megajambo Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (5, 15, D:1) a cursed +0 leather armour (6, 0, D:1) a +0 ring mail (17, 1, D:1) a +0 club (17, 3, D:1) a +0 club (20, 6, D:1) a +0 hand axe (20, 7, D:1) a +0 hand axe (23, -1, D:1) a +0 dagger (29, 5, D:1) a +0 hand axe a +0 robe (31, 24, D:1) a +0 robe (34, 0, D:1) a +0 club (35, 0, D:1) a cursed -1 club (35, 21, D:1) a +0 ring mail (39, 4, D:1) a +0 club (45, 4, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, 12, D:2) a +0 mace (9, 6, D:2) a +0 ring mail (12, 0, D:2) a +0 club (12, 1, D:2) a +0 club (16, -1, D:2) a +0 leather armour (17, -11, D:2) a +0 club (17, -9, D:2) a +0 club (22, -11, D:2) a +0 club a +0 dagger a +0 dagger a cursed -2 short sword a +0 club a +0 dagger a +0 club a +0 dagger (22, 9, D:2) a +0 giant spiked club (24, -11, D:2) a +0 short sword a +0 animal skin a +0 helmet (42, -11, D:2) a +0 whip (44, -14, D:2) a +0 whip (47, -8, D:2) a +0 ring mail Level 3 of the Dungeon (3, 3, D:3) a +0 ring mail a +0 hand axe (13, 21, D:3) a +0 dagger (16, 27, D:3) a +0 scale mail (20, -22, D:3) a +0 robe (34, -20, D:3) a +0 leather armour (34, 3, D:3) a +0 club (41, -12, D:3) a +0 hand axe (43, -7, D:3) a +0 robe (49, -5, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ucufue's Antique Armour Boutique the +1 leather armour "Egunuima" {-Cast rPois Int+9} (933 gold) It affects your intelligence (+9). It protects you from poison. It prevents spellcasting. a +2 robe of fire resistance (548 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) +0 storm dragon scales (2480 gold) a +0 leather armour (62 gold) a +1 ring mail of fire resistance (496 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +3 plate armour of cold resistance (1395 gold) the cursed +1 plate armour of the Valley {rC+} (1209 gold) It protects you from cold. It has a curse placed upon it. a +0 chain mail (139 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) (0, 0, D:4) a +0 giant club (6, 31, D:4) 22 stones (9, 30, D:4) a +0 scale mail (14, -1, D:4) a +0 leather armour (18, -12, D:4) a +0 dagger (25, 1, D:4) a +0 club (29, 8, D:4) a +2 robe of the Archmagi (32, 5, D:4) a +0 chain mail a +0 flail a +0 dagger (32, 6, D:4) a +0 robe (32, 7, D:4) a +0 dagger a +0 robe (33, 20, D:4) a +0 leather armour (34, 6, D:4) a +0 hunting sling (39, 4, D:4) a +0 robe (43, 27, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Temu's Distillery a potion of curing (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) (5, 28, D:5) a +0 dagger (25, 11, D:5) a +0 mace a +0 ring mail a +0 leather armour a cursed -2 club (28, 19, D:5) a +0 mace a +0 whip a +0 ring mail a +0 leather armour (29, 29, D:5) a +0 club (42, 21, D:5) a +0 robe a +0 dagger (47, 22, D:5) a scroll of noise 2 potions of degeneration Level 6 of the Dungeon [Shop] Jeixtefiys's Jewellery Boutique a +4 ring of evasion (504 gold) an uncursed ring of ice (350 gold) an uncursed amulet of magic regeneration (420 gold) a +6 ring of intelligence (819 gold) a +6 ring of intelligence (819 gold) a cursed ring of protection from magic (308 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of see invisible (210 gold) an uncursed amulet of regeneration (420 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of fire (350 gold) an uncursed amulet of the acrobat (420 gold) (0, 0, D:6) a +0 whip (1, -1, D:6) a +0 trident (1, 0, D:6) a +0 dagger of venom a +0 robe (1, 4, D:6) a +0 giant spiked club (2, -1, D:6) a +0 halberd a +0 scythe a +5 spear a cursed +4 halberd a +0 dagger a +0 robe (9, -3, D:6) a +0 pair of gloves a cursed +2 short sword a +0 hand axe (9, 7, D:6) a +0 dagger (17, -41, D:6) a +0 robe of magic resistance (18, -24, D:6) a +0 robe (20, -24, D:6) a +0 robe (40, -22, D:6) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (40, -21, D:6) a +0 falchion a +0 scale mail a +0 dagger a +0 robe (40, -17, D:6) a +0 robe a cursed +0 short sword (41, -22, D:6) a +0 robe (41, -2, D:6) a +0 cloak (42, -22, D:6) a +0 scimitar a +0 plate armour (42, 1, D:6) a +0 robe (43, -26, D:6) a +0 trident a +0 leather armour (43, 0, D:6) a +0 robe (47, -25, D:6) a cursed +0 robe a +0 great sword (50, -30, D:6) a +0 robe (51, 12, D:6) a +0 club a +0 chain mail a cursed -2 hand axe a +0 glaive a +0 chain mail Level 7 of the Dungeon [Shop] Vyrchide's Antique Weapon Emporium a +0 hunting sling (40 gold) the +6 glaive "Ijaer" {vamp, rElec rC+ MP+9 Int+2} (2527 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a +0 hand axe (81 gold) a +7 spear of venom (1096 gold) a +0 flail (94 gold) a +0 dagger (54 gold) a +0 rapier (108 gold) a +0 long sword (94 gold) a +3 hand axe (540 gold) a +0 scimitar (108 gold) the +10 shortbow "Draconian's Foe" {venom, rC+ Str-5 SInv} (1655 gold) It poisons the ammo it fires. It affects your strength (-5). It protects you from cold. It lets you see invisible. (0, 0, D:7) a +1 helmet (5, 6, D:7) 6 large rocks (8, -8, D:7) a +0 trident a +0 robe (8, -7, D:7) a cursed +1 dagger a +0 robe a +0 robe a cursed +3 hand axe a +0 robe (9, -6, D:7) a cursed +4 great sword a +0 robe (12, -15, D:7) a +0 club (12, -3, D:7) a +0 ring mail a +0 club (12, 5, D:7) a +0 flail (12, 15, D:7) a cursed -1 flail (13, 17, D:7) a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (14, 3, D:7) a +0 flail (16, 3, D:7) a +0 halberd (16, 5, D:7) a +0 falchion (16, 6, D:7) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 leather armour (18, 4, D:7) a +0 plate armour (19, 24, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a cursed -3 falchion (2, -1, D:8) a +0 robe a +0 dagger (3, -20, D:8) a +0 ring mail (3, -1, D:8) a +0 leather armour a +0 short sword (3, 4, D:8) a +0 plate armour 5 boomerangs a +0 flail (5, 20, D:8) a +0 whip 3 boomerangs of dispersal a +0 whip a cursed +0 robe a +0 dagger (6, -28, D:8) a +0 dagger (13, -31, D:8) a +0 ring mail (20, -29, D:8) a +0 whip a +0 ring mail (22, -29, D:8) a +0 scimitar a +0 ring mail (22, 5, D:8) a cursed +0 ring mail (23, -36, D:8) a +0 dagger a +0 robe (24, -35, D:8) a +0 glaive a +0 chain mail (24, -34, D:8) a +0 dagger a +0 robe (27, -34, D:8) a +0 mace (35, 7, D:8) a +0 short sword a +0 dagger (35, 8, D:8) a +0 whip (35, 9, D:8) a +0 short sword (35, 10, D:8) a +0 short sword a +0 dagger (38, -37, D:8) the +1 robe of a volcano {+Inv rElec Regen+ Stlth+} It insulates you from electricity. It lets you turn invisible. It increases your rate of regeneration. It makes you more stealthy. (41, -8, D:8) a +0 chain mail (48, -40, D:8) a +0 leather armour (48, 11, D:8) a +0 trident (54, -30, D:8) a +0 short sword a +0 dagger (55, -29, D:8) a +0 club (55, -28, D:8) a +0 club (58, -3, D:8) a +0 ring mail (59, -32, D:8) a cursed +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (19, 24, D:9) a +0 helmet (45, 8, D:9) a +0 chain mail a +0 trident (45, 10, D:9) a +0 trident (46, 10, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Upomam's Book Boutique the Tome of Moulding and the Blaze (672 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 yes b - Wereblood Transmutation 2 yes c - Conjure Flame Conjuration/Fire 3 yes d - Sticky Flame Conjuration/Fire 4 no e - Hydra Form Transmutation 6 no a book of the Warp (1260 gold) a book of Death (980 gold) a book of the Dragon (1260 gold) a book of the Earth (910 gold) a Necronomicon (1545 gold) a book of Alchemy (1050 gold) a book of Power (630 gold) Agoennu's Volume of Doomed Earth (1155 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Petrify Transmutation/Earth 4 