vaults:3) a +0 ring mail a +0 falchion (57, 5, Vaults:3) a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a +2 long sword a +0 chain mail a +0 dire flail a +0 plate armour (0, 6, Vaults:4) a hog corpse (skeletalised by now) (1, 0, Vaults:4) a +3 war axe a +0 plate armour (1, 1, Vaults:4) a +0 battleaxe a +0 chain mail of poison resistance (1, 6, Vaults:4) a hog corpse (skeletalised by now) (1, 27, Vaults:4) the +0 robe "Musir" {Str+3} Str+3: It affects your strength (+3). (2, 6, Vaults:4) a hog corpse (skeletalised by now) (3, 6, Vaults:4) a hog corpse (skeletalised by now) (3, 27, Vaults:4) a +0 leather armour (6, 48, Vaults:4) a +0 arbalest (7, 47, Vaults:4) an amulet of magic regeneration a +0 arbalest (7, 48, Vaults:4) a +0 arbalest (11, 60, Vaults:4) a +0 hand axe (14, 3, Vaults:4) a +4 flail a +0 leather armour (21, 19, Vaults:4) a +0 dire flail a +0 ring mail (22, 37, Vaults:4) a +0 arbalest (24, 44, Vaults:4) a +0 plate armour a +3 halberd (26, 44, Vaults:4) a +0 chain mail a +0 broad axe (28, 9, Vaults:4) a +2 long sword of freezing (29, 8, Vaults:4) a +2 long sword of freezing (31, 9, Vaults:4) a +1 long sword of freezing (32, 8, Vaults:4) a +0 mace a +0 ring mail a +2 long sword of freezing (33, 1, Vaults:4) a +0 dire flail a +0 animal skin (33, 2, Vaults:4) a +0 dagger a +0 robe (33, 42, Vaults:4) a +0 arbalest (36, 42, Vaults:4) a +0 dire flail a +0 animal skin (36, 45, Vaults:4) a +0 arbalest (39, 6, Vaults:4) a +0 arbalest (40, 5, Vaults:4) a +0 arbalest (40, 14, Vaults:4) a +0 pair of gloves (41, 9, Vaults:4) a +3 morningstar of protection (42, 9, Vaults:4) a +0 scale mail (43, 10, Vaults:4) a +0 heavy flail (46, 10, Vaults:4) a +0 great mace a +0 leather armour (50, 60, Vaults:4) a +0 dire flail a +0 leather armour (54, 28, Vaults:4) a +0 plate armour a +0 dire flail (54, 29, Vaults:4) a +0 broad axe a +0 chain mail a +0 leather armour (56, 29, Vaults:4) a +0 great mace (57, 25, Vaults:4) a +0 arbalest a +0 falchion a +0 scale mail (59, 34, Vaults:4) a +0 great mace a +0 leather armour Level 5 of the Vaults (0, 0, Vaults:5) a +0 arbalest (1, 9, Vaults:5) a +0 ring mail (2, 29, Vaults:5) a +0 battleaxe of freezing (4, 31, Vaults:5) a +0 dire flail a +0 dire flail (7, 7, Vaults:5) the staff of Subjectivity {rPois rN+ Int-3 Dex+4 Necro Earth} [staff of death] rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (8, 33, Vaults:5) a +2 pair of boots of stealth a +0 leather armour of fire resistance (8, 40, Vaults:5) a +0 great sword (8, 41, Vaults:5) a scroll of identify (8, 47, Vaults:5) a book of Blood (8, 48, Vaults:5) a +1 scale mail of positive energy (9, 34, Vaults:5) a +0 chain mail (9, 38, Vaults:5) a +0 dire flail a +0 dire flail (9, 47, Vaults:5) a granite talisman (10, 16, Vaults:5) a +3 short sword of draining (13, 9, Vaults:5) a +0 arbalest a +0 vampiric battleaxe a +0 barding (13, 12, Vaults:5) a +0 mace (13, 14, Vaults:5) a book of the Moon (14, 11, Vaults:5) a +0 ring mail (15, 11, Vaults:5) the +9 sling "Sina Jais" {freeze, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (15, 12, Vaults:5) a +1 dagger of venom (16, 11, Vaults:5) a +0 morningstar (16, 12, Vaults:5) a +0 scimitar (16, 13, Vaults:5) a +0 scale mail (16, 14, Vaults:5) a +0 glaive (17, 12, Vaults:5) 9 stones (17, 13, Vaults:5) 3 silver javelins 2 darts of disjunction (17, 14, Vaults:5) a +0 war axe (17, 19, Vaults:5) a +2 halberd of pain a +0 longbow a +0 leather armour (18, 19, Vaults:5) a +0 great mace a +0 scale mail of fire resistance the +3 partisan "Zebroh" {venom, Str+2} Str+2: It affects your strength (+2). a +0 chain mail a +2 great mace of