megeza Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -4, D:1) a +0 dagger a +0 club (13, -3, D:1) a +0 dagger (15, -5, D:1) a +0 club a +0 dagger (22, 1, D:1) a +0 dagger (43, 1, D:1) a +0 short sword (46, 8, D:1) a +0 club (46, 30, D:1) a +0 dagger (47, 17, D:1) a +0 dagger (50, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -8, D:2) a +0 dagger (4, 16, D:2) a +0 dagger (15, 31, D:2) a +0 sling (17, -1, D:2) a +0 club (20, 20, D:2) the +9 spear "Fiakhehu" {elec, *Noise rF+++ rCorr Int+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). rF: It renders you almost immune to fire. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (21, -11, D:2) a +0 dagger (32, -4, D:2) a +0 dagger (33, 19, D:2) a +0 dagger (35, 24, D:2) a +0 dagger (42, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, 14, D:3) a +0 halberd (6, 15, D:3) a +0 flail a +0 flail (6, 47, D:3) a +0 whip a +0 leather armour (9, 1, D:3) a +0 whip (36, 46, D:3) a +0 short sword (40, 10, D:3) a +0 leather armour (48, 4, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (0, 36, D:4) a +0 hand axe a +0 ring mail (8, -3, D:4) a +0 dagger (20, 14, D:4) an amulet of regeneration (20, 15, D:4) a manual of Polearms (20, 16, D:4) 9 gold pieces (22, 14, D:4) 17 gold pieces (22, 15, D:4) 15 gold pieces (22, 16, D:4) 20 gold pieces (22, 40, D:4) a +0 rapier (27, 36, D:4) a +0 falchion (28, -1, D:4) a +0 club a +0 club a +0 leather armour (28, 0, D:4) a +0 hand axe a +0 leather armour (29, -1, D:4) a +0 dagger a +0 robe (37, 1, D:4) a +0 dagger of venom (40, 4, D:4) a +0 dagger a +0 whip (40, 8, D:4) a +0 club a +0 dagger (40, 30, D:4) a +0 dagger (45, 8, D:4) a +0 giant spiked club (47, 11, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a scroll of poison