megagabibbo Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -9, D:1) a bat corpse (skeletalised by now) (5, -8, D:1) a +0 ring mail (6, -12, D:1) a +0 club (11, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -18, D:1) a ball python corpse (skeletalised by now) (23, -7, D:1) a +0 dagger (28, -2, D:1) a +0 robe (32, -15, D:1) a ball python skeleton a quokka skeleton (34, -10, D:1) a +0 robe (37, -22, D:1) a bat skeleton (43, -13, D:1) a bat corpse (skeletalised by now) (43, 0, D:1) a +0 dagger a ball python corpse (skeletalised by now) (44, -5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 6, D:2) an adder corpse (skeletalised by now) (7, -11, D:2) a +0 dagger (11, -24, D:2) a bat skeleton (12, -18, D:2) 6 boomerangs (12, -16, D:2) a parchment of Frozen Ramparts (12, -11, D:2) a bat skeleton (15, -14, D:2) a +0 dagger a kobold skeleton (15, -13, D:2) a +0 robe the human skeleton of Jessica (16, -4, D:2) a bat skeleton (26, 9, D:2) a +0 club (33, 10, D:2) a rat skeleton a kobold skeleton (37, -9, D:2) a quokka corpse (skeletalised by now) (39, 12, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Homawn's Distillery a potion of might (52 gold) a potion of heal wounds (104 gold) a potion of cancellation (unknown) (104 gold) a potion of heal wounds (104 gold) a potion of attraction (unknown) (39 gold) a potion of haste (130 gold) a potion of moonshine (13 gold) a potion of might (52 gold) (0, 0, D:3) a +0 dagger (5, -34, D:3) a +0 club (12, 9, D:3) a rat corpse (skeletalised by now) (15, -13, D:3) a +0 war axe a kobold corpse (skeletalised by now) (16, -1, D:3) a +0 pair of boots (22, 7, D:3) a gold piece (30, 1, D:3) a +0 whip (33, -1, D:3) a bat skeleton (33, 9, D:3) a +0 club (37, -17, D:3) a +0 ring mail (40, -24, D:3) 3 poisoned darts a +0 short sword (46, 5, D:3) a +0 hand axe (48, -14, D:3) a +0 quarterstaff a +0 dagger (48, 23, D:3) a +0 dagger a +2 sling of freezing a goblin skeleton (49, 0, D:3) a +0 spear (49, 6, D:3) a +0 whip (49, 16, D:3) a parchment of Passwall Level 4 of the Dungeon (2, -32, D:4) a howler monkey corpse (skeletalised by now) (6, -11, D:4) a +0 short sword a kobold skeleton (8, -23, D:4) a hound corpse (skeletalised by now) (13, -24, D:4) a +0 flail a +0 dagger (14, 0, D:4) a +0 dagger (16, 7, D:4) a +2 pair of boots (26, -26, D:4) a +0 falchion an orc skeleton (28, -15, D:4) a +0 club (49, 9, D:4) a +0 dagger a goblin skeleton (55, -8, D:4) a +0 short sword a +0 dagger 8 poisoned darts an orc skeleton a kobold skeleton (57, -7, D:4) 18 gold pieces (57, -6, D:4) 6 gold pieces (57, -5, D:4) a potion of haste (58, -7, D:4) a scroll of immolation (58, -6, D:4) a scroll of amnesia (58, -5, D:4) 12 gold pieces (59, -7, D:4) 7 gold pieces (59, -6, D:4) a parchment of Nazja's Percussive Tempering (59, -5, D:4) 9 gold pieces Level 5 of the Dungeon [Shop] Koez's Jewellery Shoppe a ring of poison resistance (unknown) (500 gold) a ring of resist corrosion (500 gold) the amulet "Icaecve" {Faith rF+ Stlth+} (1420 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Stlth+: It makes you more stealthy. the amulet "Cuciwkut" {Spirit ^Contam Harm rElec Dex+3} (1117 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). a spider talisman (625 gold) a +6 ring of intelligence (unknown) (900 gold) a +6 ring of dexterity (900 gold) a +4 ring of protection (unknown) (900 gold) (2, 26, D:5) a +0 scale mail (10, 13, D:5) a +0 spear (11, 14, D:5) a +0 club a +0 whip (11, 15, D:5) a +0 whip a +0 leather armour a +0 whip of venom (13, 19, D:5) a +0 scale mail (19, 30, D:5) a parchment of Passwall (22, 20, D:5) a +0 giant club (22, 22, D:5) a +0 robe a +0 glaive (26, 13, D:5) a +0 falchion (33, 25, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (29, 12, D:6) a +0 orcbow (41, 14, D:6) a +0 mace (41, 40, D:6) a +0 robe (45, 27, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club (46, 27, D:6) a +0 dagger a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, -1, D:7) a +0 club (49, 7, D:7) a +0 robe (53, 28, D:7) a +0 leather armour a +0 club (54, 26, D:7) a +0 club a +0 chain mail a +0 war axe (54, 27, D:7) a +0 leather armour a +0 short sword (55, 27, D:7) a +0 flail (69, -6, D:7) a +0 leather armour Level 8 of the Dungeon (6, -6, D:8) a +0 spear (9, 21, D:8) a +0 short sword a +0 leather armour (29, 15, D:8) a +2 dagger of holy wrath a +6 club a +0 war axe of freezing (30, -5, D:8) a +0 shortbow (31, 27, D:8) a +0 giant club a +0 giant spiked club (33, 2, D:8) a +0 shortbow (33, 3, D:8) a +0 giant club a +0 giant club (41, 30, D:8) 6 poisoned darts (48, 25, D:8) a +1 rapier of venom (51, 25, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 lajatang a +0 orcbow (1, 0, D:9) 5 large rocks (2, 1, D:9) a +0 war axe 7 poisoned darts a +3 orcbow a +0 whip a +0 scale mail (4, -1, D:9) a +0 short sword (4, 0, D:9) a +0 short sword 4 stones (5, -15, D:9) 5 gold pieces a +0 hand axe (5, -14, D:9) 141 gold pieces (still there?) a +0 dire flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +2 vampiric hand axe (still there?) a +0 ring mail (still there?) a +0 trident (still there?) (5, -13, D:9) 54 gold pieces a +0 hand axe a +0 dagger a +0 robe a +0 mace (5, -12, D:9) a +0 giant club (5, -11, D:9) 7 gold pieces (7, -43, D:9) a parchment of Launch Clockwork Bee (7, -14, D:9) 23 gold pieces (7, -5, D:9) a +0 flail a +0 ring mail (11, -7, D:9) a +0 dagger (13, -1, D:9) a +0 cloak (17, -33, D:9) a +5 quarterstaff (unseen) the Ecumenical Temple (17, -1, Temple) a +0 giant spiked club