protection a +0 chain mail a +0 bardiche of venom a +0 robe (19, 18, Vaults:5) a +6 great sword of flaming (19, 20, Vaults:5) a +2 cloak (20, 10, Vaults:5) a +1 long sword of freezing (20, 17, Vaults:5) a +2 long sword a +0 chain mail (20, 19, Vaults:5) a +0 long sword a +0 leather armour (21, 16, Vaults:5) a +0 arbalest a +0 arbalest a yaktaur skeleton (21, 18, Vaults:5) a +0 long sword a +0 plate armour a human skeleton (21, 34, Vaults:5) 2 darts of disjunction (21, 41, Vaults:5) a scroll of identify (21, 47, Vaults:5) 6 stones (21, 48, Vaults:5) a +0 arbalest the +3 bardiche of Byqink {antimagic, +Blink rC+ Dex+2 SInv} +Blink: It lets you blink. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (22, 34, Vaults:5) the ring "Amamar" {^Contam +Blink rC+ Slay+4 SInv} [ring of slaying] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (22, 41, Vaults:5) 5 silver javelins (22, 47, Vaults:5) a potion of attraction (23, 12, Vaults:5) 4 large rocks a +0 dire flail a +0 chain mail (23, 13, Vaults:5) a +0 long sword a +0 leather armour (23, 14, Vaults:5) a +0 arbalest a yaktaur skeleton (23, 16, Vaults:5) a +0 arbalest a +0 rapier a +0 leather armour (23, 17, Vaults:5) a +3 broad axe a +0 chain mail a +0 kite shield a human skeleton (23, 18, Vaults:5) a +1 great mace a +0 plate armour a +0 great sword a +0 plate armour (24, 12, Vaults:5) a +0 long sword a +0 arbalest a +0 scale mail (24, 15, Vaults:5) a +0 war axe a +0 plate armour (25, 12, Vaults:5) a +0 long sword a +0 robe (25, 13, Vaults:5) a +5 battleaxe of venom a +0 chain mail (25, 14, Vaults:5) a +0 arbalest (25, 15, Vaults:5) a +0 arbalest (25, 16, Vaults:5) a +3 battleaxe a +0 chain mail (26, 12, Vaults:5) 5 large rocks (26, 14, Vaults:5) a +0 flail a +0 ring mail (26, 16, Vaults:5) a +1 vampiric long sword a +0 scale mail (26, 19, Vaults:5) a +0 chain mail a +0 war axe (26, 20, Vaults:5) a +0 chain mail a +0 halberd (26, 21, Vaults:5) a +5 morningstar of protection (26, 23, Vaults:5) a +0 cloak (26, 25, Vaults:5) a +0 chain mail a +3 battleaxe a human skeleton (26, 26, Vaults:5) a +0 chain mail a +0 broad axe (26, 40, Vaults:5) a +0 short sword a +0 ring mail (26, 53, Vaults:5) a +0 falchion (27, 17, Vaults:5) a +0 long sword a +0 ring mail a +0 short sword a +0 leather armour (27, 18, Vaults:5) a +0 short sword a +0 robe a +0 dire flail a +0 plate armour (27, 19, Vaults:5) a +0 arbalest a +0 kite shield a +0 chain mail a +0 partisan a +2 tower shield a +0 plate armour a +0 long sword a human skeleton (27, 20, Vaults:5) a +0 ring mail a +0 long sword a +0 arbalest a +2 ring mail of poison resistance a +3 morningstar of protection a +0 buckler a +2 ring mail of fire resistance a +0 long sword (27, 21, Vaults:5) 4 large rocks (27, 22, Vaults:5) a +0 ring mail a +0 dire flail of holy wrath (27, 24, Vaults:5) a +0 falchion a +0 arbalest (27, 34, Vaults:5) a +0 great mace a +0 chain mail (27, 35, Vaults:5) a +0 battleaxe a +0 chain mail (27, 50, Vaults:5) a +0 arbalest (28, 25, Vaults:5) a +0 chain mail a +1 great sword of holy wrath a +0 chain mail a +0 great mace (28, 26, Vaults:5) a +0 plate armour a +0 great sword (29, 23, Vaults:5) a +0 kite shield a +0 plate armour a +2 war axe (29, 27, Vaults:5) a +0 chain mail a +0 dire flail a +0 chain mail a +2 broad axe (30, 18, Vaults:5) a +0 arbalest (30, 25, Vaults:5) a +0 chain mail a +0 war axe (30, 26, Vaults:5) a +0 chain mail a +0 war axe (31, 24, Vaults:5) a +0 chain mail a +0 dire flail (31, 26, Vaults:5) a +0 tower shield a +0 chain mail a +3 heavy war axe (32, 16, Vaults:5) a +0 arbalest (32, 23, Vaults:5) a +0 dire flail a +0 dire flail a +0 