megajambo Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 short sword (2, -6, D:1) a +0 ring mail (2, 5, D:1) a +0 club (6, -1, D:1) a +0 hand axe (18, 13, D:1) a +0 club (22, 13, D:1) a +0 club (25, -11, D:1) a +0 club (34, 13, D:1) a +0 ring mail (34, 23, D:1) a +0 club (35, 21, D:1) a +0 club (42, 13, D:1) a +0 club (56, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (12, 19, D:2) a +0 falchion (26, 35, D:2) a +0 club (28, 22, D:2) a +0 ring mail (34, -2, D:2) a +2 chain mail of magic resistance (41, 9, D:2) a +0 club (41, 36, D:2) a +0 robe (47, -10, D:2) a +0 club (48, 33, D:2) a +0 club (61, 15, D:2) a +0 club (61, 21, D:2) a +0 club Level 3 of the Dungeon (6, 5, D:3) a +0 club (10, 10, D:3) a +0 club a +0 club (20, 21, D:3) a +0 club (25, -7, D:3) a +0 ring mail (25, 6, D:3) a +0 mace (29, 35, D:3) a +0 dagger (45, 9, D:3) a +0 robe Level 4 of the Dungeon [Shop] Suoczad's General Store a +2 leather armour of fire resistance (209 gold) 17 sling bullets (93 gold) a potion of berserk rage (55 gold) a cursed amulet of inaccuracy (22 gold) a +0 flail (38 gold) a +0 leather armour (22 gold) a potion of haste (110 gold) a ration (55 gold) a ration (55 gold) a potion of stabbing (44 gold) the +2 robe of Vines {NoPotionHeal Regen+7} (880 gold) It increases your rate of regeneration. (0, 0, D:4) a +0 dagger (16, 17, D:4) a +0 spear (17, -21, D:4) a +0 club (20, -23, D:4) a +0 whip a +0 chain mail (20, -22, D:4) a +0 hand axe (21, -21, D:4) a +0 dagger a +0 robe (21, 0, D:4) a +0 club (42, -42, D:4) a +0 leather armour a +0 club (43, -42, D:4) a +0 dagger a +0 robe (44, -40, D:4) a +0 robe a +0 dagger (44, -17, D:4) a +0 mace (44, 17, D:4) a +0 leather armour (45, 15, D:4) a +0 ring mail (56, -31, D:4) 3 potions of degeneration Level 5 of the Dungeon [Shop] Wossianed's Antique Weapon Emporium a +2 dagger of draining (452 gold) the cursed +0 scimitar of Wyrd {flame, rF++ rC+ Int+3 Dex+2} (1339 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+2). It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 whip (72 gold) a +0 great sword (188 gold) the +6 hand crossbow of Accord {penet, Str+2} (1447 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). a +0 quarterstaff (116 gold) a +0 quarterstaff (116 gold) the +10 quick blade of Undoing {elec, rElec rN+ Str-2 SInv} (3016 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. [Shop] Ucwehimn's Jewellery Emporium an uncursed ring of wizardry (450 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed ring of see invisible (225 gold) a +4 ring of protection (540 gold) the ring of Pozxawn {+Fly Str+5} (525 gold) [ring of flight] It affects your strength (+5). It lets you fly. an uncursed amulet of faith (600 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of flight (262 gold) [Shop] Nanemey's Jewellery Shop the ring of Kindness {rC+ MP+9 Dex+3} (523 gold) [ring of magical power] It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). a cursed ring of see invisible (156 gold) a +6 ring of intelligence (760 gold) a cursed -4 ring of strength (26 gold) an uncursed ring of stealth (227 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of faith (520 gold) an uncursed ring of protection from magic (325 gold) a cursed ring of ice (286 gold) the ring "Vez Unamn" {rElec rPois rC+ MP+9} (778 gold) [ring of poison resistance] It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of flight (227 gold) (0, 0, D:5) a +0 robe (5, 5, D:5) a +0 robe (7, 5, D:5) a +0 robe a +0 robe (9, 0, D:5) a +0 robe a cursed -3 dagger (10, -2, D:5) 4 silver boomerangs a +0 club (10, 0, D:5) a +0 chain mail a +0 whip (16, 36, D:5) a scroll of random uselessness (22, 31, D:5) a +0 dagger (34, 19, D:5) a +0 chain mail of cold resistance (37, 18, D:5) 4 large rocks Level 6 of the Dungeon (2, 9, D:6) a cursed -2 club (8, -11, D:6) a +0 robe (12, -11, D:6) a +0 pair of boots (28, -23, D:6) a +0 long sword a +0 robe (42, -4, D:6) a +0 robe a +0 dagger (43, -5, D:6) a +0 short sword a +0 hand axe (43, 6, D:6) a cursed -2 spear (44, 9, D:6) a +0 flail (46, -17, D:6) a +0 flail (46, 9, D:6) a +0 whip (46, 10, D:6) a +0 club (48, -16, D:6) a +0 leather armour a +0 falchion (51, -32, D:6) a +0 dagger a +0 robe (52, -31, D:6) a +0 short sword a +0 leather armour (53, -15, D:6) a +0 whip (53, -5, D:6) a +0 club (55, -24, D:6) a +0 robe (57, -9, D:6) a cursed -2 giant club (58, -29, D:6) a +0 dagger a +0 robe (59, -9, D:6) a +0 leather armour a +0 dagger (60, -10, D:6) a +0 long sword (61, -7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 6, D:7) a +0 flail (1, -1, D:7) a +0 robe a +0 dagger (2, -1, D:7) a +0 ring mail a +0 dagger (3, -1, D:7) a +0 leather armour a +0 flail (5, 14, D:7) a +0 robe (18, 12, D:7) a +0 dagger a +0 dagger of venom a +0 ring mail (19, 13, D:7) a +2 robe of magic resistance a +0 dagger (34, 18, D:7) a +0 robe (36, 6, D:7) a +0 hunting sling (42, 33, D:7) a scroll of random uselessness (45, 33, D:7) a +0 flail (47, -19, D:7) a +0 whip of flaming (47, 29, D:7) a scroll of noise (47, 33, D:7) a +0 spear (50, 29, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail (10, 11, D:8) a +0 centaur barding (11, 49, D:8) a +0 ring mail (18, 38, D:8) a scroll of noise (24, 33, D:8) a +0 trident a +0 ring mail (26, 29, D:8) a +0 robe a cursed -3 dagger a +0 chain mail (30, 27, D:8) a +0 ring mail a +0 hand axe (31, 22, D:8) a +0 dagger (31, 32, D:8) a +0 leather armour (35, 30, D:8) a +0 dagger (36, 38, D:8) a +0 shortbow (37, 42, D:8) a +0 giant club (47, 24, D:8) an uncursed ring of attention (49, 26, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 12, D:9) a +0 long sword +0 swamp dragon scales (4, 10, D:9) a +3 scimitar a +0 robe (13, -24, D:9) a +0 club (17, -14, D:9) a +0 giant club a +0 giant club (19, -30, D:9) a +0 war axe a +0 robe a +0 mace a +0 robe (25, -32, D:9) a cursed +0 hand axe a cursed +0 robe (31, 0, D:9) a +0 giant spiked club (38, 8, D:9) a cursed -2 battleaxe a +0 plate armour (52, 13, D:9) a +0 whip (54, -9, D:9) a +0 club a +0 dagger (54, -8, D:9) a +0 robe a +0 dagger (55, -21, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, -31, D:10) a +0 ring mail (8, -11, D:10) a scroll of random uselessness (9, -13, D:10) a +0 quarterstaff a +0 leather armour (16, -26, D:10) a +0 halberd (23, -28, D:10) a +0 morningstar a +0 robe (24, -13, D:10) a +1 hand axe a cursed -2 robe (24, -10, D:10) a +0 long sword a +0 robe (25, -17, D:10) a cursed +5 war axe a +0 robe (26, -16, D:10) a +0 battleaxe (26, -9, D:10) a +0 morningstar a +0 robe (28, -27, D:10) a scroll of noise (33, -30, D:10) a +0 robe (33, -20, D:10) a +0 giant club (37, 2, D:10) a +0 robe (39, -20, D:10) a +0 spear (43, -10, D:10) a +0 giant spiked club (44, -10, D:10) a +0 leather armour (45, -10, D:10) a +0 spear (49, -13, D:10) a +0 dagger a +0 morningstar of venom (54, -17, D:10) a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -3 giant spiked club (3, 20, Orc:1) a +0 giant spiked club (6, 15, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 robe (1, -2, Orc:2) a +0 halberd a +0 chain mail (2, -3, Orc:2) a +0 whip (unseen) (2, -1, Orc:2) a +0 mace a +0 ring mail (3, -6, Orc:2) 30 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of blinking (1, -2, Lair:1) 16 stones (5, 9, Lair:1) a +0 dagger (6, 23, Lair:1) a ration (11, 14, Lair:1) a scroll of random uselessness (12, -2, Lair:1) 25 arrows (12, 11, Lair:1) a potion of lignification a Gauntlet (7, 0, Gauntlet) the cursed +0 hat "Uloof" {rPois rN+++ Regen+ Dex-5} It affects your dexterity (-5). It protects you from poison. It renders you almost immune to negative energy. It increases your rate of regeneration. It has a curse placed upon it. (8, 0, Gauntlet) a +0 mace (8, 2, Gauntlet) a scroll of blinking (14, 8, Gauntlet) a wand of clouds (2) (15, 8, Gauntlet) a potion of resistance (18, 8, Gauntlet) the +0 pair of boots "Zuelebizecs" {rPois Regen+} It protects you from poison. It increases your rate of regeneration. (26, 8, Gauntlet) the +0 leather armour "Giff" {rF++ rC- Dex+4} It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. (34, 26, Gauntlet) a +2 vorpal hand axe (unseen) (35, -6, Gauntlet) a +0 pair of boots (35, 21, Gauntlet) a silver javelin (39, 8, Gauntlet) a potion of haste (40, 21, Gauntlet) 4 silver javelins (41, 8, Gauntlet) an uncursed ring of fire (42, 8, Gauntlet) 16 gold pieces (48, 8, Gauntlet) a ration (50, -14, Gauntlet) a potion of stabbing (50, -13, Gauntlet) a book of Hexes (51, 8, Gauntlet) the ring of Xuef {rPois MR++ Int+4} [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. (56, 8, Gauntlet) a potion of cancellation (62, 8, Gauntlet) a +0 robe (63, 8, Gauntlet) a tin of tremorstones (3/3) (66, 8, Gauntlet) the +2 pair of boots of Deteyv {rPois} It protects you from poison.