megamayne420 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of holy wrath (0, 1, D:1) a +0 dagger a +0 whip (5, 35, D:1) a +0 short sword (16, 14, D:1) a +0 short sword (16, 26, D:1) a +0 club (22, -3, D:1) a +0 dagger (24, 36, D:1) a +0 dagger a +0 robe (30, 25, D:1) a +0 dagger (38, 36, D:1) a +0 chain mail (49, 36, D:1) a +0 club Level 2 of the Dungeon (9, 4, D:2) a +0 sling a +0 dagger a +0 animal skin (9, 5, D:2) a +0 club a +0 club a +0 club a +0 club (9, 7, D:2) a +0 club (10, 5, D:2) a +0 dagger (10, 6, D:2) a +0 club a +0 sling a +0 club (12, 6, D:2) a +0 hand axe (37, -3, D:2) a +0 chain mail (41, 0, D:2) a +0 club (42, 24, D:2) a +0 short sword (45, 8, D:2) a +0 sling Level 3 of the Dungeon (8, 8, D:3) a +0 robe (10, 32, D:3) a +0 short sword (24, 0, D:3) a +0 leather armour (32, 36, D:3) a +0 leather armour a +0 flail (49, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 mace (0, 1, D:4) a +0 whip a +0 chain mail (3, 5, D:4) 6 stones (11, -8, D:4) a +0 leather armour (14, 0, D:4) a +0 dagger (19, -14, D:4) a +0 spear (22, -5, D:4) a +0 robe (25, 5, D:4) a +0 long sword (29, -9, D:4) a +0 short sword (30, -19, D:4) a +0 whip a potion of magic (30, -17, D:4) a +0 robe a +0 dagger (32, -16, D:4) a +0 dagger (38, 17, D:4) 4 stones Level 5 of the Dungeon [Shop] Ytroic's Jewellery Shoppe a +6 ring of dexterity (360 gold) the ring "Jog Egui" {*Corrode +Blink Fly rF++ Int+10} (644 gold) [ring of flight] Int: It affects your intelligence (+10). rF: It greatly protects you from fire. Fly: It grants you flight. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. an amulet of reflection (300 gold) a ring of see invisible (150 gold) a +6 ring of dexterity (360 gold) a ring of ice (250 gold) a ring of magical power (200 gold) an amulet of magic regeneration (300 gold) (11, 10, D:5) a +0 ring mail (22, 12, D:5) a +0 short sword a +0 short sword (23, 12, D:5) a +0 club (23, 17, D:5) a +0 falchion a +0 club 4 boomerangs (24, 12, D:5) a +0 short sword a +0 whip (25, 21, D:5) a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour (25, 22, D:5) a +0 hand axe (26, -3, D:5) a +0 giant spiked club (27, 21, D:5) a +0 mace (36, 24, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Guejesuo's Antique Weapon Shop a +0 trident (91 gold) the +6 sling of Laroalat {vorpal, Dex+3} (1183 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). a +0 club (26 gold) a +0 mace (78 gold) the +6 mace of the Shark {vorpal, rF++ Str-2} (1424 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rF: It greatly protects you from fire. a +0 club (26 gold) a +0 club (26 gold) a +5 quarterstaff of pain (962 gold) a +2 spectral quarterstaff (572 gold) the +3 great mace of the Brewing Gods {vamp, Int+4} (1297 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+4). The Shining One disapproves of the use of such an item. (12, 2, D:6) a +0 ring mail (29, -6, D:6) a +0 morningstar (30, -2, D:6) a +1 vorpal flail (30, 1, D:6) 4 stones (31, -1, D:6) a +1 mace of draining a +0 leather armour (31, 0, D:6) a +0 falchion (32, 0, D:6) a +0 club a +0 chain mail a +0 dagger a +0 robe (37, 1, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 sling (13, 14, D:7) a +0 ring mail (20, 9, D:7) a +2 whip of freezing a +0 robe (28, 8, D:7) a +0 flail (28, 9, D:7) a +0 robe a +2 dagger of speed (31, 11, D:7) a +0 robe a +0 dagger (33, 12, D:7) a +0 ring mail a +0 trident (34, 13, D:7) a +0 short sword (35, 12, D:7) a +0 flail a +0 ring mail a +0 club a +0 club (35, 13, D:7) a +0 robe a +2 dagger of venom a +0 shortbow (36, 12, D:7) a +0 robe a +0 dagger (37, 12, D:7) a +0 giant club (39, 14, D:7) a +0 shortbow (40, 40, D:7) a +0 spear a +0 scale mail a +0 buckler (40, 41, D:7) a +0 spear (41, 42, D:7) a +0 flail a +0 flail (41, 43, D:7) a +0 club Level 8 of the Dungeon [Shop] Iqauronel's Weapon Shop a +0 club (10 gold) a +0 long sword (35 gold) a +0 morningstar of draining (92 gold) a +0 halberd (40 gold) a +0 halberd (40 gold) a +0 short sword (30 gold) 5 stones (5 gold) 4 stones (4 gold) a +0 dagger (20 gold) (0, 0, D:8) a +0 lajatang (0, 1, D:8) a +0 long sword a +0 chain mail (8, -3, D:8) a +0 spectral quarterstaff a +2 sling of freezing a +0 leather armour (13, 31, D:8) 13 gold pieces (14, 2, D:8) a +0 spear (27, 32, D:8) a +0 robe a +3 scimitar of flaming (36, -8, D:8) a +0 club (38, 12, D:8) a +0 ring mail (43, 8, D:8) a +0 rapier of draining (unseen) (43, 26, D:8) a +0 mace (55, 20, D:8) a +0 shortbow (57, 27, D:8) a +0 helmet Level 9 of the Dungeon (0, 1, D:9) a +0 leather armour 2 boomerangs a +0 club (2, -4, D:9) a +0 war axe a +0 ring mail (5, -4, D:9) a +2 whip of pain a +0 leather armour (5, -3, D:9) a +0 club a potion of heal wounds (6, -4, D:9) a +0 mace (16, 18, D:9) a +0 long sword (20, 27, D:9) a +0 flail a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 long sword (20, 37, D:9) 5 stones (34, 3, D:9) a +0 dagger a +0 robe (35, 4, D:9) a +0 dagger a +0 robe (36, 3, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Sojaic's Armour Shoppe a +0 scale mail (68 gold) the +1 pair of gloves of the Abyss {rF- Str+6} (375 gold) Str: It affects your strength (+6). rF: It makes you vulnerable to fire. a +4 plate armour of fire resistance (850 gold) a +1 pair of boots (195 gold) a +0 ring mail (68 gold) the +7 plate armour "Qarefuyh" {Harm rF- rN+} (1057 gold) rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +0 robe (11 gold) a +0 robe (11 gold) (0, 0, D:10) a +0 shortbow (5, -5, D:10) a +0 helmet (14, 14, D:10) a +0 great sword (20, -8, D:10) a +0 club (22, 2, D:10) a +0 club a +0 ring mail (23, 15, D:10) 3 stones (24, -3, D:10) a +0 hand axe a +0 leather armour (38, 5, D:10) a +0 falchion a boomerang a +0 club a +0 short sword a +0 leather armour a +0 dagger (38, 6, D:10) a +0 hand axe a +0 club a +0 club 41 gold pieces (38, 7, D:10) a +0 hand axe a +0 whip (39, 6, D:10) a +0 club a +0 ring mail a +0 club a +0 flail a +0 leather armour a +0 mace a +0 club a +0 whip a +0 ring mail a +0 flail (40, 6, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (41, 5, D:10) a +0 dagger (41, 6, D:10) a +0 club a +0 club a +0 chain mail a +0 short sword a +0 club 63 gold pieces (43, 3, D:10) a +0 leather armour a +0 mace 9 gold pieces (47, -9, D:10) 4 stones (52, 3, D:10) a +0 dagger a +0 robe a +0 club (52, 4, D:10) a +0 leather armour a +0 flail Level 11 of the Dungeon (0, 0, D:11) 5 stones (5, 20, D:11) a +2 dagger of chaos a +0 robe the human corpse of Psyche (12, 3, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a potion of ambrosia (1, 2, D:12) a staff of cold (unseen) (3, -1, D:12) a potion of flight (4, -3, D:12) a wand of mindburst (8) (11, 12, D:12) 9 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) 13 gold pieces (0, 1, Orc:1) 26 gold pieces (5, 6, Orc:1) 10 gold pieces (7, 11, Orc:1) 34 gold pieces (7, 12, Orc:1) 31 gold pieces (9, 14, Orc:1) 25 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant club (6, 6, Orc:2) 2 gold pieces