plate armour a +0 long sword a +0 dire flail a +0 dire flail (33, 28, Vaults:5) a +0 trident a +0 ring mail a +0 trident (34, 32, Vaults:5) a +0 robe a +0 short sword (35, 19, Vaults:5) a +0 chain mail a +0 war axe (36, 15, Vaults:5) a +3 arbalest (36, 40, Vaults:5) a +0 dagger (37, 16, Vaults:5) a +0 arbalest (38, 15, Vaults:5) a +0 heavy battleaxe a +0 chain mail (39, 1, Vaults:5) a +2 heavy war axe a +0 plate armour a +2 kite shield a human skeleton (40, 43, Vaults:5) a +2 dire flail of protection a +0 scale mail (42, 13, Vaults:5) a +0 chain mail (42, 44, Vaults:5) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 arbalest 7 stones (44, 13, Vaults:5) a +6 ring of strength (44, 14, Vaults:5) a scroll of identify (45, 14, Vaults:5) a +0 dagger (46, 11, Vaults:5) 3 stones (46, 12, Vaults:5) a +0 trident (46, 32, Vaults:5) a +0 war axe (46, 36, Vaults:5) a +2 dire flail of holy wrath 6 stones a +0 plate armour (46, 37, Vaults:5) a +0 spear a +0 robe (46, 47, Vaults:5) a +0 leather armour (47, 11, Vaults:5) a +0 leather armour (47, 13, Vaults:5) a +0 whip (47, 14, Vaults:5) 5 stones (47, 15, Vaults:5) an amulet of guardian spirit (47, 33, Vaults:5) 2 stones (47, 39, Vaults:5) a +0 halberd (48, 12, Vaults:5) a staff of fire (53, 10, Vaults:5) 4 large rocks (55, 33, Vaults:5) a staff of air (55, 48, Vaults:5) a +0 dire flail a +0 scale mail (55, 49, Vaults:5) a +0 arbalest a +1 vampiric falchion a +0 scale mail (58, 1, Vaults:5) 4 large rocks (60, 45, Vaults:5) a potion of attraction Level 1 of the Crypt (19, -22, Crypt:1) the +5 chain mail of Zirhief {rElec rCorr Slay+2 SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (22, -29, Crypt:1) a +1 broad axe a +0 plate armour a human corpse (skeletalised by now) Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (29, -11, Crypt:2) 3 stones (46, -19, Crypt:2) a +0 scale mail (64, 23, Crypt:2) a potion of attraction Level 3 of the Crypt [Shop] Jiadel's Gilded Reliquary a +2 vampiric quick blade (1740 gold) a +4 triple crossbow of draining (1160 gold) the amulet of Lolen {Spirit rElec Regen+} (880 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. the +8 Vampire's Tooth {megavamp} (1200 gold) the Compendium of Resurrection (560 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Haunt Necromancy/Summoning 7 a granite talisman (1200 gold) the +9 shadow dragon scales "Ijoekh" {Harm rPois SInv Stlth++++} (2344 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth++++: It makes you much more stealthy. (0, 0, Crypt:3) a +1 scimitar of flaming (1, 0, Crypt:3) a +6 ring of dexterity (1, 1, Crypt:3) a book of Dreams (22, 38, Crypt:3) a potion of moonshine (28, 24, Crypt:3) a blade talisman (28, 25, Crypt:3) the lupine talisman of Kathenotheism {Will++} [lupine talisman] Will++: It greatly increases your willpower. (unseen) (29, 23, Crypt:3) a +0 hat (29, 24, Crypt:3) 22 gold pieces (39, 5, Crypt:3) a +0 robe a +6 halberd of freezing a +0 robe a +3 flail (40, 5, Crypt:3) a +0 robe a +0 mace (40, 19, Crypt:3) a +3 war axe a +0 robe a +0 mace a +0 robe (42, 8, Crypt:3) a +0 hand axe (43, 8, Crypt:3) a +1 hand axe of freezing (43, 9, Crypt:3) the +3 dagger of Joonee {drain, rElec rF+ rN+} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. (43, 10, Crypt:3) a book of Burglary (43, 18, Crypt:3) a +0 long sword a +0 robe a ghoul skeleton (44, 8, Crypt:3) a staff of death (44, 10, Crypt:3) a +0 great sword of holy wrath (45, 9, Crypt:3) a staff of death (45, 16, Crypt:3) a ghoul skeleton (47, 11, Crypt:3) a +2 heavy battleaxe a +0 chain mail a +1 whip a +0 battleaxe 2 stones a +3 leather armour of poison