megamayne420 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -26, D:1) a +0 dagger (19, 2, D:1) a +0 club (41, -27, D:1) a +0 dagger (42, -35, D:1) a +0 club (51, -47, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (2, -39, D:2) 5 stones (4, -40, D:2) 2 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 morningstar a +0 chain mail a +0 flail a +0 leather armour a +0 club 2 boomerangs (7, 5, D:3) 4 stones (7, 32, D:3) a +0 war axe (8, 32, D:3) 14 gold pieces (24, 30, D:3) a +0 rapier (25, 33, D:3) 8 stones (26, 18, D:3) an adder corpse (skeletalised by now) (27, 18, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Cannip's Armour Shoppe the +0 toga "Victory" {*Victory Clar} (840 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 pair of boots of flying (161 gold) a +0 chain mail (63 gold) a +0 buckler (63 gold) a +0 chain mail (63 gold) a +0 helmet (63 gold) (0, 0, D:4) a +0 flail (3, -3, D:4) a potion of curing (11, -5, D:4) a +0 morningstar (11, 0, D:4) a giant cockroach corpse (21, -3, D:4) an iguana corpse (25, -15, D:4) a scroll of teleportation (26, -9, D:4) a ribbon worm corpse