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Death Channel Necromancy 6 no Sif Muna's Incunabulum of Ashen Shape Shifting (938 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Stone Arrow Conjuration/Earth 3 no c - Petrify Transmutation/Earth 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Eringya's Noxious Bog Transmutation/Poison 6 no a book of the Tempests (980 gold) a manual of Axes (1545 gold) [Shop] Zamagutt's Assorted Antiques a +2 shortbow of flaming (504 gold) a potion of mutation (232 gold) a scroll of fog (58 gold) a potion of brilliance (116 gold) a scroll of remove curse (87 gold) the +8 falchion of Muyrgh {protect, +Fly Str+5 Int+7} (2259 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+5). It affects your intelligence (+7). It lets you fly. a +0 mace of protection (162 gold) a +2 robe (368 gold) a wand of digging (6) (580 gold) a +2 robe of positive energy (426 gold) (0, 0, D:10) a +0 shortbow 39 sling bullets (1, -17, D:10) a +0 falchion (19, -22, D:10) a +0 ring mail (34, -12, D:10) an uncursed ring of teleportation (35, -1, D:10) a +0 flail (35, 21, D:10) a +0 hunting sling a +1 whip of venom a +2 morningstar a +0 whip of freezing a +2 quarterstaff of chaos (36, -11, D:10) 4 potions of mutation (36, -10, D:10) 421 stones 238 arrows (36, 20, D:10) a +0 spear (36, 22, D:10) a cursed -2 halberd (37, -11, D:10) 5 scrolls of magic mapping 9 scrolls of remove curse (37, -10, D:10) a +5 great sword of freezing a +1 vampiric great sword a +2 vorpal mace a +4 spear of freezing a +1 dagger of venom a +0 spear of venom a +2 battleaxe (37, 21, D:10) a +0 spear (38, 21, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (39, 14, D:10) a +0 robe a cursed +0 flail a +0 robe a cursed -1 flail a +0 robe (39, 21, D:10) a +0 flail (41, -3, D:10) a +0 robe (41, 21, D:10) a +0 short sword (43, 2, D:10) a +0 robe (48, 6, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger of distortion (5, -3, Lair:1) a +0 long sword (27, -20, Lair:1) a +0 long sword (27, 11, Lair:1) a +1 robe of magic resistance (34, -24, Lair:1) a +0 rapier of speed (36, -28, Lair:1) a +0 hunting sling (46, -23, Lair:1) a +0 robe (50, -16, Lair:1) a +0 long sword (55, -23, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 sling bullets (11, 22, Lair:2) a +0 chain mail (22, -23, Lair:2) a +0 scale mail (24, -25, Lair:2) a +0 leather armour (35, -11, Lair:2) a potion of degeneration (37, 24, Lair:2) 5 large rocks (45, 10, Lair:2) a +0 leather armour (62, -3, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (11, 14, Lair:3) a +0 morningstar (27, 27, Lair:3) a +0 leather armour of cold resistance (28, 41, Lair:3) a +0 plate armour (28, 46, Lair:3) a +0 robe (33, 22, Lair:3) a +0 falchion (43, 33, Lair:3) a poisoned dart (48, 26, Lair:3) a +0 rapier (54, 28, Lair:3) a +0 plate armour (54, 33, Lair:3) a +0 flail (55, 3, Lair:3) a +0 plate armour (59, -3, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 sling bullets (6, 43, Lair:4) a +2 helmet (21, 45, Lair:4) 32 sling bullets (27, 20, Lair:4) 21 stones (29, 24, Lair:4) 21 stones (38, 14, Lair:4) 28 stones (41, 19, Lair:4) a +0 flail (42, 17, Lair:4) a +0 hand axe (47, 53, Lair:4) a +0 kite shield (62, 0, Lair:4) a +0 robe (62, 20, Lair:4) a +0 plate armour (65, -1, Lair:4) 15 arrows (72, -5, Lair:4) 8 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 gold pieces (10, 15, Lair:5) 5 gold pieces (13, 11, Lair:5) 23 gold pieces (17, 6, Lair:5) 48 gold pieces (17, 10, Lair:5) 4 gold pieces (17, 12, Lair:5) a bolt (22, 16, Lair:5) 10 gold pieces (27, 21, Lair:5) 18 gold pieces (29, -5, Lair:5) 6 gold pieces (30, 9, Lair:5) a +0 quarterstaff (40, 16, Lair:5) 14 gold pieces (43, 21, Lair:5) a bolt (43, 23, Lair:5) a bolt (45, 22, Lair:5) a wand of flame (18)