resistance a +6 ring of strength a human corpse (skeletalised by now) (57, 3, Crypt:3) a +0 war axe of venom (unseen) (61, 35, Crypt:3) the +2 longbow "Xautwi Dunoa" {heavy, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the Vestibule of Hell (20, -3, Hell) the sanguine talisman of Cynicism {rPois Int+6} [sanguine talisman] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). (31, 17, Hell) a +3 heavy scythe (32, 23, Hell) a +0 dire flail a +0 plate armour Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). (5, -20, Coc:7) a titan corpse (skeletalised by now) (42, -37, Coc:7) the amulet of Noequkk {rPois Will+ Regen+ Int-5 SInv} [amulet of regeneration] rPois: It protects you from poison. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. Level 1 of the Realm of Zot (3, -1, Zot:1) the +5 trident "Navo" {antimagic, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (29, -19, Zot:1) a +0 dagger a +0 cloak a white draconian corpse (skeletalised by now) (30, -19, Zot:1) a +1 broad axe of flaming a black draconian corpse (skeletalised by now) Level 2 of the Realm of Zot (11, -33, Zot:2) the +2 halberd of the Histrionic God {flame, Str+3} Str+3: It affects your strength (+3). (12, -36, Zot:2) the +7 mace of Variability {chaos, chaos arc} (15, -36, Zot:2) a +0 cloak a green draconian corpse (skeletalised by now) (23, -33, Zot:2) a golden dragon corpse (skeletalised by now) Level 3 of the Realm of Zot (47, 5, Zot:3) a +0 dagger (47, 6, Zot:3) an amulet of regeneration (52, 7, Zot:3) a +1 war axe of freezing Level 4 of the Realm of Zot (46, -5, Zot:4) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 robe (1, -36, Zot:5) a scroll of vulnerability (9, -5, Zot:5) a +0 halberd (10, -3, Zot:5) a +0 trident (10, -2, Zot:5) a +0 flail a green draconian corpse (skeletalised by now) (11, -5, Zot:5) a +0 dire flail a black draconian corpse (skeletalised by now) (14, -26, Zot:5) a +0 trident (15, -35, Zot:5) a +0 rapier (still there?) a +0 cloak of preservation (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (15, -34, Zot:5) a +0 scimitar (17, 6, Zot:5) a +0 scale mail (18, -29, Zot:5) a +0 short sword a white draconian corpse (skeletalised by now) (18, 1, Zot:5) a +0 mace (21, -29, Zot:5) a +0 flail a green draconian corpse (skeletalised by now) (22, -31, Zot:5) a +0 battleaxe of electrocution (unseen) (23, -30, Zot:5) a +1 great sword a +0 cloak (26, -16, Zot:5) a hell hound corpse (skeletalised by now) (32, -30, Zot:5) a +0 scimitar (33, -30, Zot:5) a +2 halberd of venom (still there?) a +2 halberd of venom (still there?) a red draconian corpse (skeletalised by now) (still there?) a white draconian corpse (skeletalised by now) (still there?) (34, -30, Zot:5) a +0 trident a green draconian corpse (skeletalised by now) (36, -29, Zot:5) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (39, -34, Zot:5) 30 gold pieces a +0 short sword a +0 cloak (61, 13, Zot:5) a scroll of identify Level 1 of the Depths [Shop] Okiloun's Changing Room a potion of lignification (120 gold) a potion of lignification (120 gold) a staff of alchemy (700 gold) a manual of Alchemy (2240 gold) a manual of Alchemy (2240 gold) the Encyclopedia of the Magnum Opus (1120 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Alistair's Intoxication Alchemy 5 d - Irradiate Conjuration/Alchemy 5 the inkwell talisman of Inference {Int+5} (1960 gold) [inkwell talisman] Int+5: It affects your intelligence (+5). a staff of alchemy (700 gold) a potion of lignification (120 gold) (7, 38, Depths:1) 3 poisoned darts (44, 0, Depths:1) a +3 great mace a +0 chain mail Level 2 of the Depths (6, -2, Depths:2) a +0 battleaxe of freezing (8, -7, Depths:2) 2 poisoned darts (8, -3, Depths:2) 2 poisoned darts (9, -9, Depths:2) a +0 leather armour (10, -1, Depths:2) a scroll of identify (14, -20, Depths:2) an ugly thing corpse (skeletalised by now) (16, -19, Depths:2) 5 stones (16, -12, Depths:2) a +0 long sword a +0 robe (16, -6, Depths:2) a +0 hand axe (17, 9, Depths:2) a scroll of identify (18, 3, Depths:2) 6 large rocks a stone giant corpse (skeletalised by now) (19, -19, Depths:2) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (19, -15, Depths:2) a +0 plate armour a +1 great sword of draining (19, -14, Depths:2) a +0 leather armour a +0 bardiche (19, -1, Depths:2) a +2 battleaxe of freezing (20, -8, Depths:2) a scroll of identify (20, 3, Depths:2) a +0 robe a +1 long sword of draining (20, 5, Depths:2) a +0 great sword a +3 ring mail of poison resistance (21, -21, Depths:2) 3 large rocks (21, 3, Depths:2) a +5 long sword of flaming a +0 chain mail a +0 buckler of protection a juggernaut skeleton (22, -13, Depths:2) a +0 ring mail (23, -19, Depths:2) 5 large rocks (24, -23, Depths:2) a +0 robe a +0 dagger a juggernaut skeleton (25, -16, Depths:2) a +0 animal skin a +0 war axe (25, -4, Depths:2) the staff of Midnight {rElec rF+ Str+2 Int-3 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (26, -23, Depths:2) a +0 robe a +0 whip (26, -18, Depths:2) 4 large rocks a stone giant skeleton (27, 22, Depths:2) a +0 broad axe a +0 chain mail (28, -12, Depths:2) a +0 robe a +0 whip (28, -11, Depths:2) a granite talisman (29, 7, Depths:2) a +1 war axe a +0 robe +0 ice dragon scales a +2 great sword of flaming an ice dragon skeleton a fire giant skeleton (30, -14, Depths:2) a +2 great sword of flaming a +0 animal skin a +6 ring of dexterity (30, -9, Depths:2) a +0 leather armour (31, -21, Depths:2) a +0 dire flail a +0 dire flail an ettin skeleton (31, -17, Depths:2) a +0 battleaxe of freezing a frost giant skeleton (32, -22, Depths:2) a +0 leather armour (32, -14, Depths:2) a storm dragon skeleton (32, -9, Depths:2) a +0 bardiche a +4 ring of slaying the +0 scale mail of Dice, Bag, and Bottle {-Tele Str-4 Int+8} -Tele: It prevents most forms of teleportation. Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). (36, -15, Depths:2) a rimehorn talisman (40, -12, Depths:2) 3 large rocks (43, -4, Depths:2) 2 atropa-tipped darts (54, 1, Depths:2) a kobold corpse (skeletalised by now) (54, 4, Depths:2) a frost giant skeleton (55, 2, Depths:2) a spriggan corpse (skeletalised by now) (55, 3, Depths:2) a tengu skeleton (56, 2, Depths:2) a fire giant corpse (skeletalised by now) (56, 5, Depths:2) Deuwehew's Elucidation of Zombies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Animate Dead Necromancy 4 d - Infestation Necromancy 8 Level 3 of the Depths (0, 0, Depths:3) a +0 robe a +0 quarterstaff a salamander skeleton (1, 2, Depths:3) the +3 robe of the True Pharaoh {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (28, 11, Depths:3) the +2 robe of Sif Muna's Supremacy {Int+5} Int+5: It affects your intelligence (+5). (29, 10, Depths:3) a storm dragon corpse (skeletalised by now) (33, 33, Depths:3) 3 large rocks a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (37, -8, Depths:3) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (43, 6, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) (43, 16, Depths:3) the +0 trident of Ogheosm {venom, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (46, 33, Depths:3) a +0 spear Level 4 of the Depths (34, -23, Depths:4) a +0 ring mail (38, 18, Depths:4) a +0 great sword (40, 5, Depths:4) a +0 flail